About this mod
Compilation of several open source mods, intended to make Calradia more Dark Age-themed.
- Permissions and credits
La Chant du Draco is a compilation of several open source mods, intended to make Calradia more Dark Age-themed. Main changes include the removal of crossbows and heavily armoured horses. and of course the corresponding changes to the units.
The only thing I haven't changed (yet) is the crossbow you get at the start of the game. I have searched but the only way I can find to alter this is by using Python and that seems way to complicated (for me at least). I am after all not an experienced modder.
James2510
Changes:
- Added Cinematic Compilation (DOMA_)
- Added Arena Overhaul mod (Adorno)
- Added Historic Castles Mod (Adorno)
Changed by Historic Castles Pack:
Bulugha =Tonbridge Castle
Derchios=Pevensey Castle
Tevarin =Classic Motte & Bailey Castle 2
Senuzgda=York Castle / Clifford's Tower
Vyincourd =Classic Motte & Bailey Castle
Dramug =Carlisle Castle
Tilbaut =Llansteffan Castle
Reindi =Beaumaris Castle
Grunwalder =Conwy Castle
- Added realistic training fields (linuxman)
- Added Oakeshott Sword Pack (Counterpoint391)
- Added More Horses for Warband (wanderer)
Changes made by Morgh's Mount & Blade WB/WFAS Editor:
- Changed all horse charge damage from cut to blunt
- Set abundance of chargers and warhorses to 0 (they shouldn't be sold anymore)
- Set abundance of several really heavy armour parts (like scale gauntlets, plate armour, etc) to 0 (they shouldn't be sold anymore)
- Lowered abundance of several heavy armour parts (like coat of plates, elite armours, etc) (they should be sold less)
- Lowered abundance of two-handed swords and bastard swords (they should be sold less)
- Renamed warhammer to Bec de Corbin
- Set abundance of all crossbows to 0 (they shouldn't be sold anymore)
- All added horses balanced
- Made all units more dark age-themed
- Renamed mercenary cavalry to hedge knights
- Revised the woman mercenary troop tree
- Slightly changed companions inventory
- Renamed Alayan to Charlemagne de Château de Bouclier (character not based on the historical person) en made him a fully equiped knight
- Changed all kings and lords to more appropriete equipment
- Gave all faction leaders 10 points in ironflesh
Changes made by TweakMB:
- Cattle follows you
- Changed colour of commoners to dark purple
- Changed colour of deserters to pink (still noticible different from the Khergit)
- Changed colour of innocents to dark purple
- Changed colour of Vaegirs to blue
- Changed colour of Forest Bandits to dark pink
- Changed colour of Mountain Bandits to dark pink
- Changed colour of Outlaws to dark pink
- Changed colour of manhunters to dark green
- Changed colour of merchants to light green
- Changed colour of player's kingdom and player's supporters to red
- Increased number of soldier feed by one unit of food to 5 (from 3)
- Increased money available by merchants in stores
- Increased minimum and maximum mercenaries available in taverns (to 5 and 25 from 3 and 7)
- Increased maximum level of all skills to level 15
- Increased tournament bet ammounts (lowest is 50, highest is 2500)
- Increased tournament xp gain to 1000
- Increased arena melee rewards (reward for winning is 1000)
- Increased amount of all arrows in quivers to 80
- Increased amount af all bolts in quivers to 50
- Added battle continuation (when you die, your soldiers keep on fighting)
- Doubled the build time off siege towers
- Doubled the siege towers movement
- Decreased mounted units wage to 150% (from 166%)
- Decreased mercenary units wage to 120% (from 150%)
- Increased companions wage multiplier to 3 (from 2) (they are paid more)
- Increased garrisoned troops wage devider to 3 (from 2) (they are paid less)
- Increased AI Lord base party size to 70
- Increased AI Lord party size increase per point in leadership to 20
- Increased AI Lord party size renown needed decreased to 20 (from 25)
- Increased AI Lord party size bonus for faction leaders to 150 (from 100)
- Increased AI Lord party size bonus for marshalls to 80 (from 20)
- Increased AI Lord party size bonus per owned castle to 30 (from 20)
- Decreased AI Lord party seize devider to 60 (from 80) -> AI Lords should have around 1/4 bigger armies
