Please read the whole page before asking questions.
If you would like to provide fixes, please let me know and I will upload the file crediting you.
If you would like to provide translations, please let me know and I will upload them. However, any issues regarding the translation in of itself reported by users will be directed to you.
I don't do commissions.
I will not port my mods to OT.
I don't make realistic mods.
I don't make lore-friendly mods.
I don't make balanced mods.
I don't make immersive mods.
I am but one person. I don't mod for fame or glory. I mod for fun and share my mods in case someone else would like to use it.
Unless I provide a legit court order with 5000 pages explaining why your opinion matters to me, don't give it.
As of June 12th, 2023, I no longer release new mods. If any of my current mods need fixing, I will do my best to fix them.
2024
November 7th, 2024
I'm aware of the update to Liara Consistency Mod. You'll have to be patient and wait until Saturday for me to update my Liara mods. EDIT: The update uses internal checks which I technically don't need to use.
September 9th, 2024
I'm aware of the update to Liara Consistency Mod. You'll have to be patient and wait until Saturday for me to update my Liara mods.
2023
Spoiler:
Show
November 26th, 2023
Miranda's Nemesis Armor and Samara's Asari Commando Outfit can now be found over at Squadmate Outfits (LE2).
July 12th, 2023
Miranda's Nemesis Armor and Samara's Asari Commando Outfit have been removed. I have updated them for the new LE2 Squadmate Merge feature and will be released on a separate mod page once this feature is on the stable Mod Manager.
June 12th, 2023
I will no longer be releasing any new mods. If any of my current mods need fixing, I will do my best to fix them.
Comments without a log or very little to no information will be ignored.. Here is how you provide a log. Please try to also include the steps you took that led to the bug AND a Save File of where it happened. Preferably before it does.
Those using outdated versions of my mods and or deleted mods WILL NOT receive support. This includes mods downloaded from outside Nexus AND outdated/deleted mods included in Batch Queues.
I do not follow modding guides as they, most of the time, end up causing issues and I am the one who apparently has to solve them and not the author of such lists.
Pirated copies are not supported. Don't bother posting if you have one. Pirated copies (ex.: repacks) contain significant changes that could cause even more problems and I won't troubleshoot said problems.
ALWAYS make sure you are using the latest version of the mod.
ALWAYS make a VANILLA backup of the game via the Mod Manager. You can exclude language files if you want. The Mod Manager restores files much faster than copy-paste. It also completely makes your game vanilla without damaging anything else and you can restore individually.
NEVER repair your game via Origin/EA or Steam. Repairing a game does not delete files. It only overwrites modified files and WILL lead to significant errors, which will then lead you to re-downloading LE all over again. Yes, all three and there won't be a way around it. Steam, Origin and EA App do not allow you to download the games individually. Long story short: It only makes this worse. If you used Repair and post an error, it will be ignored.
ALWAYS install content mods (Mod Manager mods) first and THEN textures. Textures alter all present game files. Installing a content mod after textures won't technically break your game in LE but it will break texture references. Meaning that the textures you previously installed won't be present in your new mod. Could also cause other problems. Texture mods are files with the .mem extension.
I HIGHLY recommend downloading mods manually rather than using the Mod Manager itself. If it works for you, great. Have at it. I personally don't use the Mod Manager for downloading mods.
I HIGHLY recommend you Import your mods into the Library and NOT install them directly. This way, if you ever need to restore or reinstall a mod, you don't need to download again. It is also more likely to correctly install your mods. If your lacking space, then I suggest investing in an external HDD or SSD. Or even internal. Trust me, I know they're expensive, but it definitely makes a diffence with organization.
If downloading mods via the Mod Manager, the archives will be stored at C:\ProgramData\ME3TweaksModManager\downloadedmodscache (where C:\ is the drive my Windows is installed). You can then drag the zip file onto the Mod Manager and import your mod as normal. If for some reason, when downloading through the Mod Manager, your mods aren't installed properly, I suggest you manually download the mod from Nexus and try again. The ProgramData folder is located at the root of your Windows installation (next to Program Files etc.). It is a hidden folder by nature so you will have to tweak Windows Explorer to show hidden folders. HEREis how you do it.
ALWAYS provide a log as demonstrated below. Without a log, I cannot troubleshoot. I need your full mod list and steps. Please format your steps in a readable state. Putting everything in a single line is hard to read and could lead me to missing things.
When providing a log, you do not necessarily need to check the "Full textures check" box but if you want to, go ahead. However, I will ask you if it is need. The textures check does take a long time. Especially if you have several textures installed.
