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Bobbert

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BobbertModdert

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  1. BobbertModdert
    BobbertModdert
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    Read the description :)

    This mod now also lets you adjust the new overtonnage penalties with Mod Options.

    Basic Troubleshooting:
    -Game version must match what's in the description
    -Make sure you're running the latest mod version
    -Disable other mods and see if it works with vanilla, testing with a fresh career save is better
    -Verify game files

    Waiting for final game update before updating this
  2. Taurondir
    Taurondir
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    Running version 1.1.361, all 6 DLC's, Vortex Mod Manager with 24 active Mods (all checked for version and cross conflicts as best as I could) and been running Campaign without crashes so far. I REALLY wanted this "Purchase Salvage" mod to play with, so I manually downloaded it, unzipped it, edited the JSON file and changed the version number from "1.1.338" to "1.1.361". then also renamed the MOD folder from it's default "PurchaseSalvage" to "PurchaseSalvage_v1.2.1_MW5M_v1.1.361" because I wanted to do a test AND because I wanted the name to stand out OUTSIDE of Nexus Mod Manager (hopefully anyway). Ran a test mission and selected an OVER salvage amount of points to get a Mech chassis, and it took away C-Bills just fine, and added the mech into my bay just fine. I can't seem to see a conflict in settings with anything else, but maybe it's because I'm dumb and not looking in the right thing? Will keep using it and testing things.
  3. n3007
    n3007
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    This must have mod desperately needs an update to work properly with DLC6 and YAML!
    1. Collaborateur7
      Collaborateur7
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      • Well that sucks, I was looking forward to try it
  4. LogicalD
    LogicalD
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    Very needed mod. Works perfectly.
  5. DaRkTrAzZ
    DaRkTrAzZ
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    no longer workie with solaris update, huge bummer, hope you can make some time to update it bobbert, thank you for your mods sir. :)
  6. Derisat
    Derisat
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    needs a solaris update, no longer working.

    if you overwrite YAML it works BUT it disables your in game options, like difficulty, over-tonnage etc. I'd rather not be restricted on my tonnage over some spare shares
  7. Misguided
    Misguided
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    Any chance of this being updated for Solaris?  There really isn't an alternative out there.
  8. Mophise
    Mophise
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    Need a update for solaris dlc
  9. Caratar
    Caratar
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    For people saying that they're not being charged for salvage, here is a PSA for you.  You're using YAML salvage V2, which is procedurally generated by YAML and doesn't use actual data-driven hard-coded items like salvage V1.  Therefore, it ends up subverting the vanilla salvage share code.  This is a known issue that creates incompatibility with this mod ONLY when using the V2 salvage system.

    YAML Salvage V1 works just fine with this mod, and the mod works just fine with DLC5.
    1. DuoBukka
      DuoBukka
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      I for one use YAML salvage ver.1 and still get this issue.
      Sometimes it does actually work, but most of the times it doesn't.
      All DLCs dragon's gambit included
    2. Caratar
      Caratar
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      I'd say you have another mod that's causing conflicts, then, or possibly a load order issue.  I've always used salvage V1 and it's always worked for me.  Every time people say it's not working I've run missions, intentionally select all salvage, and watch myself lose millions of c-bills every time.

      I currently run 58 mods, have all DLC, and have never had the issue of the game not charging for salvage.

      I'd be very curious to hear if you've been able to consistently replicate the bug and -if so- what your load order looks like.  If it's reliably replicated, then hopefully it could be identified and fixed either by YAML, or by this mod, or by whatever mod actually turns out to be the culprit.
    3. bobertphoenix
      bobertphoenix
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      If anyone else doesn't want to give up using Salvage v2, you can "pay" for the salvage manually by using the yaml console to add negative c-bills. Not the most convenient workaround, but I'm rather attached to the specific variants mechanic of v2.
  10. baldy117
    baldy117
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    can this be updated? it seems they released a update to the game today
    1. Caratar
      Caratar
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      There are 2 easy options to handle this.  Either 1 - Go into the mod.json file within the mod folder and manually update it to the proper version of MW5 or 2 - get a load order manager that can automate the process for all of your mods by putting the appropriate version number into it.
    2. phforNZ
      phforNZ
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      tbf Caratar, you don't need to do either of those. Just reenable in game and it's good.
    3. Caratar
      Caratar
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      If you don't correct the version number in the mod.json then the game may re-disable it as being an inappropriate version of the mod.  Thus, it's always suggested to ensure to update the version number in the mod.json file for each mod, even if it doesn't need updating/recompiling.

      Sadly, there's a reason you'll constantly see people putting up posts saying "mod needs update" all over the MW5 section of Nexus, even when they don't really need an update.
  11. FMPhoenixHawk
    FMPhoenixHawk
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    Will this need an update for DLC 5 or should it still be good to go?
    1. phaktory
      phaktory
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      If by good to go you mean it works like it did before DLC5 and doesn't actually charge you the money it says, then yeah good to go. Nothing seems to have changed