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UTILITY PAWN

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UtilityPawn

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  1. UtilityPawn
    UtilityPawn
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    The mod is fully complete!
  2. Cgad
    Cgad
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    Framework? As in this? https://www.nexusmods.com/masseffectlegendaryedition/mods/1309
    1. UtilityPawn
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      No. It will be by the author who made Casual Hubs coming soon.
    2. Cgad
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      Other question, anything of note for how this works with AMM?
  3. LiMatk
    LiMatk
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    Could you include a Patch for the Liara Consistency Mod (ME1LE)? every time they go to a meeting the wrex wears the standard armor.
  4. jpregal93
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    I'm having an issue where the mod works for Wrex's appearance in Chora's Den, but at the C-Sec Academy he appears to still be wearing the medium mercenary armor just with the heavy mercenary armor texture slapped onto it

    1. UtilityPawn
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      Found the issue..will be fixed next update asap
    2. UtilityPawn
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      should be fixed now
    3. jpregal93
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      Can confirm it's now working correctly, thanks so much for the quick response!
    4. skynetassassin
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      I saw something like that at Chora's Den with 1.4, I suppose it could be a conflict on my end, but at least he wore what he's meant to at C-Sec. Better to change outfits between encounters than magically change the moment he joins the team right
    5. Maxilos9999
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      I'm having this but only in the mission debriefs
  5. fightinfears
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    About you saying LEDs don't work on Wrex. Wrex's heavy mercenary armor never had LEDs. So you don't have add that to your description.  His armor in LE2 and 3 don't have LEDs either. But I can add LEDs based on this Art of Wrex's heavy with LEDs. But then it would have to be added to 2 and 3. So yeah just so you know.
    1. UtilityPawn
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      its because i replaced his medium armor with his heavy armor directly in the level files instead of making a copy such as Chora's Den so it might cause texture issues with his mesh once LED Lights is used
    2. fightinfears
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      Oh ok so if I just removed the mercenary files from the LED texture mod it should be fine? Also I do want to add LEDs to Ashley's Horizon Armor. If I do and get to to work. You want to add it to your mod? I don't mind.
    3. UtilityPawn
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      In the update i did change the names from KRO_ARM_MEDa_MDL to KRO_ARM_WrexMEDa_MDL so i think your mod could work altoghther. i did the same thing for Ashley's Horizon armor where i only changed the texture name of it so your mod should work for both
    4. fightinfears
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      oh cool thanks. I also haven't been unable to contact the mod author of casual hubs. I'm trying to contact for another mod I'm working on. I'd rather use your mod without casual hubs. Thanks for making them. 

      Edit: Nevermind on the Ashley Horizon armor with LEDs because she has none in LE2.
  6. Meetran
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    Is there no way for this to work with Casual hubs like your Ashley one? Both Wrex and Garrus end up in armor in the cargo hold.
    1. UtilityPawn
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      I don't have permission to make a patch from the author. otherwise it would have already been done. so sadly no.Ashley is different as she doesn't wear armor on the normandy. Wrex and Garrus do and my mod directly replaces those level files

      But there is a new LE1 clothing framework coming soon that will allow us to edit only the NPCS and Squadmates' clothes in a level in their seperate files without actually editing the level files so when that comes out you will be able to get the best of both.
    2. Meetran
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      Ah I see, Thanks for all the hard work I love your mods.
    3. skynetassassin
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      With Casual Hubs, you're not in casuals when on the Citadel until you return. One thing you can is do is use this mod until Wrex joins, then switch to casual hubs, but you will have to vanilla the game if you're using any texture mods. I'm definitely curious about this upcoming LE1 clothing framework, that sounds interesting
  7. skynetassassin
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    I never noticed Ashley, now I will, but Wrex has been something I've noticed for a while now. Mod sounds great, but Wrex is still appearing in the vanilla armor at Chora's Den for me. I wasn't using Casual Hubs, also tried not using New Casuals for Femshep and even tried not using the doctor uniform from NPC Edits (LE1)

    Is there any other compatibility issues I should know about. I got Alliance Uniform Consistency, but that's compatible now

    Edit: I just thought of another mod that changes NPCs, LE1 Diversification Project, sure hope that's not incompatible 
    1. UtilityPawn
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      Yep its that. needs a patch for le1dp
    2. skynetassassin
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      Sure hope that gets a patch, can't imagine playing without that
    3. UtilityPawn
      UtilityPawn
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      I will ask the author if he can include it as a patch in his mod as its a big overhaul
    4. UtilityPawn
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      1.2 now contains the patch
    5. skynetassassin
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      I must have something else conflicting too, just don't know what it could be. Tried keeping Seren Stages, Casual Hubs, New Casuals for Femshep and Dr. Chakwas Alliance Uniforms from NPC edits out
    6. UtilityPawn
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      Casual Hubs conflicts this mod.
    7. skynetassassin
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      Yeah, that's why I kept it out, at least until Wrex joins the party and I could switch mods when restoring my back up again. Perhaps I need to try loading my save with the bare minimum: Community Patch, Iconic fashion party, alliance uniform consistency, Diversification Project and its requirements. There are times I do wish ME3Tweaks Mod Manager had some sort of conflict detector

      Edit: I tried just installing Community Patch, Iconic Fashion Party, Halcyon Hairpack, Advanced Weapon Models, Alliance Uniform Consistency, Diversification Project & this mod. Still seeing the vanilla armor. Community Patch, Halcyon Hairpack and Advanced Weapon Models are requirements for Diversification Project. Iconic fashion party is a requirement for this mod and this mod has patches for Alliance Uniform Consistency and Diversification Project. I'm not entirely sure why I'm still seeing the vanilla armor now

      Additional: I tried just Iconic Fashion Party and this mod, it does work for that
    8. panchasell
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      I stumbled across somebody with the same problem on Discord. Audemus (author Diversification Project) commented that the current patch version 1.2 of the Wrex mod does not work, because this Wrex mod mounts below DP.

      (From my limited understanding of mod patches for this game, I think the the "solution" would be to make the Wrex mod mount higher than DP.)
    9. UtilityPawn
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      Thanks for letting me know ill fix it in the next update
    10. UtilityPawn
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      it should perfectly work with LE1 DP now.
    11. skynetassassin
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      It's working, yay
  8. deleted187758876
    deleted187758876
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    Hi! The Diversification Project for MELE1 received an update that covers Eden Prime now.
    Will this mod and Ashley Phoenix Consistency still work alongside that other mod? If not, do you plan on patching it?
    Thanks in advance.
    1. UtilityPawn
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      Both received new updates and now work with them!
  9. deleted177197934
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    Big bro Wrex deserves all the best, thank you very much! *_* <3
    Will only track for now, while waiting for a patch.
  10. OrionFrost
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    downloading and endorsing, although probably won't be using it personally until the casual hubs patch gets created
  11. m0thbanquet
    m0thbanquet
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    Also worth mentioning that this, along with Wrex Armor Consistency for LE2, will make it consistent across the entire trilogy. Good work.
    1. ProRock21
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      Can you provide a link to the "Consistency for LE2"?
    2. greenfaerie38
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      You can find it here: https://www.nexusmods.com/masseffectlegendaryedition/mods/861
    3. ProRock21
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      Oh, thank you! I couldn't find it before.