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truegUploaded by
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Activity logs
This page was last updated on 07 April 2024, 8:29PM
- Changelogs
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Version 3.4.1
- The Warhammer IIC cannot be salvaged anymore. YetAnotherClanMech now has all the variants with their proper model.
- Max Compatibility Step 1: All YASV assets are now prefixed with YASV_. Existing save games will be converted. In the next update the old assets will be removed.
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Version 3.4
- Re-packaged for DLC6
- Added the Joermungandr, the 100t Longbow Hero
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Version 3.3.1
- Re-package for DLC5
- Added Longbow LGB-RX (a fancy RISC variant from Roguetech) (requires C3 equipment from the next YAML release, but I am impatient)
- Added RISC MML 20
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Version 3.3
- Added dual-wielding Hatchetman RISC (HCT-RX and HCT-S7) (thanks to Mace24 for the models)
- Added Solaris 7 quirk to all S7 variants
- Fixed several intro dates (thanks to Anime Wolf Enjoyer for the info)
- Added Paul's updated Hatamotochi Marasi with more hardpoints and improved looks
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Version 3.2.1
- New Hammer icon by Xalibur
- Fixed TDR-ERIS loadout
- Fixed weapon upgrades for RISC MMLs
- Packaged for March 2023 game update
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Version 3.2
- Added 60t Super Griffin
- Added primitive 60t Griffin GRF-1A with prototype PPC (really bad)
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Version 3.1
- Fixed ANH-3A arm hardpoints
- Fixed several loadouts: ANH-3A, ANH-SG, JM6-JO, WHM-X
- Added MML5 RISC
- All fixed equipment is very expensive to remove (if the corresponding cheat is enabled in YAML)
- Fixed typo in "Plasma Cannon (C)"
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Version 3.0
- Mostly just re-packaged for DLC4, raised version to 3.0 for simplicity
- Renamed TCs to FCS
- Fixed RISC FCS supporting battle computers (BC)
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Version 2.9
- Added the Quasimodo (using the Hunchback model, improved hunch not done yet)
- Added the Hammer (the mini Atlas) because it was fun to make
- Added the Atlas AS8-K
- Added Medium VSPL as a trial. The faster you move, the more damage it does. Feedback required.
- Hunchback IIC has its own paper doll now
- Some harjel balance changes to match the new values in the equipment collection
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Version 2.8
- The Conquistador is now a real Omni 'mech, sporting a total of 13 omni slots.
- Added Conquistador BLK-OD variant with RISC MMLs
- Added Conquistador Macuahuitl Hero variant with a bunch of re-engineered lasers
- Added re-engineered lasers (small, medium, large). No, these cannot go into YAW, they require YAML
- Added Heavy MRMs (I finally did it, Nuwisha!) which do more damage and produce more heat but can jam
- Added RISC MMLs (smaller, lighter but can jam)
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Version 2.7
- Added Warhammer WHM-X7 "Lich", my new favorite Warhammer
- Fixed target for Warhammer IIC and Urbanlord, they now show up as their appropriate weight class in missions
- Fixed quirks on Warhammer IIC and Hunchback IIC
- Tweaked intro dates and faction rarities for most of the special non-lore variants to make them rarer
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Version 2.6
- Added new Warhammer IIC variants: 11, 12, 13 and Bludgeon Hero
- Fixed some default weapon groups
- All IIC variants now only spawn for the "Clan" faction which will be introduced with the next update to YetAnotherClanMech (the IIC variants in this mod are here for historical reasons and too annoying to move)
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Version 2.5.2
- Fixed repair of fixed items like the 300 engine core
- The Urbanlord got some nice new quirks
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Version 2.5.1
- Fixed Hunchback variants (references got messed up)
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Version 2.5
- The Warhammer IIC finally shoots straight (thanks to Mace24)
- Added Roguetech Hunchback HBK-4X with an Omni slot in the torso
- Added custom Hunchback HBK-S7 and Shadowhawk SHD-S7 variants which sport double DLC3 melee weapon hardpoints
- Added Light AC/20 which can jam
- Fixed RAC/20 tier 2-5 asset naming
- WVR-X and BL-S7 now require DLC3
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Version 2.4.1
- Fixed the MAD-LT loadout (I never actually finished it for the 2.4 release)
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Version 2.4
- Moved Thunderbolts to YAW.
- Added Marauder MAD-LT (from Roguetech)
- The Direwolf Prime now has a fixed engine and gyro since it is an Omni mech. This is a first experiment to see where we go with Omnimechs in the future.
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Version 2.3.2
- Raised default load order to 9 to ensure it always overrides YAML.
