0 of 0

File information

Last updated

Original upload

Created by

vonSeiten

Uploaded by

vonSeiten

Virus scan

Safe to use

Tags for this mod

About this mod

This mod increases the ongoing costs of Mechs and Pilots, based on XP, Tonnage, and Upgrades. Hard difficulty!

Permissions and credits
Changelogs
I think there is not enough pressure in MW5 on managing the company financially. The upkeep costs in Vanilla MW5 are simply a joke.
Originally my first mod ever increased the costs by x2 - but yesterday in a night-long coop session, we ended up with 19.000.000 c-bills and had upkeep costs of 450.000. Not per month. Per 90 days! This is not even something to consider in a normal campaign/coop.


CBillsAreTight calculates the upkeep costs of Mechs based on their tonnage + number of installed weapons + the number of upgrades, you have built-in.
(Formula: Base upkeep costs * (Tonnage/10 + number of installed upgrades*0.5 + number of installed weapons*0.25)
Pilot upkeep costs are based on their total experience 
(Formula: Base salary x (average of total XP in all 8 base skills/1000 + 1)

WARNING! with many upgrades per Mech it gets expensive fast. Think about what you need before you build;)
You will probably need to utilize also lighter mechs also in the end, a dropship full of assaults is barely possible

It's only for the brave.

Example for WHAT it means to run this Mod: https://youtu.be/BXhClVNLc-w?t=3409




Thanks to cszolee79 & Oeaeon1224 for the support!
Cover Image Marauder Mech CC:BY Creative Commons Attribution 3.0 License by Viereth, deviantart.com; Credit to Piranha Games for the original concept work. Credit to flyingdebris for the original art.