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RepugnantPear

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56 comments

  1. hwfanatic
    hwfanatic
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    So, I guess there is no version of this mod with just the increased health and protection. To get those buffs I also have to agree with you on what weapons and powers are thematically appropriate to the game. An interesting choice.
    1. Colll
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      perhaps you can modify the mod yourself for that adjustments or maybe RepugnantPear gives a guide on how to do that 
  2. startoucher
    startoucher
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    Is it normal Miranda to have activated tech armor out of combat? i spend more than 5 minutes at Mordin´s clinic and all that time she had the armor active.

    And if you still have plans to this mod. is it possible to make her tech armor less bulky? It just feels extremely huge . since she has no regular massive armor Barrier i think is one that makes just the whatever you wear glow with hexagon pattern. maybe that but yellow/orange color like tech armor has?
    1. RepugnantPear
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      Not sure about Miranda, TA doesn't expire so it might of been active in combat and just stayed on? The TA is probably a mesh, not sure i'll edit that to be honest.
  3. paul12344
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    Like the idea. Though, unless it's a loyalty mission, I don't like to use those with weapons that aren't Automatic. It is tempting though...
  4. alarmallama
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    I am running this mod on a new playthrough… the description page for this mod says Miranda has a sniper rifle, but in game she has a shotgun instead? Her second arm (immediately after Freedom’s Progress, on the ship) is a choice of either a Predator or Shuriken pistol currently.

    ETA: Jacob’s arms are a shotgun and assault rifle, as advertised.
    1. alarmallama
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      I just thought “isn’t the shuriken an SMG?” and went and looked at the Combat Remastered mod which I am also using. That one combines heavy pistols and SMGs into one “sidearm” slot and the description says it gives characters who could only use those two (like Miranda!) a suitable alternative second weapon. So CR overwrote your mod. I like the power changes so I’m going to continue as-is and see if things are super messed for the other biotic squadmates or not.
  5. Masterchief217
    Masterchief217
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    I'm not sure if this a bug, or if it's because my laptop is a potato, but when installing this mod....which is awesome.....I noticed that Jacob's face texture doesn't match the rest of his body in playthrough....The issue is the skin on his face is several shades lighter in color than the rest of his body, and his hair seems to match the color of his face, but when you go in the squad talent menu his face textures are normal......Do you know what could cause this, and if it's fixable?
    1. RepugnantPear
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      This mod doesn't edit any faces. Post a log for diagnostics.
  6. PublicServant
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    Does selecting a "Weapon Training" option count as selecting that specific "ultimate" weapon, or will the aforementioned squadmates still receive that weapon since Shepard can't use it?

    Also, lol, Tali slinging around a Claymore is a hilarious visual, ngl
  7. pwrdbrce
    pwrdbrce
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    I don't know if this was asked already or not, but does this mod add the points available to spend on the new powers? Or will
    the vanilla level cap still be in effect?
    1. chxwolf
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      You may have figured it out by now but no it uses the default points. What I use is the "give talent points specifically" mod and give every new member 11 points. That seems to sort them out (some end with 2 extra, some even)
  8. chxwolf
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    Fantastic.

    Using this along side of the mod that makes powers not share cooldowns and suddenly Jack/Tali are a powerhouse team along with my Adept. Insanity is still hard but a ton of fun with that combo

    I would suggest though that Liara get that stasis removed in favour of Overload (like she has in ME1) It would make her a ton more useful against mostly shielded enemies and the broker.
  9. deleted174471246
    deleted174471246
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    Just want to say I love the DS9 Sisko speech for Legion. I was like I've heard those words before...
    1. RepugnantPear
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      Thanks! DS9 is definitely my favorite Star Trek series
  10. weapon loadouts are changed but power set isnt.