Mass Effect Legendary Edition

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Created by

Vhaltyrr

Uploaded by

Vhaltyrr

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About this mod

A retexture of the Cerberus Assault Armour in Alliance colours. For Shepards loyal to the Alliance, or for those who prefer white and blue over white and gold.

Permissions and credits
Requires the latest patch of ME: Legendary Edition as of release (10/06/21)

I'm a huge fan of the Cerberus Assault Armour's design, but the colour scheme not so much. In ME2 it made sense as to why it was Cerberus themed, but in ME3 there was no reason why the Assault Armour was still sporting the same paint job. Even if it was salvaged, you'd think Shepard would've painted over it before slapping it on. This mod retextures the Assault Armour to be in line with Alliance colours.

Currently only works in ME2
Now available for both ME2 and ME3

How to install:
1) Download my mod and Mass Effect Modder from GitHub *Not the NoGui version 
2) Extract my mod and the .exe with your favourite zip extracting program and place it anywhere. (I recommend creating a folder for all your MELE mods)
3) Run MassEffectModder.exe, click 'Texture Manager' under Mass Effect 2/3 and let it scan for a few minutes. (You'll only have to do this once)
4) Once it's finished scanning, click 'Exit Texture Manager' and go to Mods Manager > Mods Installer > Add to List.
5) Click on the .mem file you want to use then > Install Selected Mods.
6) Profit.

There is currently no way to uninstall a texture mod once its been injected into your game. The only way to restore files to vanilla is if you create backups of the .dds files yourself with Mass Effect Modder or if you verify your files through Steam/Origin.