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Version 2.3.1
- Fixed Direwolf Prime loadout
- Added fixed default loadouts for the other 2 MWOMechs: Cougar Prime and Mad Dog Prime
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Version 2.3
- Added Trebuchet 6X (RT) and 9R (thanks to Ron1977)
- Fixed intro date on BlackKnight S7
- Fixed loadouts for MWO mechs mod (Direwolf and Black Lanner Prime): if you install that mod you will now have proper loadouts.
- Ported to YAML API 0.25
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Version 2.2
- Fixed Wolverine WVR-X loadout with new lighter harjel and double claws!
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Version 2.1
- Yet another mod rename for better discoverability: Yet Another Special Variant
- Fixed the Blackknight BL-S7. It now has heavy melee weapons in both hands for maximum close quarter carnage. DLC3 required!
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Version 2.0
- Jagermechsplosion: JM-JO, JM7-C3BS, JM7-D, JM7-F, JM7-G
- Added C.A.S.E. to variants which should have it.
- Fixed a few loadout issues including the TDR-ERIS
- All Clan mechs now have C.A.S.E. enabled by default.
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Version 1.8.3
- Fixed availability of the Marauder II variants.
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Version 1.8.2
- Fixed Urbanlord salvage shares
- Updated Urbanlord loadout to include improved JJs and Laser insulators (happy salvaging)
- Fixed filler slots on Spinal Mount HGR Tier2-5
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Version 1.8.1
- Fixed MAD-RSC loadout
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Version 1.8
- Ported fixed equipment to the new YAML engine system (your existing Conquistadors will no longer have a fixed engine, have fun)
- Added fixed advanced small cockpit to all Conquistadors
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Version 1.7.2
- Use plain Equipment.Ammo tag for double bins
- Fixed intro date for RAC/20 (RISC and Clan)
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Version 1.7.1
- Re-packaged for DLC3
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Version 1.7
- Added Marauder II MAD-RX (RT's RISC version sporting a big RAC/20)
- Added Marauder II MAD-RSC (supposed to be RT's Matar but I do not have a Stone Rhino model) This one sports a ridiculous CT-mounted heavy gauss rifle, because why not?
- Official release of the RAC/20 RISC (released an early alpha by accident with 1.6.1): speed slowly ramps up, jams a lot when hot or on the move. You need jam modifiers to properly run this.
- Added missing Tier2-5 versions of Advanced AMS and AMS Mk2
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Version 1.6.1
- Fixed Warhammer IIC-9 loadout
- Adjusted prices and salvage costs on the IIC variants. Prices are still too low but better.
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Version 1.6
- Moved double ammo bins to The Equipment Collection Formerly known as HarJel
- Fixed packaging to avoid issues with Timberwolf paints
- Removed HeatSinkKits as requirement
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Version 1.5.1
- Fixed Advanced AMS and AMS Mk2 values (I totally got them mixed up which made both worse than standard AMS)
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Version 1.5
- New Annihilator variants: ANH-3A and ANH-SG (Schwerer Gustav)
- Improved the Clan Plasma Cannons (including HUD display) (thanks to Nuwisha for testing and feedback)
- Added double ammo bin for prototype ACs (YAW)
- Improvements to some quirks (thanks to Nuwisha for testing and feedback)
- Advanced Small Cockpit in all Conquistador variants
- Fixed slots in some variants (caused by improved slot handling in YAML)
- Added Advanced AMS and AMS Mk2
- Added missing dmg quirks to TBolt tier 2 to 5
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Version 1.4
- Added Warhammer IIC variants 2, 3, 4, 6, 8 and 10
- Added first draft of Clan Plasma Cannon which only does heat damage. Future plan is to also cripple target's heat dissipation for a certain duration.
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Version 1.3
- Made the Thunderbolt E5 ERIS the 70t monster it is supposed to be with advanced equipment and some nice quirks.
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Version 1.2
- Added Hunchback IIC with variant 1,2,3,4,5 and Deathwish
- Added Thunderbolt TDR-E5 "ERIS" (a favorite from Roguetech)
- Added Wolverine WVR-X melee focused variant (RT)
- Added Black Knight BL-S7 "Gladiator" melee focused variant (RT)
- Added Warhammer WHM-X (RT)
- Fixed introduction dates for Warhammer IIC
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Version 1.1.1
- Fixed Warhammer IIC skins
- Fixed default Conquistador weapon groups
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Version 1.1
- New Warhammer IIC variants: IIC-5, IIC-9, IIC-ML (Maul Hero), IIC-RAC (custom Hero)
- The april fool's joke that has gone too far: the Urbanlord UBL-RX
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Version 1.0
- Initial release
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- Author's activity
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April 2024
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07 Apr 2024, 8:29PM | Action by: trueg
File added
'Yet Another Special Variant [version 3.4.1]'
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07 Apr 2024, 8:27PM | Action by: trueg
Changelog added
'Change log added for version 3.4.1'
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07 Apr 2024, 8:25PM | Action by: trueg
Attribute change
'Mod version changed to 3.4.1.'
