I'm sorry this mod has been out of date for a long time, I haven't been able to get back into modding as my life changed. I'm gonna be starting a new playthrough soon and will probably patch this to work again but for now, it will remain broken as I currently do not have the time with my current job.
okay after about 10 tries it seems to finally install. I have no idea why that was. However, it just doesn't seem to be registering anything different. Still have vanilla powers
Never really found use for those two. Tried editing the class powers via Coalesced but it wouldn't work sadly. If you could point me to a guide or something on how to change class powers, that would be very appreciated
you never used nova after you charge? That I thought was a no brainer with you getting partial shields back in the process of the kill but...I guess that wasn't as a certainty as I thought. I would agree on Shockwave. However, I am seeing with all these requests...I think people shouldn't expect the modders to do them for you. there is a guide somewhere on the nexus which outlines how to do it in conjunction with the m3tweaks mod manager as a dlc.
It so far just replaces cryo ammo with tech armor. It does work. I am planning a full suite of class changes, however. I'm working on it as we speak but it takes a while and when it's out this will be deprecated as it was just something I initially made for myself.
and if you do replace something i would love it if you could replace nova and pull.the series is on insanity so i wont be using nova or pull,something to bust shields would be great !!!! Not demanding just asking kindly
21 comments
Getting this an error message when importing mod.
Installs and works fine, but ME3Tweaks diagnostic shows these errors in textures;
- TexturesMEM0000.tfc, Issue accessing texture data: HMF_Eye_EmisScars_03, mipmap: 0, package: /Game/ME3/BioGame/DLC/DLC_MOD_VanguardTechArmor/CookedPCConsole/SFXCharacterClass_Vanguard.pcc, Export UIndex: 12467 - TexturesMEM0000.tfc, Issue accessing texture data: HMF_Eye_EmisScars_03, mipmap: 1, package: /Game/ME3/BioGame/DLC/DLC_MOD_VanguardTechArmor/CookedPCConsole/SFXCharacterClass_Vanguard.pcc, Export UIndex: 12467 - TexturesMEM0000.tfc, Issue accessing texture data: HMF_Eye_EmisScars_03, mipmap: 2, package: /Game/ME3/BioGame/DLC/DLC_MOD_VanguardTechArmor/CookedPCConsole/SFXCharacterClass_Vanguard.pcc, Export UIndex: 12467 - TexturesMEM0000.tfc, Issue accessing texture data: HMF_Eye_EmisScars_03, mipmap: 3, package: /Game/ME3/BioGame/DLC/DLC_MOD_VanguardTechArmor/CookedPCConsole/SFXCharacterClass_Vanguard.pcc, Export UIndex: 12467 - TexturesMEM0000.tfc, Issue accessing texture data: HMF_HED_PROShepard_Face_Diff, mipmap: 0, package: /Game/ME3/BioGame/DLC/DLC_MOD_VanguardTechArmor/CookedPCConsole/SFXCharacterClass_Vanguard.pcc, Export UIndex: 12472 - TexturesMEM0000.tfc, Issue accessing texture data: HMF_HED_PROShepard_Face_Diff, mipmap: 1, package: /Game/ME3/BioGame/DLC/DLC_MOD_VanguardTechArmor/CookedPCConsole/SFXCharacterClass_Vanguard.pcc, Export UIndex: 12472 - TexturesMEM0000.tfc, Issue accessing texture data: HMF_HED_PROShepard_Face_Diff, mipmap: 2, package: /Game/ME3/BioGame/DLC/DLC_MOD_VanguardTechArmor/CookedPCConsole/SFXCharacterClass_Vanguard.pcc, Export UIndex: 12472 - TexturesMEM0000.tfc, Issue accessing texture data: HMF_HED_PROShepard_Face_Diff, mipmap: 3, package: /Game/ME3/BioGame/DLC/DLC_MOD_VanguardTechArmor/CookedPCConsole/SFXCharacterClass_Vanguard.pcc, Export UIndex: 12472 - TexturesMEM0000.tfc, Issue accessing texture data: