Mod articles
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We are working daily on the content for the final version. Full release plans are as follows: Over 500 new mechs, 400 plus weapons, fully interchangeable equipment meaning make a mech with the hardpoints of your choice(This is a maybe lots of glitches) Deployable turrets and drop ship drop points for Conquest mode and PVP capture the base. 2 full campaigns with 86 new missions. personalized pilots, Clan bondsmen. 400ish new vehicles and aero fighters as enemies. More aero's pilotable and better flight program. Pilotable tanks (in testing but it works) 16 mech lances. And what ever else we think of in between now and then....