Seems like a bug when initiating the Galahad Operation mission chain playing in career mode (not sure if it happens in campaign). The game goes into infinite video for the ship flying to the planet, no loading icon on the bottom right. Disabled app and it works, replicated the issue 3 times to confirm.
Just seen this and am totally stoked to try it out. Does it change the PGI routing logic so that the shortest travel time is used on Multi-Jump transits? Is that possible automatically? Is it possible to enable us to manually plot a route?
- Edit: Just seen how brutal this actually is on time, as it is rounding all values up to the next day (your min charge time is 7 days, min transit 2 in and 2 out. Total Minimum M9V to M9V would be 13 Days). - Travel will really hurt financially with the quarterly fees.
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https://www.nexusmods.com/mechwarrior5mercenaries/mods/657
Does it change the PGI routing logic so that the shortest travel time is used on Multi-Jump transits?
Is that possible automatically? Is it possible to enable us to manually plot a route?
- Edit:
Just seen how brutal this actually is on time, as it is rounding all values up to the next day (your min charge time is 7 days, min transit 2 in and 2 out. Total Minimum M9V to M9V would be 13 Days). - Travel will really hurt financially with the quarterly fees.
I'm wondering what the comparisons are between this and 499 (Time Overhaul).