MechWarrior 5: Mercenaries

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DK2MD

Uploaded by

darkened2mind

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28 comments

  1. itskitt
    itskitt
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    Thermal vision?
    1. Jikahn
      Jikahn
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      Edit: Loading it after yaml makes NV unplayable.

      YAML has thermal and it's own version of night vision. Also you can turn down your brightness in game to knock off the shine. Not ideal, I know. Not sure what happens if you load this with it or on top of it, but I'm gonna find out tomorrow. xD Running various graphics enhancement mods really screws with the middle of the night vision even at night, so I'm hoping this will solve that.
  2. Ginrikuzuma
    Ginrikuzuma
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    Can't get either version of the mods working with the Steam version.
    When I press the NV key there is no visible effect at all neither with the color nor the monogreen versions of the mod.
    1. Hippeh
      Hippeh
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      Can confirm, neither version working with Steam MW5Mercs.
    2. Dradis84
      Dradis84
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      Same mod needs an update.
    3. DizzyXC
      DizzyXC
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      Yup, doesnt work. This one does: https://www.nexusmods.com/mechwarrior5mercenaries/mods/487?tab=posts&BH=0
    4. CNBLNEXUS
      CNBLNEXUS
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      +1

      Doesnt work.
  3. Shadezen
    Shadezen
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    Howdy dark.  Love what ur doin with the mod and ive been looking for a particular thing that used to be in reloaded and i have no clue how to do it myself.  is there any way that u can think of to do Thermals.  i.e. black/white or white/black or even (if u wanna be complicated) blue/red IR vision?  i mean its 3015 and the inner sphere forgot how make thermals work?  was sad to see reloaded go but other modders have picked up the slack on most of it's fronts the only thing i havent seen return is thermals.
  4. zmiterko
    zmiterko
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    [Solved]
  5. Gpike76
    Gpike76
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    Cant seem to get this to work. I'm showing a conflict with the Reloaded mod. I really want NV with color, I did download the right file, but no color.

    Reloaded is overriding the following mod content: "Game/Objects/Mechs/_common/VisionModes/Material/NightVision_MTL.uasset"
  6. OdinGunterson
    OdinGunterson
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    I have a question:
    The compressed packages for Night Vision Green view has a Grey view version, like, your old version.
    Or is there any option I didn't see to change IR colors? Thanks.
    1. Roibr
      Roibr
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      Same here, its Grey not Green. Makes it realy hard to see Vtosl and enemies in Snowmap. Other than that, then visibility istself is prety damn good!
    2. Roibr
      Roibr
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      Get the Improved Hud, Ultra Visuals, and Improved Weather and you have the best Nightvision without the "Flashlight Blopp". Just tried it out and its great!
  7. quintjawsman
    quintjawsman
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    Instructions for install please
    1. OdinGunterson
      OdinGunterson
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      Download .7z compressed file (i.e. ClearNV_IR_G-144-1-0-1589424122.7z), open with 7zip, extract compressed folder (i.e. ClearNV_IR_G) to Mods folder from MW5. Run the game, go to Mods and activate it. Restart game and enjoy.
  8. killtaker
    killtaker
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    Ive tried a variety of these mods and I am also running the hud with enhanced zoom. They seem to conflict and the night vision only works in the when the advanced zoom is up. When zoom isn't up everything is near black when night vision is enganged.
  9. rezzle
    rezzle
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    Love the mod but while using this alongside the Weather Improvement Mod I'm having trouble seeing on the very dark maps (v1.1 of Weather Improvement Mod made night time a lot darker). This is with both versions of your mod, Night time on the Volcanic Biome for example is like taking a walk in rural Iraq while there's a New Moon without NVG's... this is with and without Night Vision turned on. Other than that this mod is really good.
    1. darkened2mind
      darkened2mind
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      I have been playing around with a new version that removes all artifacts excepting the pixelation which appears to be baked into the post process. I am still not very satisfied with it. It's difficult to strike a balance between too bright on daytime maps and too dark on nighttime maps. We really need thermal in this game already. The assets for thermal are in the editor but it's beyond my skill level to implement a second vision mode and I don't like the effect enough to replace NV with thermal since the blueprint doesn't seem to be fully functional in terms of actually differentiating between hot and cold.
  10. 13tradesman
    13tradesman
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    I added a video showcasing the green version, I know some folks really like that color for night vision immersion.

    Here are the links: https://www.youtube.com/watch?v=QYGKsvjGz2s

    nexus: https://www.nexusmods.com/mechwarrior5mercenaries/mods/144?tab=videos#lg=2&slide=0

    Enjoy!