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NarftheDownloader

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NarftheDownloader

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About this mod

Six books. With just six books, you can transport armies across planes or raise them from the dead, alter the landscape or trap an army deep in the ground, raise an army into the air or speed every ship in your fleet, raise a volcano or suborn the very nature of your enemy.

And against your forces is all that Arcanus and Myrror can throw

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Changelogs
The Mod

Currently awaiting update... and for me to finish my current game.

You (and the AI) start with six picks, modified by difficulty settings. The AI wizards have had their spellbooks reduced appropriately.

The mod comes in two versions, creatively named "Soft Cap" and "Hard Cap". Soft Cap locks you out of researching Rare and Very Rare spells, but you can still find them in dungeons, etc. In "Hard Cap", such spells are only found in the hands of powerful champions, or wizards with special dedication (specific Traits); you cannot simply learn or find them. The Spell of Mastery has been left as-is; check out other mods, such as Spell of Mastery Tweaks, for changes to the Spell of Mastery, including effectively removing it from play.

Additional post-launch notes

  • You must select at least one spellbook, or the game will crash.

Installation


Download Hard Cap or Soft Cap and extract the files into the ExternalAssets folder in your Master of Magic folder. They won't overwrite any files that come with Master of Magic. Rename "powerTrainingData.bin" in ExternalAssets to "powerTrainingData.bin.backup". The game will recreate  "powerTrainingData.bin" the next time you start, which takes 15-20 minutes.

Uninstallation


Hard Cap

  • Open the Database folder in your ExternalAssets folder.
  • Delete the following files:
    • PB_E6_HARD_CAP_WIZARD.xml
    • PB_E6_HARD_CAP_SPELL.xml
    • PB_E6_HARD_CAP_DIFFICULTY.xml
    • PB_E6_HARD_CAP_BOOKS_ADVANTAGE.xml
  • Replace "powerTrainingData.bin" with the backup you made.

Soft Cap

  • Open the Database folder in your ExternalAssets folder.
  • Delete the following files:
    • PB_E6_SOFT_CAP_WIZARD.xml
    • PB_E6_SOFT_CAP_SPELL.xml
    • PB_E6_SOFT_CAP_DIFFICULTY.xml
    • PB_E6_SOFT_CAP_BOOKS_ADVANTAGE.xml
  • Replace "powerTrainingData.bin" with the backup you made.


Inspiration

This mod is inspired by E6-style mods for class-and-level-based tabletop RPGs, which is based on the idea that a wizard who can wipe your village off the map by pointing a finger and muttering a few words, a cleric blessed by the gods themselves to raise the dead, and a master of weaponry so deadly that your entire village militia *might* be a match for him, are already epic.