Mass Effect Legendary Edition
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munchyfly

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21 comments

  1. munchyfly
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    READ THIS STICKY POST BEFORE POSTING ANYTHING



    • If you would like to provide fixes, please let me know and I will upload the file crediting you.
    • Please read the whole page before asking questions.
    • I don't do requests.
    • I don't do commissions.
    • I will not port my mods to OT.
    • I don't do realistic, lore-friendly, immersive and/or balanced mods.
    • I honestly DO NOT CARE why you will/won't use the mod. I did not ask for your opinion. Comments such as these will be ignored. Even if you're not going to use the mod, refrain from explaining why. Again: I DO NOT CARE WHY YOU WILL/WON'T USE IT. The simple fact that I have to write this still confounds me.
    • I am but one person. I don't mod for fame or glory. I mod for fun and share my mods in case someone else would like to use it. The simple fact that I have to write this still confounds me.


    This is what happens with hateful, rude and/or distasteful comments:

  2. munchyfly
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    General Updates



    February 27th, 2024

    To quote the developer of ME3Tweaks:

    There is a bug in the script compiler code in the February 25 version of Build 133 (see Help/About to check your version). It may cause crashes in games due to some recent changes to LegendaryExplorer. Due to my current situation I cannot update Mod Manager for a few days to resolve this issue.

    You can downgrade to the version on NexusMods to revert to the working December 31 version. It will still be listed as build 133, but with a different date.

    I have temporarily pulled the latest update until we can figure out what changed in the LegendaryExplorerCore library that changed this behavior. Users will still update to it from older build versions (132 and lower) but 133 users will not update to a newer re-release.




    June 12th, 2023

    I will no longer be releasing any new mods. If any of my current mods need fixing, I will do my best to fix them.
  3. munchyfly
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    Troubleshooting




    Comments without a log or very little to no information will be ignored.. Here is how you provide a log. Please try to also include the steps you took that led to the bug AND a Save File of where it happened. Preferably before it does.








    • Those using outdated versions of my mods and or deleted mods WILL NOT receive support. This includes mods downloaded from outside Nexus AND outdated/deleted mods included in Batch Queues.

    • I do not follow modding guides as they, most of the time, end up causing issues and I am the one who apparently has to solve them and not the author of such lists.

    • Pirated copies are not supported. Don't bother posting if you have one. Pirated copies (ex.: repacks) contain significant changes that could cause even more problems and I won't troubleshoot said problems.

    • ALWAYS make sure you are using the latest version of the mod.

    • ALWAYS make a VANILLA backup of the game via the Mod Manager. You can exclude language files if you want. The Mod Manager restores files much faster than copy-paste. It also completely makes your game vanilla without damaging anything else and you can restore individually.

    • NEVER repair your game via Origin/EA or Steam. Repairing a game does not delete files. It only overwrites modified files and WILL lead to significant errors, which will then lead you to re-downloading LE all over again. Yes, all three and there won't be a way around it. Steam, Origin and EA App do not allow you to download the games individually. Long story short: It only makes this worse. If you used Repair and post an error, it will be ignored.

    • ALWAYS install content mods (Mod Manager mods) first and THEN textures. Textures alter all present game files. Installing a content mod after textures won't technically break your game in LE but it will break texture references. Meaning that the textures you previously installed won't be present in your new mod. Could also cause other problems. Texture mods are files with the .mem extension.

    • I HIGHLY recommend downloading mods manually rather than using the Mod Manager itself. If it works for you, great. Have at it. I personally don't use the Mod Manager for downloading mods.

    • I HIGHLY recommend you Import your mods into the Library and NOT install them directly. This way, if you ever need to restore or reinstall a mod, you don't need to download again. It is also more likely to correctly install your mods. If your lacking space, then I suggest investing in an external HDD or SSD. Or even internal. Trust me, I know they're expensive, but it definitely makes a diffence with organization.

    • If downloading mods via the Mod Manager, the archives will be stored at C:\ProgramData\ME3TweaksModManager\downloadedmodscache (where C:\ is the drive my Windows is installed). You can then drag the zip file onto the Mod Manager and import your mod as normal. If for some reason, when downloading through the Mod Manager, your mods aren't installed properly, I suggest you manually download the mod from Nexus and try again. The ProgramData folder is located at the root of your Windows installation (next to Program Files etc.). It is a hidden folder by nature so you will have to tweak Windows Explorer to show hidden folders. HEREis how you do it.

