Mount & Blade: Warband

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Tocan

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tocan

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244 comments

  1. tocan
    tocan
    • member
    • 4 kudos
    Sticky
    19.6.2020

    Hello everyone!

    Thx for your support over the last years!

    Don't worry the Mod (and module system) is still working with the newest Warband Version (1.174).

    I started working on a similar native Mod for myself. If someone is interested...
    1. Penty
      Penty
      • supporter
      • 0 kudos
      Someone's definitely interested
  2. BigBoss78
    BigBoss78
    • supporter
    • 1 kudos
    Yup, guns in 1257AD, so realistic, if your aim was improving native then you just made it worse.
    1. tocan
      tocan
      • member
      • 4 kudos
      did you ever play this mod? there are no guns except one for the player... your choice if you want to use it
    2. Cookiest
      Cookiest
      • member
      • 1 kudos
      calradia isn't europe - the timeline isn't the same
  3. Jemarc
    Jemarc
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    • 0 kudos
    Hello all you people. Just a question:

    I'm trying to find a way to modify the new companion's dialogues for a while now, but I can't find the darn line in the source code that lets me change the texts. Specifically, I'm trying to find where the intro/backstory exposition is placed so that I can do some personal tweaks in my experience. So far, I haven't found it apart from a few lines of "companion_recruit_backstory_a" or "companion_recruit_intro_response" that led me nowhere.

    I'm not a coding guy per say, but I'm pretty dang persistent on making this personal little vanity project I'm working on. If someone could direct me to where I can change the companion dialogues (not just the backstory bits if able), that'd be swell.

    Anyways, it's a great mod. I just want to do a bit of role-playing with it. It is a summer break after all (at least where I live).


    Thanks!
    1. tocan
      tocan
      • member
      • 4 kudos
      Hey,
      it's in module_strings and starts with the line npc1_introit's quite a pain to change, especially for someone with my english skills ^^

      good luck and enjoy your summer break.
  4. murocuk5353
    murocuk5353
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    Dostlar?m modu ?imdi indirmeye ba?lad?mda türkçe seçene?i varm?d?r acaba varsa e?er yar?m yada bozuk türkçemi oluyor ve türkçe nas?l yap?caz yard?mc? olursan?z sevinirim te?ekkürler
  5. skaimy
    skaimy
    • supporter
    • 11 kudos
    Here is the french translation ot this mod, do watever you want with it, i don't care, bye ;)

    https://mega.nz/#!0sZGDSJa!KPrNJ58chYQzJZQDcLJ_On6M1-ZqkJBo9Z29pdkyeqw

    Il y a peut-être quelques erreurs de trad, je n'ai pas tester tout à fond.
  6. mrasly
    mrasly
    • member
    • 0 kudos
    Mod seems alright so far, but i hate how it skips the intro mission. should at least have an option for it
    1. skaimy
      skaimy
      • supporter
      • 11 kudos
      A way to restore the intro? I ll love to play the game in full immersion ^^' plz
    2. skaimy
      skaimy
      • supporter
      • 11 kudos
      I've started a french translation. I'm going back here whan complete ;)

      Please a way to restore the introduction of the game ^^ (i think it's in the base script but i don't find a way... apparently the script has been ignored by adding some "#" at the begining of each lines... but there are so many, and some are not just for the game's intro, i don't want to make a mess... please, i don't want to pass through so lot of searching ;( ^^' )
  7. bakrov
    bakrov
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    Tocan! After years of playing huge overhaul mods with thousands of sh*t details that half-work, this mod was the one that brought me back to vanilla flavour. Top mod, truly man. Styling your army (after becoming a king) is just a cherry on top of cherries.

    Only thing that makes it crash or bug so far is: OUTPOST (after fortifying it to full and being a king, game crashes after clicking 'walk the streets)
    SHIP: after trying to land near one vilage (obviousely without a port) a menu pops up that you cannot go out of, so you have no choice but to crash game yourself.

    hope i dont repeat some older report, i'm too old, lazy and stoned to read the 200+ comments. Thank you again.
  8. aaron44556
    aaron44556
    • supporter
    • 0 kudos
    Hey dude, ty so much for the mod.. having a blast so far ..kudos .. Sincerely , Krull Oakenshield =:-)
  9. anebarone
    anebarone
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    • 0 kudos
    Do the salt mines in Tocans affect renown and honor? How much? Sorry if this is obvious, Ive been seing other forums mention how the salt mines have a negative impact on reputation, but I havent found anything more specific
  10. Kaportaci
    Kaportaci
    • member
    • 0 kudos
    tocan my save is ruined because i tried to demolish an outpost. Now it crashes everytime i try to load my save. Can u help me please, i don't want to start from the beginning.
     
    Great mod by the way. Keep up the good work
  11. dartonal
    dartonal
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    • 0 kudos
    Love the mod, wilhelm scream is an ear sore.