I just wanted to put a note here saying a big thanks for providing this mod. I'm a huge fan of the Mandalorian and when I saw that someone had added this mod to my favorite video game series of all time - it prompted me to go back to the series after a year and a half long hiatus from it and finally 100% the legendary trilogy!
Yes eventually, when the le1 system for armors gets improved. There are some background mod development stuff that are happening in the scene, so it will hopefully happen sooner rather than later.
Damn, this is really nice 2 questions: Can you make a cape less version of Mandalorian's outfit? And Masterchief's armor darker version? That would be awesome
I might add a capeless version of Mandalorian's outfit since i already had that in le3 version. Masterchief also had a black version in le3 so i can add that too. Maybe sometime this week.
Excellent work. You've earned an endorse from me :)
Now I can actually have The Mandalorian pursue a different mission after all. Funnily I've been thinking about it since Mass Effect seems to be an ideal setting for someone like him. This will be good for my Mandalorian-Playthrough of LE2's Story.
I have a suggestion.
Maybe you could add the modulated voice filter for the Mandalorian, Stormtrooper and Darth Vader-Armor? Possibly also Master Chief?
When testing this out I noticed it was missing for these armor options.
This is of course your decision but it sounds a bit off to me, hearing The Mandalorian talk so clearly, when his voice should actually be modulated by the helmet.
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I researched a bit from the official guides for the Legendary Explorer and found out, that it's simple to add by adding "bHasBreather=True" to the FullBodyAppearances featuring said helmets in the BIOGame.ini.
I do not want to pressure you into doing this, judging how you stated you wouldn't want to spend additional time on this mod. I respect it. It would be cool if you'd consider it however :)
Added the breather effect to full helmet versions of armor additions. Unfortunately those sort of tags don't work with casuals so it will only work with armor versions.
I can however confirm that the Breather Voice Effect also works for the casual versions. I added the bHasBreather=True-Tag to the Casual Appearances and even there the voice was modulated.
Spoke to Kelly on the Normandy as an example and my Mandalorian Shepard spoke with modulated voice.
The method to do that is actually the same. I added ",bHasBreather=True" before ",bHideHead=True" without the quotes.
Huh i remember armor tags not working it before especially since hidehead also doesn't work on casuals on le2, weird that breather one seems to work. Don't really wanna update the mod so soon without any other improvements, so this one will have to wait, but since you already got it figured, i assume it's not an issue for you.
Started to look in to this now that i had sometime and i can confirm voice modulator does not in fact work for casuals, not sure how it happened to work for you but just as other tags, breather tag does not work for casuals. I still added to the update i'll be importing soon but it does not work for me at all.
I would like to ask, do these armors appear immediately in the game or do they need to be found somewhere? They're for the second part of the game, right?!
What do you mean by the second part of the game? Wait do you mean Mass Effect 2 ?? This mod is for mass effect 2 as it is tagged as such. I thought you meant like the second part of mass effect 2.
There isn't anything on your log besides the fact your unofficial patch is outdated. I need more info, you have the female shep casual version installed. Female version only adds Shuri's outfit with and without the helmet to the casual section of the closet. Are you saying you can't find them there?
I mean you haven't install it for male character though? You are trying this with female character right? For me it shows up at the very beginning of the closet line in casual appearances. Could you take a screenshot of how it looks for you there in the closet.
No, I have a male character in the game. I installed this mod through the mod manager, went into the wardrobe, and there was nothing but standard armor.
That's because you chose female casual on the installation??? You need to choose male options during the installation. Why would the female casual option work for your male character?
I've always said I have the aim of a stormtrooper, now I can finally wear an outfit that reflects my aim. Perfection.
Seriously, though, while I personally won't use it, I absolutely love it, and seeing that this exists has made my day as I really do have the aim of a stormtrooper and I find this to be hilarious. Downloading to endorse. Great job!
54 comments
Thank you so much!
2 questions: Can you make a cape less version of Mandalorian's outfit? And Masterchief's armor darker version? That would be awesome
Now I can actually have The Mandalorian pursue a different mission after all. Funnily I've been thinking about it since Mass Effect seems to be an ideal setting for someone like him. This will be good for my Mandalorian-Playthrough of LE2's Story.
I have a suggestion.
Maybe you could add the modulated voice filter for the Mandalorian, Stormtrooper and Darth Vader-Armor? Possibly also Master Chief?
When testing this out I noticed it was missing for these armor options.
This is of course your decision but it sounds a bit off to me, hearing The Mandalorian talk so clearly, when his voice should actually be modulated by the helmet.
---
I researched a bit from the official guides for the Legendary Explorer and found out, that it's simple to add by adding "bHasBreather=True" to the FullBodyAppearances featuring said helmets in the BIOGame.ini.
I do not want to pressure you into doing this, judging how you stated you wouldn't want to spend additional time on this mod. I respect it. It would be cool if you'd consider it however :)
Take the time you need :)
I can however confirm that the Breather Voice Effect also works for the casual versions. I added the bHasBreather=True-Tag to the Casual Appearances and even there the voice was modulated.
Spoke to Kelly on the Normandy as an example and my Mandalorian Shepard spoke with modulated voice.
The method to do that is actually the same. I added ",bHasBreather=True" before ",bHideHead=True" without the quotes.
For example:
+CasualAppearances=(Id=6123, Type=CustomizableType_Torso, Mesh=(Male="BIOG_HMM_ARM_CTH_MORNINGHALLOWEEN.MANDALORIAN.HMM_ARM_CTH_MANDALORIAN_WITHHELMET_MDL", Female="",bHasBreather=True,bHideHair=True,bHideHead=True),PlotFlag=-1)
Seriously, though, while I personally won't use it, I absolutely love it, and seeing that this exists has made my day as I really do have the aim of a stormtrooper and I find this to be hilarious. Downloading to endorse. Great job!
could u do Boba Fett?
im just asking cause i used a Code to make Jango Fett face