There is a group of items that I forgot to add to my notes and then missed them when writing up the tutorial.
634 X=0 1147-1148 Z-1 1158 X=0 (this could also be a culprit, specifically the lower bit that's clipping through)
(I didn't miss 1149 Z-1 though, just proves that looking on numbers for too long makes you blind :'D )
This should fix all remaining clipping. I tested it (restoring the original values caused clipping very similar to those on your screens) so hopefully this should be all that is missing.
I'll go through all the values again though, just to make sure. After looking again, there might still be something left. >.>
In case anyone is wondering, to get the iconic femshep face texture, use:
(HED_Scalp_Diff: BIOG_HMF_HED_PROMorph_R.PROSheppard.HMF_HED_PROSheppard_Scalp_Diff_Stack HED_Scalp_Norm: BIOG_HMF_HED_PROMorph_R.PROSheppard.HMF_HED_PROSheppard_Scalp_Norm_Stack) Probably don't use these. They do funny things to her teeth, for some reason. :D
For her lush eyelashes: HED_Lash_Diff: BIOG_HMF_HED_PROMorph_R.PROSheppard.EyeLashMASK_Iconic_Femshep
And optionally: HED_Brow: BIOG_HMF_HED_PROMorph_R.Base.HMF_HED_PROCustom_Blank_Norm (removes her eyebrows; I actually like her having the square brows over her texture ones, it makes them look fuller and nice :) )
Thank you so much for the tutorial! I managed to make it work and am mostly happy with it, I only have a tiiiiny bit of clipping on the right browridge: ?
if anyone happens to know what values might be affecting that area, please let me know!
Regardless, though, thank you so much for the tutorial and mod <3?
?I followed everything accordingly to get rid of the clipping but still had some problems, so I decided to go in again and edit it manually by gradually adjusting the numbers, but the clipping is still there :(. Here you can see them.
Thank you so much! I was having a lot of trouble understanding the instructions on how to get default femshep's hair on my custom character and it worked out very well!
Thank you for finding a way to give Shepard her iconic look for custom characters, however, I've followed the instructions you provided, and for the most part, they've worked but I've run into this problem, does anyone have ideas on how to fix it?
Thank you for this great tutorial! If anyone is manually modifying a LE3 (ME3 Legendary) character, the numbers listed in EleMods' post here worked very well for my Shep. It's not all the way there - you can see the wispy strands of hair across the mid-forehead aren't showing up, and I'm not sure how to fix the little bumps at her hair part in the second photo; if anyone knows what values are responsible for the hair part area, please do let me know! Otherwise, I'm pretty happy with how it looks. Hopes this helps others adding this directly to LE3.
Does anyone know of a similar guide to akirafays great work here for the ORIGINAL ME3? Enjoyed Legendary ME 1&2, but the lure of mods in 3 was too great to pass up!
Imported my face just fine, and the hair instructions here work great, but the morph values seemingly did nothing. Cheers!
106 comments
There is a group of items that I forgot to add to my notes and then missed them when writing up the tutorial.
634 X=0
1147-1148 Z-1
1158 X=0 (this could also be a culprit, specifically the lower bit that's clipping through)
(I didn't miss 1149 Z-1 though, just proves that looking on numbers for too long makes you blind :'D )
This should fix all remaining clipping. I tested it (restoring the original values caused clipping very similar to those on your screens) so hopefully this should be all that is missing.
I'll go through all the values again though, just to make sure. After looking again, there might still be something left. >.>
Sorry for the troubles -^^-
(HED_Scalp_Diff: BIOG_HMF_HED_PROMorph_R.PROSheppard.HMF_HED_PROSheppard_Scalp_Diff_Stack
HED_Scalp_Norm: BIOG_HMF_HED_PROMorph_R.PROSheppard.HMF_HED_PROSheppard_Scalp_Norm_Stack)
Probably don't use these. They do funny things to her teeth, for some reason. :D
HED_Diff: BIOG_HMF_HED_PROMorph_R.PROSheppard.HMF_HED_PROSheppard_Face_Diff_Stack
HED_Norm: BIOG_HMF_HED_PROMorph_R.PROSheppard.HMF_HED_PROSheppard_Face_Norm_Stack
For her lush eyelashes:
HED_Lash_Diff: BIOG_HMF_HED_PROMorph_R.PROSheppard.EyeLashMASK_Iconic_Femshep
And optionally:
HED_Brow: BIOG_HMF_HED_PROMorph_R.Base.HMF_HED_PROCustom_Blank_Norm
(removes her eyebrows; I actually like her having the square brows over her texture ones, it makes them look fuller and nice :) )
?
if anyone happens to know what values might be affecting that area, please let me know!
Regardless, though, thank you so much for the tutorial and mod <3?
Hi ! Could you help to fix it ?
It works well on my custom femshep.
Here you can see them.
first of all thanks for this morph and the manual how to get iconic hair to other headmorphs. Awesome job.
is their any chance to get rid of these small glitches? I dont really understand which number range is for what part of the head :(
Image 1
Image 2
If anyone is manually modifying a LE3 (ME3 Legendary) character, the numbers listed in EleMods' post here worked very well for my Shep. It's not all the way there - you can see the wispy strands of hair across the mid-forehead aren't showing up, and I'm not sure how to fix the little bumps at her hair part in the second photo; if anyone knows what values are responsible for the hair part area, please do let me know! Otherwise, I'm pretty happy with how it looks. Hopes this helps others adding this directly to LE3.
Enjoyed Legendary ME 1&2, but the lure of mods in 3 was too great to pass up!
Imported my face just fine, and the hair instructions here work great, but the morph values seemingly did nothing. Cheers!