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Author notes
This mod has open permissions for compatibility patches specifically. If you need to ship a file in order to create a patch to allow this mod to work with yours, you do not need to specifically ask permission.
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Changelogs
Version 1.0.0
Initial release.
Toggle Jenkins Helmet Did it ever bother you that you can't take off Jenkins helmet?
This mod reenables the Toggle Helmet button for Jenkins during his short time in your party. You can add or remove his helmet via the Squad menu, just like every other squadmate.
A note Okay, so this mod isn't really a bugfix - Jenkins's helmet was deliberately overridden by Bioware on Eden Prime. This is probably because a separate "stunt double" pawn is used for his body, and it was easier to just hardcode the appearance of both pawns than to ensure any customisation carried over. This mod only removes the override on the squadmate pawn.
So Jenkins body will always have a helmet on.
It's feasible to fix this (and enable armor customisation for him too), but it would require much more significant scripting changes. At least now, you can see his face until the very end...
Compatibility Compatibility patches are included for: