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Changelogs
Version 0.8.5
Show an invoice from MRB for drop fees
Tweak leopard drop location to try and avoid dropping under the map
Version 0.8.4
Re-add ability to set custom paint color
Fix failing spawn composition options
Attempt to make VTOLs scout enemy turrets (WIP)
Version 0.8-beta
Toggle 'Use Leopard' option to deliver first 4 mechs of each drop by leopard
Version 0.7.2
New Spawn Composition Options from Majus721
New Mod Option - Remove Initial Timer
Version 0.7.1
DLC3 compatibility
New AI behavior - units are more likely to follow the player.
Match paint & dialogue to employer faction
Version 0.6.2
Improved default Tank/VTOL AI behaviour
Added custom painting of dropped units via Mod Options
Version 0.6.1
Fixed a bug in pirate tech spawn pool file
Version 0.6
Detect spawn pool files found in other mods 'Resources' folder
Added a spawn pool for PirateTechV2
Slower hang-time when spawning units
Added a spawn composition for battle armor (requires Poomba mod)
Version 0.5.1
Added spawn pools for the following mods: YAMLMechs, Scary Tanks, OmniCore
Version 0.5
Added json configuration of drop compositions
Spawn MercTech mechs/vehicles when mod enabled
Version 0.4.4
Tweak mech AI to decrease how often they stand around like idiots
Version 0.4.3
Added an option for 'unlimited airstrikes'
Version 0.2
Fixed bug where tanks would drop at a different location.
Increased tanks drop from 3 to 4
Removed default airstrike dialogue
Customization Options
Select drop composition from drop-down in Mod Options