HMF_PROShepard_Face_Norm, mipmap: 0, package: /Game/ME3/BioGame/DLC/DLC_MOD_VanguardTechArmor/CookedPCConsole/SFXCharacterClass_Vanguard.pcc, Export UIndex: 12475 - TexturesMEM0000.tfc, Issue accessing texture data: HMF_PROShepard_Face_Norm, mipmap: 1, package: /Game/ME3/BioGame/DLC/DLC_MOD_VanguardTechArmor/CookedPCConsole/SFXCharacterClass_Vanguard.pcc, Export UIndex: 12475 - TexturesMEM0000.tfc, Issue accessing texture data: HMF_PROShepard_Face_Norm, mipmap: 2, package: /Game/ME3/BioGame/DLC/DLC_MOD_VanguardTechArmor/CookedPCConsole/SFXCharacterClass_Vanguard.pcc, Export UIndex: 12475 - TexturesMEM0000.tfc, Issue accessing texture data: HMF_PROShepard_Face_Norm, mipmap: 3, package: /Game/ME3/BioGame/DLC/DLC_MOD_VanguardTechArmor/CookedPCConsole/SFXCharacterClass_Vanguard.pcc, Export UIndex: 12475 - TexturesMEM0000.tfc, Issue accessing texture data: Eye_EmisScars_03, mipmap: 0, package: /Game/ME3/BioGame/DLC/DLC_MOD_VanguardTechArmor/CookedPCConsole/SFXCharacterClass_Vanguard.pcc, Export UIndex: 12480 - TexturesMEM0000.tfc, Issue accessing texture data: Eye_EmisScars_03, mipmap: 1, package: /Game/ME3/BioGame/DLC/DLC_MOD_VanguardTechArmor/CookedPCConsole/SFXCharacterClass_Vanguard.pcc, Export UIndex: 12480 - TexturesMEM0000.tfc, Issue accessing texture data: Eye_EmisScars_03, mipmap: 2, package: /Game/ME3/BioGame/DLC/DLC_MOD_VanguardTechArmor/CookedPCConsole/SFXCharacterClass_Vanguard.pcc, Export UIndex: 12480 - TexturesMEM0000.tfc, Issue accessing texture data: Eye_EmisScars_03, mipmap: 3, package: /Game/ME3/BioGame/DLC/DLC_MOD_VanguardTechArmor/CookedPCConsole/SFXCharacterClass_Vanguard.pcc, Export UIndex: 12480 - TexturesMEM0000.tfc, Issue accessing texture data: EYE_Iris_Norm, mipmap: 0, package: /Game/ME3/BioGame/DLC/DLC_MOD_VanguardTechArmor/CookedPCConsole/SFXCharacterClass_Vanguard.pcc, Export UIndex: 12483 - TexturesMEM0000.tfc, Issue accessing texture data: EYE_Iris_Norm, mipmap: 1, package: /Game/ME3/BioGame/DLC/DLC_MOD_VanguardTechArmor/CookedPCConsole/SFXCharacterClass_Vanguard.pcc, Export UIndex: 12483 - TexturesMEM0000.tfc, Issue accessing texture data: EYE_Iris_Norm, mipmap: 2, package: /Game/ME3/BioGame/DLC/DLC_MOD_VanguardTechArmor/CookedPCConsole/SFXCharacterClass_Vanguard.pcc, Export UIndex: 12483 - TexturesMEM0000.tfc, Issue accessing texture data: EYE_Iris_Norm, mipmap: 3, package: /Game/ME3/BioGame/DLC/DLC_MOD_VanguardTechArmor/CookedPCConsole/SFXCharacterClass_Vanguard.pcc, Export UIndex: 12483 - TexturesMEM0000.tfc, Issue accessing texture data: HMM_EYE_MASTER_Diffuse, mipmap: 0, package: /Game/ME3/BioGame/DLC/DLC_MOD_VanguardTechArmor/CookedPCConsole/SFXCharacterClass_Vanguard.pcc, Export UIndex: 12497 - TexturesMEM0000.tfc, Issue accessing texture data: HMM_EYE_MASTER_Diffuse, mipmap: 1, package: /Game/ME3/BioGame/DLC/DLC_MOD_VanguardTechArmor/CookedPCConsole/SFXCharacterClass_Vanguard.pcc, Export UIndex: 12497 - TexturesMEM0000.tfc, Issue accessing texture data: HMM_EYE_MASTER_Diffuse, mipmap: 2, package: /Game/ME3/BioGame/DLC/DLC_MOD_VanguardTechArmor/CookedPCConsole/SFXCharacterClass_Vanguard.pcc, Export UIndex: 12497 - TexturesMEM0000.tfc, Issue accessing texture data: HMM_EYE_MASTER_Diffuse, mipmap: 3, package: /Game/ME3/BioGame/DLC/DLC_MOD_VanguardTechArmor/CookedPCConsole/SFXCharacterClass_Vanguard.pcc, Export UIndex: 12497
Warp for Nova
Tech Armor for Shockwave
Never really found use for those two. Tried editing the class powers via Coalesced but it wouldn't work sadly. If you could point me to a guide or something on how to change class powers, that would be very appreciated