I've tried to test this mod as thoroughly as possible, and have gotten other people to test it to try to spot and iron all bugs, but in the case that you find some bug, I ask you to please include the following information alongside your comment or bug report:
1. Please describe the bug: What happens? When does it happen? 2. Post a link to your Mod Manager log. Open Mod Manager, go to "Help", select "Logs and Diagnostics" select "Upload to Log Viewer". 3. What version and option of the mod were you using when you encountered the bug? 4. What version and option of the LE3 Community Patch were you using? Normal or with the Framework included? If with the Framework, did you install this mod after the Framework? 5. Does the bug still happen over a fresh installation of the mod?
I know it's quite a couple of things to add, but without this information, I won't be able to help, since we would have to go through a thousand back and forth comments to pinpoint the causes of the bug.
FAQ
Can you make a version that does not require the LE3 Community Patch? Sorry, but no. Handling compatibility between them and other mods is something I can't keep up with at the moment. If you haven't given the Comunity Patch a chance yet I encourage you to do so, it's a pure bugfix mod, and the few things that are subjective are optional.
Just started a new game and Emily isn't where Diana was. I'm trying to work out whether I have a mod conflict / bug or something else is going on, so could you please confirm for me where and when you first meet Emily? As I understand it, you should meet Diana Allers as soon as you dock the Normandy the first time on the citadel after Mars. Does Emily just replace her in the docking bay area in this mod, or does she appear somewhere/sometime else? I have a map marker for her but I can't interact with any of the characters in the area. Relevant mods I have installed are:
Community Farmework 1.7.3
Community Patch 1.7.3
Dreams Remade 1.2.2
Emily Returns 1.4.1
Expanded Universe - Mod Menu 1.0.2
Immersive Emails 1.2
LE3 Diversification Project 1.3.3
Take Earth Back 1.4.4.2
I have installed all the patches suggested by ME3TweaksModManager.
Thanks for any help you can give.
NEVER MIND! She now seems to have shown up. Strange that it wouldn't fire at first though.
Assuming you are opposed to using AI to replicate Emily's voice, have you considered trying to reach out to Anndi McAfee about doing some lines for the mod?
The Emily Lives mod uses AI but that caused the author of OFM to ask for the compatibility patch to be removed, so I'm guessing that's why they won't use it as well.
A question have you thought about using AI that is trained with Emily's voice to voice the lines. Or reach out to the voice actress and see if she would be willing to voice lines.
I included emily's dress here in a seperate mod as a casual outfit for shepard to wear. But it has 2 material instance constants. At first, I just ignored it and added the outfit in coalesced without any material overrides. It didn't show up in game. I don't think there is a problem with bone.count though. Does the outfit not showing up because it has 2 pieces or something? Can anyone help me?
Sweet idea you had, you're a real fan, well done. But have you considered using AI trained with Emily's voice? Nexus permits it freely if you chose. Thanks man again its a great sweet mod.
I'm not 100% sure this bug has something to do with Emily Returns but as far as I know none of my other mods effect this particular event.
I attempted to Invite Emily up to the Normandy Cabin to conduct the interview regarding the Coup Attempt on the the Citadel; selecting the terminal to activate this event then results in the reticule for the terminal to disappear and I become incapable of moving in any way or accessing the pause menu. It's almost as if the game switches to the transition portion of Shepard physically calling for Emily but doesn't actually progress that event. This happened after the mission at the Ardat-Yakshi Monastary; the first mission (Outside of the obilisk of Karza mission from Spectre Expansion Mod) I started after the coup.
Mod version is 1.3.2
LE Community Patch version 1.7.1 with Framework and I'm pretty sure I installed it before Emily Returns.
I've yet to do a fresh install since I have ALOT and it would take a considerable amount of time to download my backup and reinstall everything from scratch. I'm willing to try this if its the only way but I'm hoping we can reach a concrete solution first.
Link to log: https://me3tweaks.com/modmanager/logservice/logviewer?logid=46a66eef703e830d03b6190ce6013a1f
Hey there, hope I'm not bugging you by asking but I was wondering if there had been any progress in figuring out what the issue might be regarding my bug report? Some other mods I use have received considerable content updates so I'm resigned to doing a fresh reinstalation after all but was hoping to find out if I needed to do something regarding Emily Returns before I take that step.
coming across the same issue as the original poster of this comment, at the same story beat (only immediately after the cerberus coup attempt), same version of the mod just with 1.7.2 of the community patch, here's the log and if its easier to make a seperate comment, I will, just let me know
235 comments
1. Please describe the bug: What happens? When does it happen?
2. Post a link to your Mod Manager log. Open Mod Manager, go to "Help", select "Logs and Diagnostics" select "Upload to Log Viewer".
3. What version and option of the mod were you using when you encountered the bug?
4. What version and option of the LE3 Community Patch were you using? Normal or with the Framework included? If with the Framework, did you install this mod after the Framework?
5. Does the bug still happen over a fresh installation of the mod?
I know it's quite a couple of things to add, but without this information, I won't be able to help, since we would have to go through a thousand back and forth comments to pinpoint the causes of the bug.
Can you make a version that does not require the LE3 Community Patch?
Sorry, but no. Handling compatibility between them and other mods is something I can't keep up with at the moment. If you haven't given the Comunity Patch a chance yet I encourage you to do so, it's a pure bugfix mod, and the few things that are subjective are optional.
Just started a new game and Emily isn't where Diana was. I'm trying to work out whether I have a mod conflict / bug or something else is going on, so could you please confirm for me where and when you first meet Emily? As I understand it, you should meet Diana Allers as soon as you dock the Normandy the first time on the citadel after Mars. Does Emily just replace her in the docking bay area in this mod, or does she appear somewhere/sometime else? I have a map marker for her but I can't interact with any of the characters in the area. Relevant mods I have installed are:
I have installed all the patches suggested by ME3TweaksModManager.
Thanks for any help you can give.
NEVER MIND! She now seems to have shown up. Strange that it wouldn't fire at first though.
A question have you thought about using AI that is trained with Emily's voice to voice the lines. Or reach out to the voice actress and see if she would be willing to voice lines.
if you chose. Thanks man again its a great sweet mod.
I attempted to Invite Emily up to the Normandy Cabin to conduct the interview regarding the Coup Attempt on the the Citadel; selecting the terminal to activate this event then results in the reticule for the terminal to disappear and I become incapable of moving in any way or accessing the pause menu. It's almost as if the game switches to the transition portion of Shepard physically calling for Emily but doesn't actually progress that event. This happened after the mission at the Ardat-Yakshi Monastary; the first mission (Outside of the obilisk of Karza mission from Spectre Expansion Mod) I started after the coup.
Mod version is 1.3.2
LE Community Patch version 1.7.1 with Framework and I'm pretty sure I installed it before Emily Returns.
I've yet to do a fresh install since I have ALOT and it would take a considerable amount of time to download my backup and reinstall everything from scratch. I'm willing to try this if its the only way but I'm hoping we can reach a concrete solution first.
Link to log: https://me3tweaks.com/modmanager/logservice/logviewer?logid=46a66eef703e830d03b6190ce6013a1f
New log: https://me3tweaks.com/modmanager/logservice/logviewer?logid=9f2773b635324a43c3e3a9b75114f691
Sorry for taking too long