I think this mod is making it possible for me to accidentally detach the camera from shepard in normal play and crash out of levels? 0/10 not worth it, if that's the case. incredibly distracting and strange.
Hi, this mod doesn't include flycam which sounds like what you are describing. So it won't be this mod causing that.
It is possible you are thinking about my Less Restrictive Pause Menu and Photo Mode mod or another mod that adds flycam to one of the numpad keys. Which is the intended behavior of the mod I just linked. However that will only ever happen with my mods, when you click the numpad button it is assigned to. So shouldn't be happening without you pressing the numpad button.
If that behavior is happening without clicking a numpad button then it won't be one of my mods.
Noted! It's not a numpad thing but a shift thing, so I guess it's time to track down the culprit lol Glad it's not this one doing it though, cause I love the options this mod gives!
Is there a way to make it so the default focal length is 10mm and that it starts without UI. A shortcut on the keyboard for it to use it on the fly would be a dream. I really love to play as cinematically as possible <3
I have tried setting defaults for Camera Mode once open but haven't been able to make them stick, as I originally wanted certain settings set to off by default. though I can take another look at it.
Hey, first of all this mod is amazing and I've been having a blast with it, however, I've ran into a pretty game breaking bug where, when you go to Illium to first talk to Liara, the camera goes into freemode automatically and I am unable to progress with the dialogue. DIsabling collision in the mod settings didn't to anything for me personally, is there a workaround for this? :)
[edit: just realized that i posted this on the wrong mod, this was supposed to go on the less restrictive camera mod, my bad)
Hello! Based on my observations, despite the MergeMod, it appears that the sfxgame.pcc is replacing the existing one.
For example my sfxgame.pcc included changes from Unofficial LE2 Patch + Stop Auto-Equipping Weapons + Omni-Key Separator which were all replaced by the Photo Mode upon the latter's installation.
Update: Upon further investigation it appears M3Tweaks' diagnostics were wrong and the aforementioned mods were still working in-game.
based on seeing your code, it modifies sfxgame.pcc to insert the changes. i'm puzzled as to how that works, because in LE1 i edited PhotoModeTetherDistance and VehiclePhotoModeTetherDistance on coalesced and got it working, yet doing the same for LE2 doesn't.
16 comments
It is possible you are thinking about my Less Restrictive Pause Menu and Photo Mode mod or another mod that adds flycam to one of the numpad keys. Which is the intended behavior of the mod I just linked. However that will only ever happen with my mods, when you click the numpad button it is assigned to. So shouldn't be happening without you pressing the numpad button.
If that behavior is happening without clicking a numpad button then it won't be one of my mods.
Is there a way to make it so the default focal length is 10mm and that it starts without UI. A shortcut on the keyboard for it to use it on the fly would be a dream. I really love to play as cinematically as possible <3
Love this!!!
[edit: just realized that i posted this on the wrong mod, this was supposed to go on the less restrictive camera mod, my bad)
Hello! Based on my observations, despite the MergeMod, it appears that the sfxgame.pcc is replacing the existing one.
For example my sfxgame.pcc included changes from Unofficial LE2 Patch + Stop Auto-Equipping Weapons + Omni-Key Separator which were all replaced by the Photo Mode upon the latter's installation.
Update: Upon further investigation it appears M3Tweaks' diagnostics were wrong and the aforementioned mods were still working in-game.
Is there a version of this for Mass Effect 1 ?