March 2024
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15 Mar 2024, 9:48PM | Action by: trueg
File added
'Yet Another Special Variant [version 3.4]'
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15 Mar 2024, 9:47PM | Action by: trueg
Changelog added
'Change log added for version 3.4'
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15 Mar 2024, 9:46PM | Action by: trueg
Attribute change
'Mod version changed to 3.4.'
October 2023
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26 Oct 2023, 10:30AM | Action by: trueg
Attribute change
'Description changed.'
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22 Oct 2023, 6:47PM | Action by: trueg
Attribute change
'Description changed.'
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04 Oct 2023, 11:42AM | Action by: trueg
Changelog added
'Change log added for version 3.3.1'
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04 Oct 2023, 11:42AM | Action by: trueg
File added
'Yet Another Special Variant [version 3.3.1]'
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04 Oct 2023, 11:41AM | Action by: trueg
Changelog added
'Change log added for version 3.3.1'
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04 Oct 2023, 11:40AM | Action by: trueg
Attribute change
'Description changed.
Mod version changed to 3.3.1.'
September 2023
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11 Sep 2023, 8:07PM | Action by: trueg
File added
'Yet Another Special Variant [version 3.3]'
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11 Sep 2023, 8:06PM | Action by: trueg
Changelog added
'Change log added for version 3.3'
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11 Sep 2023, 8:04PM | Action by: trueg
Attribute change
'Description changed.
Mod version changed to 3.3.'
March 2023
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09 Mar 2023, 7:08PM | Action by: trueg
File added
'Yet Another Special Variant [version 3.2.1]'
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09 Mar 2023, 7:05PM | Action by: trueg
Changelog added
'Change log added for version 3.2.1'
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09 Mar 2023, 7:05PM | Action by: trueg
Attribute change
'Mod version changed to 3.2.1.'
February 2023
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18 Feb 2023, 7:46AM | Action by: trueg
File added
'Yet Another Special Variant [version 3.2]'
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18 Feb 2023, 7:46AM | Action by: trueg
Changelog added
'Change log added for version 3.2'
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- Mod page activity
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April 2024
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28 Apr 2024, 2:27AM | Action by: Crosby64
Endorsed
'Yet Another Special Variant'
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28 Apr 2024, 1:59AM | Action by: 00Polaris00
Endorsed
'Yet Another Special Variant'
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28 Apr 2024, 1:03AM | Action by: DiabloD3
Tracked
'Yet Another Special Variant'
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28 Apr 2024, 12:57AM | Action by: RumBakats
Tracked
'Yet Another Special Variant'
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26 Apr 2024, 9:25PM | Action by: w0adra1d3r
Endorsed
'Yet Another Special Variant'
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26 Apr 2024, 2:20AM | Action by: AcidKane
Tracked
'Yet Another Special Variant'
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26 Apr 2024, 12:38AM | Action by: CeeDubGreen
Endorsed
'Yet Another Special Variant'
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25 Apr 2024, 7:29PM | Action by: jtarbox
Endorsed
'Yet Another Special Variant'
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23 Apr 2024, 11:05AM | Action by: sponb00y
Tracked
'Yet Another Special Variant'
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22 Apr 2024, 6:33PM | Action by: BannedMist
Untracked
'Yet Another Special Variant'
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22 Apr 2024, 4:32PM | Action by: Malronyo
Endorsed
'Yet Another Special Variant'
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21 Apr 2024, 10:16PM | Action by: Sirgames
Endorsed
'Yet Another Special Variant'
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21 Apr 2024, 8:10PM | Action by: Justinkase007
Tracked
'Yet Another Special Variant'
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21 Apr 2024, 5:00PM | Action by: GrimJustice
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'Yet Another Special Variant'
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21 Apr 2024, 3:05PM | Action by: dirtcreature
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'Yet Another Special Variant'
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21 Apr 2024, 1:46PM | Action by: Qeb
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'Yet Another Special Variant'
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21 Apr 2024, 12:39PM | Action by: AngryViking1022
Endorsed
'Yet Another Special Variant'
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20 Apr 2024, 10:06PM | Action by: Wampa42
Tracked
'Yet Another Special Variant'
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20 Apr 2024, 9:42PM | Action by: tigerace1943
Tracked
'Yet Another Special Variant'
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20 Apr 2024, 12:07AM | Action by: TyradonRedlock
Tracked
'Yet Another Special Variant'
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