About this mod
A weapon pack that introduces many apocryphal versions of existing canon weapons AND straight up apocryphal weapons from previous Mechwarrior titles and Mechcommander.
- Permissions and credits
- Donations
1. WEAPONS
Ballistic:
-Clan Ultra Autocannons, but with decreased cooldown instead of double fire ability. Inspiration from MC2.
-Clan LBX Autocannons, but with increased damage and the usual quirks. Inspiration from MW4
-Clan Gauss rifles, including ultra versions and the gigantic clan rail gun... Inspiration from MW4 and my own creativity.
-Long Toms, powerful cannons that fire a massive shell with a huge AOE effect. Very powerful and hard to use. You will probably kill yourself with it. Inspiration from pretty much every mech game out there.
-RACs, from 2 to 20. Inspired by MW4m and real life miniguns... fire rates start at 1000rpm to 3000.... Yea... thats a lot of bullets. This may kill your FPS. Work in progress.
Energy:
-Clan Lasers, similar stats as IS lasers but with higher damage and heat, inspiration from MC2
-X-Pulse Lasers, basically pulse lasers on steroids, extremely powerful but also very hot. Inspiration from MW4bk
-Continuous beam lasers, a laser with no cooldown and infinite duration. Inspiration from MW4m
-Flamer arrays, work as seen in MC2
-Assault laser, A huge, 5 ton laser that does the most damage out of all laser weapon types, but generates the same amount of heat as a clan large heavy laser (coming soon), inspired from MW4m
-Clan ER PPCS, including light and rotary versions. Will come with alternative versions in the full release, inspired from MW4m
Missile:
-Clan Lrms, weapons that behave identically to MW4's LRMs
-Clan SSRMs, same as IS streaks but can fire without lockon, inspiration from MW4, is a work in progress
-Clan ATMs, fire the same way as clan LRMs, but more powerful. Inspiration from MW4
-Swarm LRMs, fire like Clan LRMs currently, can lock on, but missile turn rate is very poor. Designed to work as seen in MC2. Draws inspiration from both MW4 and MC2
-Thunderbolts, has a cluster version too! fire a THICC missile that does a massive amount of damage. Can lock on to targets but has very poor turn rate. Inspiration from MW4
Includes Fahad notes.
Visual effects:
Clan lasers: Similar visual style to MWO, to suit previous game styles, stock weapon effects would also have to be modified.
X-Pulse lasers: Purple, thicc beams. You know where its from :D
Assault laser: A purple/dark blue large beam.
PPCs: various PPC colours.
Long tom: a bigger, stumpier AC20 shell that move a lot slower and is affected by gravity quite a bit.
Rail gun: A massive gauss rifle effect with different colours and particle sizes, will need to fix the effects sticking to the gun in final patch
ATMs: purplish missiles
Thunderbolts: These look really cool, A huge missile with a huge smoke stream.
Sound effects:
First time a weapons pack came with custom sounds for custom guns...
Rail gun: Custom fire and reload sound, punchy, dark and scary
Flamer array: MC2 fire sound
Clan LRMS+ any bundle fire missile weapon: Each missile bundle fires a sound upon launch
RAC 2 and 5: A custom minigun fire sound. Lovely.
Since this is a BETA, There will be a decent amount of issues and lack of polish in some areas.
Currently, prices have not been adjusted, so download this mod ASAP if you want to avoid spending 50 million cbills on a level 5 rail gun :D