- Added dialog option to prevent your companions from leaving (choose 'We hang deserters in this company')
- Increased player base party size to 50 (from 30)
- Increased player party size increase per point in leadership skill to 10 (from 5)
- Decreased morale lost per companion (defined as hero in TweaKMB, I don't know if there is difference) in party to 0 (from 1)
- Increased morale per point in leadership skill when you are king to 20 (from 15)
- Increased morale per point in leadership skill when you are not king to 15 (from 12)
- Decreased chance of enemy lord escaping after having been defeated in battle to 50% (from 70%)
- Decreased chance of enemy lord escaping from party after having been captured to 30% (from 50%)
- Decreased chance of enemy lord escaping from a town or castle without a prison tower to 15% (from 30%)
- Decreased chance of enemy lord escaping from a town or castle wit a prison tower to 3% (from 5%)
- Increased max amount of prisoners in party per leadership point to 10 (from 5)
- Tavern keepers are now able to buy your prisoners
- Increased chance of getting a ransom offer for a captured lord to 20% (from 5%)
- You are now able to choose quests from a list
- Added 'Meet with village Elder'-button to village menu (so you don't have to enter the village to speak to the village elder)
- Added 'Meet with guildmaster'-button to city menu (so you don't have to enter the city to speak to the guildmaster)
- Greatly increased interval for the 'move cattle'-quest
- Decreased interval for the 'persuade lords to make peace'-quest with 1/4
- Decreased interval for the 'duel for lady'-quest with 1/2
- Slightly decreased interval for the 'rescue prisoner lord'-quest
- Decreased interval for the 'escort lady'-quest with 1/3
- Decreased interval for the 'incriminate commander'-quest with 1/3
- Tripled interval for 'Lend companion'-quest
- Doubled interval for 'Lend surgeon'-quest
- Decreased interval for 'raid caravan'-quest with 1/4
- Doubled build time cost for buildings
- Increased troops avaliable in villages (minimal 3, maximum for small recruitment is 10)
- Doubled the chance of getting higher-tier troops when recruiting from villages
Known issues/bugs:
- Hedge Knights have no boots
- Some crossbows are still available
- Charles de Château Bouclier's named wrongly
These issues will be corrected today or tomorrow (depends on how much time I have).
Credits:
DOMA_ - for Cinematic Compilation which includes:
- More Metal Sound Mod V2.2 - by Checkmaty
- Polished Landscapes - by gutekfiutek
- Realistic Colors 1.22 - by Lucke189
- Some of sound samples - by Angry Newbie
Cinematic Compilation on Taleworlds forum: http://forums.taleworlds.com/index.php/topic,199149.0.html
Adorno - for Arena Overhaul Mod
Arena Overhaul Mod on Taleworlds forum: http://forums.taleworlds.com/index.php/topic,100061.0.html
- for Historic Castles Mod
Historic Castle Mod on Taleworlds forum: http://forums.taleworlds.com/index.php/topic,115163.0.html
linuxman - for realistic training fields
realistic training fields on Taleworlds forum: http://forums.taleworlds.com/index.php/topic,130605.0.html
Counterpoint391 - for Oakeshott Sword Pack
Oakeshott Sword Pack on Mount & Blade Nexus: http://mountandblade.nexusmods.com/mods/2135
wanderer - for More Horses for Warband
He also credits the following people:
"thanks to AlienSlof and ZIRA and Talak for allowing me to use your excellent textures
camels credit to Xenoargh and Njunja for some mesh changes and some textures" - wanderer
(http://forums.taleworlds.com/index.php/topic,100898.0.html)
More Horses for Warband on Taleworlds: http://forums.taleworlds.com/index.php/topic,100898.0.html
More Horses for Warband on Mount & Blade Nexus: http://mountandblade.nexusmods.com/mods/1832
kefka95 - for TweakMB
TweakMB on Taleworlds forum: http://forums.taleworlds.com/index.php/topic,101731.0.html
TweakMB on Mount & Blade Nexus: http://mountandblade.nexusmods.com/mods/1751
Morgh - for Morgh's Mount & Blade WB/WFAS Editor
Morgh's Mount & Blade WB/WFAS Editor on Taleworlds: http://forums.taleworlds.com/index.php/topic,105928.0.html
Morgh's Mount & Blade WB/WFAS Editor on Mount & Blade Nexus: http://mountandblade.nexusmods.com/mods/1798