IF YOU ARE EXPERIENCING AN ISSUE WITH AHEM: Submit a diagnostic with ME3Tweaks Mod Manager. It is virtually impossible to tell you what your issue is without seeing your full mod list and how everything is installed.
Note: If you are using Starchild-Be-Gone: You must select No Ending Changes when installing that mod, or AHEM will not function properly, or transition to CEM.
I don't know if anybody can help me, I've been trying to make this mod works but I keep getting the bad ending, despite having a 6500 war assets score. I've restored my game and reinstalled all my mods while checking for compatibility, especially with starchild be gone, but even then it still doesn't work. Here are the logs if anybody wants to help. https://me3tweaks.com/modmanager/logservice/logviewer?logid=8296387928e709746929ab3a6a821e36
Also, can you make available a save point that is just prior or during the events of Priority: Earth? You can either post a direct link to the save here or attach the save to a new diagnostic log and post that log link here.
Thank you for answering me ! After killing the illusive man I get the conversation with Anderson and then it skips to the crucible being activated after being shot at by the reapers and I get the low war assets destroy ending, with the Liara beacon as an ending scene. It may be due to other mods but I downloaded this collection https://www.nexusmods.com/masseffectlegendaryedition/mods/1127?tab=files and I followed the install instructions for compatibility so there shouldn't be any conflict. Here is a log with a save attached, it should be just before priority earth. https://me3tweaks.com/modmanager/logservice/logviewer?logid=5fe0e9d0d91409f9a9561346571b48d8
To be more precise with the ending, the crucible activate, but it kills everyone not just the reaper, and after seeing people on earth die, the relay explode and the normandy chased by the explosion, it skips to liara's capsule talking and then I get an alien stargazer talking to a kid about how our sacrifice helped them attain peace.
I never finished the original trilogy, so could I make a save before the point of no return, watch the original ending (I already know I'm gonna hate it, but I kinda wanna see it for myself), then install this mod and load my save and watch this ending without having to do another playthrough?
Not a complaint, I really like this MOD and so glad that I used it, thank you for creating it, just a question.
I noticed that I didn't get some of the Citadel DLC achievements like High Society (for negotiating the casino without raising suspicion) and Perfect Host (after do a group photo at the party). There may be others.
I assume that this is because the MOD places the DLC out of normal order (after game completion) which is stopping the achievements from being triggered - is that correct?
Another thought is that I don't see these in my unlocked achievements either, so maybe they were not implemented for PC/Steam.
Great mod. Thank you. Was working fine so far. Update today and now everyone dies. What could it be? .. Just to confirm, installed older version and all survived. Same save.
I want to use both the Poly-Romance Mod and the Audemus' Happy Ending Mod. According to the Poly-Romance Mod's homepage, I've learned that Poly-Romance Mod is no longer compatible with the latest Audemus' Happy Ending Mod. So I downloaded version 1.1 of the Audemus' Happy Ending Mod. However, the mod Manager cannot install Audemus' Happy Ending Mod version 1.1. The error message is as follows: No compatible mods found in archive. If this is a texture mod, you must install it with Mass Effect Modder. If this is a known Mod Manager mod, please come to the ME3Tweaks Discord from the Help menu.
912 comments
Submit a diagnostic with ME3Tweaks Mod Manager. It is virtually impossible to tell you what your issue is without seeing your full mod list and how everything is installed.
Note: If you are using Starchild-Be-Gone: You must select No Ending Changes when installing that mod, or AHEM will not function properly, or transition to CEM.
I've restored my game and reinstalled all my mods while checking for compatibility, especially with starchild be gone, but even then it still doesn't work. Here are the logs if anybody wants to help. https://me3tweaks.com/modmanager/logservice/logviewer?logid=8296387928e709746929ab3a6a821e36
Here is a log with a save attached, it should be just before priority earth. https://me3tweaks.com/modmanager/logservice/logviewer?logid=5fe0e9d0d91409f9a9561346571b48d8
I posted it up in the ME reddit for those who are interested.
https://www.reddit.com/r/masseffect/comments/1c3f9c4/thank_you_modders/
Again thank you for this wonderful mod.
I noticed that I didn't get some of the Citadel DLC achievements like High Society (for negotiating the casino without raising suspicion) and Perfect Host (after do a group photo at the party). There may be others.
I assume that this is because the MOD places the DLC out of normal order (after game completion) which is stopping the achievements from being triggered - is that correct?
Another thought is that I don't see these in my unlocked achievements either, so maybe they were not implemented for PC/Steam.
Was working fine so far.
Update today and now everyone dies.
What could it be?
..
Just to confirm, installed older version and all survived.
Same save.
How high the EMS has to be on the update?
The error message is as follows:
No compatible mods found in archive. If this is a texture mod, you must install it with Mass Effect Modder. If this is a known Mod Manager mod, please come to the ME3Tweaks Discord from the Help menu.
Finally seeing Shepard alive next to the crew, and his chosen romance.
A true happy ending to a terrific story.
THANK YOU !