I appreciate this mod very much, but I have also found that it causes the game credits to run considerably faster (both in the menu and in the endgame sequence). They stop after around 5min 30 seconds mark, finishing way before the song which is over 8 minutes long. I have only played through LE1, but I suspect this bug is probably present in the other two games as well.
Is there a way to fix this without messing up the core features of this mod?
Btw, I just checked LE2 credits with Smoother GUI installed and they're FLYING by, and I suspect LE3 version causes this too. Will there be an update for those two versions as well?
Hey, I ran into an error when trying to install the update. I also use the latest Pinnacle Station version. https://ibb.co/8vqLsnL
The mod installed fine (I always do it as the last DLC mod before textures), and the credits are rolling normally, but I don't know the implications of the error. Maybe something to do with Pinnacle Station's in-game computer menus where you set challenge parameters?
I don't think that Children of Rannoch compatibility patch is working. The squad image is fine, but the codex remain vanilla, though i'v chosen codex image change when installed CoR mod.
Quick question. I haven't had any trouble understanding/installing and playing with mods, though I'm a little new to modding for ME specifically. I see you updated your mod from the last time I downloaded it. I understand that IF I had any texture mods installed, I would have start from scratch via a backup, but if I do not, is there any harm in updating mods? I.e. uninstalling your old version then installing the new version on top?
Is it generally okay to update mods as long as there isn't a texture mod (like ALOT) installed? ME3Tweaks is nice but it does not give as much info as say Mod Organizer. Appreciate any help anyone can give.
Thank you very much for your feedback and your kind words... I was afraid that this could happen, as I made the mod for the whole trilogy I could not test every single animation in all games. As I said, you confirmed something I was afraid about this particular animation. The good news are that is perfectly fixable without compromising other animations and I will fix this issue within the next hours.
Would you be so kind to share a savegame just before the decryption minigame to test my edits, please?
21 comments
I appreciate this mod very much, but I have also found that it causes the game credits to run considerably faster (both in the menu and in the endgame sequence). They stop after around 5min 30 seconds mark, finishing way before the song which is over 8 minutes long.
I have only played through LE1, but I suspect this bug is probably present in the other two games as well.
Is there a way to fix this without messing up the core features of this mod?
Thanks for the feedback.
Btw, I just checked LE2 credits with Smoother GUI installed and they're FLYING by, and I suspect LE3 version causes this too.
Will there be an update for those two versions as well?
https://ibb.co/8vqLsnL
The mod installed fine (I always do it as the last DLC mod before textures), and the credits are rolling normally,
but I don't know the implications of the error. Maybe something to do with Pinnacle Station's in-game computer menus where you set challenge parameters?
Edit: Fixed Smoother GUI (LE2) too.
Smoother GUI (LE3) does not need to be fixed as the mod did not touch the credits screen.
Thank you!
Edit: Fixed in v1.3.6
Cheers!
Is it generally okay to update mods as long as there isn't a texture mod (like ALOT) installed? ME3Tweaks is nice but it does not give as much info as say Mod Organizer. Appreciate any help anyone can give.
Updating a mod is like installing it, so if you have texture mods installed, you have to revert to vanilla from a backup and start again.
The batch installer feature in ME3Tweaks is very useful for this matter.
If you do not have texture mods installed you can update mods without problems.
Cheers!
One small thing: the decryption minigame has been made harder by the increase in frames.
With your mod
Without
(Both examples are Hard Decryption)
Is there any way to get a full version of this mod that doesn't affect the decryption minigame?
Thank you again for your hard work!
Thank you very much for your feedback and your kind words... I was afraid that this could happen, as I made the mod for the whole trilogy I could not test every single animation in all games. As I said, you confirmed something I was afraid about this particular animation. The good news are that is perfectly fixable without compromising other animations and I will fix this issue within the next hours.
Would you be so kind to share a savegame just before the decryption minigame to test my edits, please?
Cheers!
Thanks a lot!
It's my sim self in The Sims 4!
Should be fixed in v1.1
Enjoy!