About this mod
Combat mod with multiple gameplay options.
- Requirements
- Permissions and credits
- Changelogs
Presets:
Custom
(See custom options below)
Better Combat
Better weapons and rebalanced health among allies and enemies among other combat changes such as: infinite sprint, corpse physics, basic enemies, and special weapons for squadmates.
Custom Options:
Difficulty: (Choose 1)
Default
No Changes.
Instant Death
Difficulty rebalanced for short, intense battles.
Tactical Battles
Difficulty rebalanced for long, difficult battles.
Fire Modes: (Choose 1)
Default
No Changes.
Automatic Assault Rifles and SMGs
All ARs and SMGs are automatic. Best paired with Faster RoF.
Classic Fire Modes
Changes fire modes to match the original game. Automatic - Assault Rifles and Auto Pistols. Semi Automatic - Shotguns, Sniper Rifles, and Heavy Pistols. Best paired with Faster RoF.
Ammo: (Choose 1)
Default
No Changes.
Ammo Standards
Weapon spare ammo standardized to 10x the magsize for all weapons.
Fire Storm
Huge weapon magazine increase. More rounds downrange, faster, with less reloading.
Sprint Forever
Shepard remembers their N7 training and sprints forever.
Corpse Physics
Corpses react when shot or blasted.
Remove Screen Shake
Removes as much screen shake from the game as I could find.
Hardcore AI
AI fires more, hits harder, and shoots faster and farther than ever before. Sometimes AI will shoot from behind walls. This is not a bug just a side effect from extending their attack range.
Basic Enemies
Removes advanced protection from basic enemy troops.
Assault Rifle for all Player Classes
Player can wield an assault rifle with any class.
Assault Rifle for all Squadmates
Every squadmate carries an assault rifle just like in the suicide mission.
Special Weapons for Squadmates
Garrus receives the Widow, Jack the Claymore, and Zaeed the Revenant if not picked by the player during the collector ship mission.
Faster Tracers
Bullet tracers are much faster.
Faster Rates of Fire
Rate of fire for nearly all weapons is increased.
Accurate Weapons
Weapons are much more accurate. Shotgun pellet groups are much tighter.
Low Recoil
Reduces weapon recoil.
Infinite Ammo
Weapons have infinite spare ammo.
Cain Mod
Cain is much more powerful and the projectile is faster.
Supplemental:
Recommended gameplay mods that supplement this mod are:
Combined Ammo Mod (LE2) - 3 different ammo mod options.
M-44 Battle Tank - The Hammerhead becomes fun.
Patches:
All options have patches for with Classic Weapons, Cerberus Weapons, and Modern Weapon Pack.
Credits:
Mistyvail for Classic Weapons and Cerberus Weapon.
Tajfun for Modern Weapon Pack.
Aphar for harder AI suggestion.
Install:
Install with ME3Tweaks Mod Manager.
Uninstall:
Uninstall with ME3Tweaks Mod Manager. Mergemods are installed but gated by bools. Restoring/Deleting game files will remove mergemodded data though it is unnecessary.
Required Mods:
Unofficial LE2 Patch
Mod Info:
Mount: 31902
Reporting Bugs:
Report bugs in the Bug reporting section. When reporting upload a log of your current installation. Do not make any changes before uploading a log.
Click here to see how to create and post a log link for bugs.
Support can be found at the ME3Tweaks or Mass Effect Modding discord.
Click here to visit the ME3Tweaks discord
Click here to visit the Mass Effect Modding discord