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tepa00

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tepa00

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29 comments

  1. Meerkat8
    Meerkat8
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    Just curious as to the destination location in the MW5 folder for the optional 'Sources' files that are associated with this Mod.

    Thank you in advance
    1. tepa00
      tepa00
      • supporter
      • 4 kudos
      Those are just the literal source files for the mod to be opened in the mod editor
  2. GundamMerc
    GundamMerc
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    Could you possibly create a Marian start?
  3. gundamwar
    gundamwar
    • member
    • 0 kudos
    can add support to only import certain things? like import only mech and weapon/equipment. dont import pilot. or only import pilot?
  4. bori8585
    bori8585
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    Taurian Concordat start seems to spit you in the Outworlds Alliance/Davion border 🤔
  5. Toxicweyer
    Toxicweyer
    • member
    • 1 kudos
    Nvm, I figured it out. (edited).
  6. xxchrisxx
    xxchrisxx
    • member
    • 2 kudos
    I don't seem to be seeing the start options - is there a load order?  Does this need all of the DLC?

    Also, any mod conflicts?  I saw no mod conflicts in my list.
    1. tepa00
      tepa00
      • supporter
      • 4 kudos
      Just Advanced Career Starts and of course DLC1 for Career mode
  7. Tolos321
    Tolos321
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    Hi 
    Great Mod but when I do the clan start I end up with starter mechs but in a 20 rep area which makes it tricky to start with 1000T drop limits.
    What am I doing wrong?
    1. tepa00
      tepa00
      • supporter
      • 4 kudos
      20rep? 1000T? what game are you playing again?

      If you mean the difficulty 100 zone you spawn in, just travel to a zone nearby with lower difficulty missions like in every start...
    2. rbowerjr
      rbowerjr
      • member
      • 0 kudos
      ALL of the zones and planets and missions in Clan space are difficulty 100 at the moment. Kinda curious why.
  8. Puerkl8r
    Puerkl8r
    • member
    • 2 kudos
    The clan start doesn't work very well. Even with 5Mil start, you can't make it to the IS and the conflict zones up in clan space are only for end game companies. If you want to start as light clan lance, you don't have any way to make money and you don't have enough to get to the lower level combat zones for contracts. I suggest a clan start closer to the IS for if you want to do a low level clan start.
    1. Puerkl8r
      Puerkl8r
      • member
      • 2 kudos
      this was also starting in 3049 btw
    2. tepa00
      tepa00
      • supporter
      • 4 kudos
      The zones in clan space cover 1-15 so there are lower diff missions available, unless you just got unlucky by mission gen
  9. pepepe06
    pepepe06
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    Hello! First of all, thank you very much for the mod. It has been quite useful testing other mods, on top of adding some interesting replayability. I just have been having a few problems

    Whenever I select to start in the Arugian Coalition, instead of starting in some system, it seems that I just start in the void xD. No matter where I go in the starmap, I don't seem to find the system in which I am, and I'm unable to travel to any system in particular. The same thing seems to happen with the Clan start, but after testing, it seems only happens on those two options. On every other one, I can use the advance career start just fine.

    I don't know if it might be an issue with this mod in particular, or with the Known universe mod though...
    1. tepa00
      tepa00
      • supporter
      • 4 kudos
      You haven't installed Known Universe correctly
  10. VitmarPlay
    VitmarPlay
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    This mod doesn't work well for me. I don’t understand the reason, all the additional starting factions added by this mod do not have mechs, after the start of the game there are no mechs. The hangar is empty. Basic fractions are normal. But from the mod they simply don’t exist. Now only your mod for expanding the career mode is installed
    1. tepa00
      tepa00
      • supporter
      • 4 kudos
      Requires Advanced Career Starts and using the dropdown like in the mod image. ACS populates your hangar based on the selected faction.

      I did not know they became available in the vanilla career selection though where it requires specifically set starter mechs.
    2. muskaos
      muskaos
      • member
      • 1 kudos
      I can confirm, if you do a clan start (not the advanced start, but with clan faction selected, like if you do kurita or steiner), you start out in clan space, and you have 4 pilots with no mechs, 3 million cbills, and no equipment. I have YACM, YAGDM, YASV, YAISM, and a few more mech mods installed.
    3. tepa00
      tepa00
      • supporter
      • 4 kudos
      Indeed as these are for the advanced start specifically