    • ALWAYS provide a log as demonstrated below. Without a log, I cannot troubleshoot. I need your full mod list and steps. Please format your steps in a readable state. Putting everything in a single line is hard to read and could lead me to missing things.

    • When providing a log, you do not necessarily need to check the "Full textures check" box but if you want to, go ahead. However, I will ask you if it is need. The textures check does take a long time. Especially if you have several textures installed.

    • I am but one person. I do not have all powerful knowledge of every mod out there, nor do I have all powerful knowledge of how the game works. I only make patches for mods I use. Period. If there is an exception, it is one where I was involved in the mod's production or I have/had the necessary help.

    • I don't support manual installation for Mod Manager mods. Certain mods require features present in the Mod Manager in order to be installed. If you install said mods manually, you will break your game. If you use manual installation, don't bother posting a report. I won't help.

    • YOU WILL MORE THAN LIKELY have to restore your game more than once during your modding journey. Especially texture modded setups. Get used to it. This is how modding these games is. No way around it. Complaining that the Mod Manager has strict blocks is not gonna change anything. They are there for a reason. A very good one.

    • Updates will come once I can get to them. If a mod has patches then you'll have to wait until the mod the patch is made for is updated as well. Comments such as "will you be updating for the latest verison of X mod?" will be ignored.

  4. JohnThomasSteiner
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    Causes the game to crash.
    1. munchyfly
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      No, it doesn't.
    2. JohnThomasSteiner
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      I posted that right after it happened. Gaslighting will get you nowhere with me.
    3. munchyfly
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      Ok :)
    4. JohnThomasSteiner
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      Only just started LE3 today, and I found the mod for adding talent points there likewise didn't work. Can't tell you why, and none of my other mods affect talent points. Just that I only added the "bonus bonus powers" and "allow extra talent points" mod today and that was after trying to console talent points when starting the game.
    5. JohnThomasSteiner
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      Retested it for LE3 and can confirm DOES NOT WORK. Either there was a game update that this mod doesn't account for or there's a problem with it coming through Steam or the AE app or both.
    6. munchyfly
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      There has not been a game update since the last official patch and there likely isn't going to be one.

      I do not own the game via Steam. I bought it through Origin and have not migrated to the EA App at all. I'm still on Origin and I most likely won't migrate until the EA App is WAY more stable.

      I have gone through 5 different playthroughs since I made the mod and have not had one crash caused by it. I even tried it on it's own. No crashes.

      I HIGHLY doubt it's a mod conflict, as I also use BBP and Allow Extra Talent Points among a few more MergeMod mods and haven't had any issues caused by my mod specifically. But, as with anything related to modding, there could always be a conflict. I'm not sure which mod it could be and I can't take every mod into account. It's just not feasible.

      So I can't really say why it doesn't work for you. I can't fix something I can't reproduce.
    7. JohnThomasSteiner
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      Then it's the issue of apps, okay. Whatever. But through Steam and the EA app- which I was forced to download to get Mass Effect to work, this mod doesn't work.
    8. munchyfly
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      Then revert to Origin. I'm still on it.
    9. JohnThomasSteiner
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      I don't want to resort to YET ANOTHER app for just one game.
    10. munchyfly
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      ¯\_(ツ)_/¯
  5. DovahkiinLite
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    Does this mod fix the issue in ME3 of bonus points for squad mates resetting to default every time the game is restarted?
    1. munchyfly
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    2. DovahkiinLite
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      Thank you.
  6. Zorkel
    Zorkel
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    Absolutely amazing little mod, can´t live without it.

    Cheers
  7. guicbc123
    guicbc123
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    Works perfectly, thanks!
  8. CommanderShepardHere
    CommanderShepardHere
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    I mod squadmates so veing able to add points to a person alone is so sexy....you dont know how many times i've said man i wish i could just give this person points thank you !!!!
  9. phoenixsoul13
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    things i never knew i needed, omg thank you