When I enable both "MechShader_Dull" and "MechNormal_HD" I get a conflict warning about some ShadowHawk texture file. However, in the description of this mod it says that for the best results it should be combined with "Source HD texture".... so can you please also tell us how to fix this conflict?
Just want to give my thanks, your mod is a literal game-changer. It's wild how much this improves the look of the game, and it does lead one to wonder how Piranha could do such a relatively bad job of it. Much appreciated!
This mod is practically a requirement, the vanilla look cartoonishly clean, that and vanilla damage decals look just flat out weird, this makes the mechs look like actual decades to centuries old workhorses, and damage look like damaged metal and not.... whatever the vanilla was attempting
I have the same problem - no matter which mod I have in the loadorder at the top - with the MechShader Mod activated, the InfantryMod stops working. Which is a mystery to me, since the MechShader Mod shouldn't have any impact on the infantry Mod.
Confirmed. Isolated Infantry removal to Mech Shader (Dull). Shifted Infantry mod to 18 out of 18 in load order. Regained infantry. Accomplished the same by leaving Infantry mod at default load order and shifting Mech Shader to 1. Damn inconvenient for your mod to wreck my easy-share formula for Vortex, I might still have to ditch it.
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Thank you for this. Cannot believe I waited this long to try this... night/day.
EDIT: Confirmed both downloads are the Dull shader.
Accomplished the same by leaving Infantry mod at default load order and shifting Mech Shader to 1.
Damn inconvenient for your mod to wreck my easy-share formula for Vortex, I might still have to ditch it.