- I launch a new game with random femshep, after cinematic, I save. - I open TSE and I modify the textures parameters. - Finally I install .mem femshep custom no eyesbrows with MassEffectModder and it doesn't work...
I've tried : install the .mem femshep no eyebrows, save, open TSE and the HeadMorph category is empty...
Hi! So sorry to bother you again, moving on to ME3 and running into an issue. A message saying the installation has failed pops up in the MEM installer about 30% through each time I try to download with a message that reads: Referenced TFC file not found - do you have a patch installed for a mod that is not installed? Textures_DLC_MOD_EGM_Squad.tfc Error: Texture QRN-ARM_TLld_Body_Body_Diff is broken in package: /Game/ME3/BioGame/DLC/DLC_MOD_CITProject/CookedPCConsole/BioH_Tali_EGM_03.pcc Export UIndex: 10033 Skipping… Failed to scan textures!
I have no mods related to Tali, or squadmates as the code says. I’ve downloaded LE3 patch, Diversification Project, Appearance Modification Menu, and an overhaul for Kaidan only so I’m unsure completely why I’m receiving this alert :( Any advice would be appreciated. I am very excited to see my ME3 femshep with this mod.
I don't really understand what I am doing wrong. I am installing "Audemus-Ellise-FemShep-Complexion_LE3.mem" file through Modder (like others textures I did for armors, companions etc.) and I am not getting that result on default (not headmorph version) of femshep. It doesn't look like that at all...
I am a bit confused before installing. I am new to modding. Am I supposed to start the game and create a save to be able to use this? I don't know how I would get back to the character creator if so. If I do not yet have a save, how do I input the custom femshep codes into the Save Editor? Apologies if this is a silly question.
If you're playing as default femshep then all you have to do is start the game with the default face. If you're using the custom femshep version, then yes you need to make a save first. So play through the game until you're able to walk around on your own, save the game, open trilogy save editor and follow the instructions in the mod description.
Hello again, sorry to be a bother. I've just started ME2, I waited until leaving the Lazarus station to insert the face codes for my custom femshep. But I am not noticing any changes in her facia features at al. I've entered the ME1/2 codes for sure. I am using the More Vanilla Hairstyles mod as well, I am not sure if that has anything to do with it. Just want to know if you have any suggestions :) Thanks again
I'm fairly new to MELE modding. Apparently I have to install texture mods last. Does that mean for the whole trilogy or game by game? I'm about to start on 1, but do I have to fully mod 2 and 3 before I can install texture mods for any of them? Also in the installation guide you mention having to install the texture in all 3 games.
I have an issue with ME1 and ME 3 but the works fine with ME2. During the Profile Reconstruction, the mod would show but once I'm in the game it changes here the example. The mod is showing. It seems to be a problem even when I use your mod or Elise
I got it fixed I had the modding order wrong. I was supposed to install the mods first then the retexture femshep. I do have one other question how can I change her hair color?
The custom one has no eyebrows so you can choose the eyebrows you want in the character creator. If you're playing as default femshep, you should not install that version.
119 comments
- I launch a new game with random femshep, after cinematic, I save.
- I open TSE and I modify the textures parameters.
- Finally I install .mem femshep custom no eyesbrows with MassEffectModder and it doesn't work...
I've tried : install the .mem femshep no eyebrows, save, open TSE and the HeadMorph category is empty...
A message saying the installation has failed pops up in the MEM installer about 30% through each time I try to download with a message that reads:
Referenced TFC file not found - do you have a patch installed for a mod that is not installed? Textures_DLC_MOD_EGM_Squad.tfc
Error: Texture QRN-ARM_TLld_Body_Body_Diff is broken in package: /Game/ME3/BioGame/DLC/DLC_MOD_CITProject/CookedPCConsole/BioH_Tali_EGM_03.pcc
Export UIndex: 10033
Skipping…
Failed to scan textures!
I have no mods related to Tali, or squadmates as the code says. I’ve downloaded LE3 patch, Diversification Project, Appearance Modification Menu, and an overhaul for Kaidan only so I’m unsure completely why I’m receiving this alert :( Any advice would be appreciated. I am very excited to see my ME3 femshep with this mod.
https://www.nexusmods.com/masseffectlegendaryedition/mods/1620?tab=files
LE2 version installed just like that was perfect.
However I see seams under jaw near neck and near ears like face textures are cutting line there from the rest of the head/neck/ears textures.
Is it normal?
During the Profile Reconstruction, the mod would show but once I'm in the game it changes
here the example. The mod is showing. It seems to be a problem even when I use your mod or Elise
The mod ain't showing