Unfortunately this mod doesn't work properly. I use a 38" ultrawide (3840x1600), and Flawless Widescreen, and the LE version of ME3 (via ME3Tweaks Mod Manager).
The game HUD will be shift towards to middle of the screen (placed if the resolution was regular widescreen), along with weapon crosshair placed incorrectly - so you can't aim properly. Hopefully an update can be made.
Have you tried it without Flawless Widescreen? I don't think you particularly need that program to run this game in ultrawide. Most of the game should just work, and there are other mods to clean up the small number of remaining issues, such as this one https://www.nexusmods.com/masseffectlegendaryedition/mods/930 and this one https://www.nexusmods.com/masseffectlegendaryedition/mods/1230
What are you getting from Flawless Widescreen that you would be missing otherwise?
Can't go without this change! I'm using SyntheticSyndicate modlist for ME3, Installed that batch, then followed up with this mod (No texture mods installed) Seems to load correctly at first, then the font in load screen switches and it does not seem to have applied the smaller interface.
Almost certainly a conflict with HUD Enhancements. They are currently not compatible, so you will need to use one or the other. You can disable HUD Enhancements from the manage target dialog in mod manager to test this.
Thank you for your contribution. Would it be at all possible to have the dialogue wheel normal sized but keep all the other smaller hud elements? It's a bit hard for me to read it like it is. If it is possible but you can't/don't want to make it, could you maybe point me in the right direction to do it myself?
Nice. I tried and so far have kept it installed. :-) Normally I prefer "large" (easily visable) interfaces but in LE3's case (together with Better Camera for example) it's a bit too much (and missing ingame options, sadly).
Just in case other players are also wondering: yes, you can of course also install this mod if you are a gamepad user like me.
Submitted 2 photos showing the HUD with your mod @ 21:9. Just another note that these are also using Flawless Widescreen for proper HUD placement in the corners for 21:9 screens, etc.
27 comments
The game HUD will be shift towards to middle of the screen (placed if the resolution was regular widescreen), along with weapon crosshair placed incorrectly - so you can't aim properly. Hopefully an update can be made.
EDIT: Ignore, this is a bug with the game itself.
What are you getting from Flawless Widescreen that you would be missing otherwise?
I deleted the mod (still using the community mod fixes), and it seems it's an issue with the game used together with Flawless Widescreen.
IMO this version is a bit too small anyway, at least for an 110ppi monitor like I have, so I've stopped using this mod.
Dialogue wheel appears smaller, but HUD does not.
Any help?
Just in case other players are also wondering: yes, you can of course also install this mod if you are a gamepad user like me.