It’s possible I missed some files to edit and that the default normal map applies, i’ll look into it and see what I can do ! Sorry for the inconvenience
unfortunately, i don't plan on working on the the v.2 mesh anymore, sorry. But i'll probably, in a future update, make some adjustments to the current model, like make the face rounder and the neck thinner.
I know very little about modding but you seem to have ported the new version to the rest of the trilogy pretty quickly. Would it be hard to to the same with the v2 without making any changes?
Maybe there is a reason for the model switch. Possibly something technical or a permissions issue. Have some patience! Judging by past experience this mod will just keep getting better.
Now that all three games are done, I'll be checking this out sooner rather than later. I'm guessing some outfits won't work with Padmé like New Casuals for Femshep LE1 & Expanded Shepard Armory LE2 and every outfit mod working with ESA, but it might just be an acceptable trade off to have Natalie in the game for at least one trilogy playthrough
well, for LE1, it's complicated to make this mod compatible with clothes and armors mods as they edit the same files. I'd like to make compatiblity patches, but it's quite time consuming. But so far, for LE2 and LE3, I think my mod is compatible with all clothes and armor mods, including the appearance modification menu mod, which allows for instance to change her hairstyles. I tried to make her headmesh as compatible as possible with the default one, in order to be able to use this mod.
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Have some patience! Judging by past experience this mod will just keep getting better.