MechWarrior 5: Mercenaries

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Lt-47

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Lt47

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96 comments

  1. boxenlude
    boxenlude
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    When I enable both "MechShader_Dull" and "MechNormal_HD" I get a conflict warning about some ShadowHawk texture file. However, in the description of this mod it says that for the best results it should be combined with "Source HD texture".... so can you please also tell us how to fix this conflict?
    1. Lt47
      Lt47
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      I'm not seeing any conflict are using the latest version ? Anyway doesn't really matter source HD should always take priority.
  2. 80smetaldude
    80smetaldude
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    O M F G...

    Thank you for this.   Cannot believe I waited this long to try this... night/day.
  3. filbertnut
    filbertnut
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    Seems to be working in DLC6!
  4. disky00
    disky00
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    Just want to give my thanks, your mod is a literal game-changer. It's wild how much this improves the look of the game, and it does lead one to wonder how Piranha could do such a relatively bad job of it. Much appreciated!
  5. LastOnceMore
    LastOnceMore
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    Will one of the older versions of the shiny version work in place of this... dual dull upload?
  6. AgentK13
    AgentK13
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    This mod is practically a requirement, the vanilla look cartoonishly clean, that and vanilla damage decals look  just flat out weird, this makes the mechs look like actual decades to centuries old workhorses, and damage look like damaged metal and not.... whatever the vanilla was attempting 
  7. dt9020
    dt9020
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    good evening, I tried installing the dull and shiny versions individually, but apparently they are both dull.
  8. CloudWallace
    CloudWallace
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    Both files uploaded on the 7th of October are called "dull", what is the "shiny" one?
    1. FMPhoenixHawk
      FMPhoenixHawk
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      The second one should be the shiny one, based on the description.

      EDIT: Confirmed both downloads are the Dull shader.
    2. UnforgivenWar
      UnforgivenWar
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      yep, both files are the same
  9. UnforgivenWar
    UnforgivenWar
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    Your mod for some reason disables infantry :( could something be done to use both?
    1. Lt47
      Lt47
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      Put infantry mod at the very bottom of your load order, it need to be loaded before any other mod.
    2. Sh4mbler
      Sh4mbler
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      I have the same problem - no matter which mod I have in the loadorder at the top - with the MechShader Mod activated, the InfantryMod stops working. Which is a mystery to me, since the MechShader Mod shouldn't have any impact on the infantry Mod.
    3. JAKKATASUNT
      JAKKATASUNT
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      Confirmed. Isolated Infantry removal to Mech Shader (Dull). Shifted Infantry mod to 18 out of 18 in load order. Regained infantry.
      Accomplished the same by leaving Infantry mod at default load order and shifting Mech Shader to 1.
      Damn inconvenient for your mod to wreck my easy-share formula for Vortex, I might still have to ditch it.
    4. Lt47
      Lt47
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      Shoudn't be an issue in the new version
  10. Mark321
    Mark321
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    new dlc, might need updated?