I am but one person. I do not have all powerful knowledge of every mod out there, nor do I have all powerful knowledge of how the game works. I only make patches for mods I use. Period. If there is an exception, it is one where I was involved in the mod's production or I have/had the necessary help.
I don't support manual installation for Mod Manager mods. Certain mods require features present in the Mod Manager in order to be installed. If you install said mods manually, you will break your game. If you use manual installation, don't bother posting a report. I won't help.
YOU WILL MORE THAN LIKELY have to restore your game more than once during your modding journey. Especially texture modded setups. Get used to it. This is how modding these games is. No way around it. Complaining that the Mod Manager has strict blocks is not gonna change anything. They are there for a reason. A very good one.
Updates will come once I can get to them. If a mod has patches then you'll have to wait until the mod the patch is made for is updated as well. Comments such as "will you be updating for the latest verison of X mod?" will be ignored.
I cannot install the Cerberus Science Officer uniforms mod. The install button is grayed out. Additionally under the "Dr. Chakwas - 7 options(s)" heading, all 7 available options are grayed out saying "Not applicable". The installer does however, select the correct patch combo for Dr. Chakwas and Dr. Archer as I'm ONLY using ESA + A&H CM (Expanded Shepard Armory and Alliance & Hackett Consistency Mod). I NEVER had this issue with the previous version of Cerberus Scientists. I have NOT installed any texture mods. Does the installer need to be updated to be compatible with the latest version of the Unofficial LE2 Patch? If somebody could look into this I'd appreciate it.
I cannot install the Cerberus Science Officer uniforms mod. The install button is grayed out
No clue. Works fine here. Read the troubleshooting post above like everyone should and submit a log. I can't magically guess which mods you have installed and could be affecting mine.
Does the installer need to be updated to be compatible with the latest version of the Unofficial LE2 Patch?
It already is and has been since the patch was updated.
Additionally under the "Dr. Chakwas - 7 options(s)" heading, all 7 available options are grayed out saying "Not applicable". The installer does however, select the correct patch combo for Dr. Chakwas and Dr. Archer as I'm ONLY using ESA + A&H CM (Expanded Shepard Armory and Alliance & Hackett Consistency Mod)
Because you don't have the right combination of mods that can enable them. That's what it's supposed to do. Since you have a certain combination of mods, only one option from the list will be auto-enabled. There is no reason for you to install a patch for a combination if you don't have the mods for it.
Ergo, it auto-selects based on the mods you have installed. So it's doing it's job from what your telling me.
Also, this was the same as the previous versions. The only change was that I cleaned it up. Same installation method but different layout.
Hi, I ran into the same issue (not being able to install Cerberus Scientists v1.13.2 with the set of mods I use); this looks like an edge case of someone (presumably the other poster, but definitely me) wanting Anderson and Hackett to look like they will in LE3, but wanting Cerberus to have the older fatigues - Cerberus budget issues, TIM playing mind games through fashion, whatever the reason.
I understand this is completely unsolicited, but here is my troubleshooting and resolution:
-my intentions are to use Cerberus Scientists, Anderson & Hackett Consistency Mod (with Anderson ME3 Looks, per your requirements) and Expanded Shepard Armory, but not Cerberus/Alliance Uniform Consistency.
-I vanilla'ed my LE2 game and attempted to install Cerberus Scientists - successful install.
-I re-vanilla'ed and installed A&HC with the Anderson ME3 Looks option, followed by Cerberus Scientists - install button is greyed out, Archer options are greyed out, Chakwas options are correctly auto-selected.
-At this point, I look at the moddesc for Archer's options, since he seems to be the problem (isn't he always?). The default patch for Archer requires that ESA, A&HC, and CUC/AUC are all uninstalled. The CUC/AUC patch for Archer requires only that CUC/AUC is installed. However, in the case that someone has either of ESA or A&HC and not CUC/AUC, neither Archer option will be available to them and so they can't install the mod.
-I test my hypothesis by re-vanilla'ing and installing ESA, then attempting to install Cerberus Scientists - same inability to install because of Archer.
-my proposed resolution: I edited the moddesc to remove "-DLC_MOD_ESA;-DLC_MOD_Alliance_Consistency;" from the DLCRequirements for Archer's default option, so that which Archer option is available for install relies only on the presence or absence of CUC/AUC. After re-vanilla'ing and installing A&HC with ME3 looks, I was able to install Cerberus Scientists with the correct options - Archer uses vanilla, Chakwas uses A&HC.
I have a log here (https://me3tweaks.com/modmanager/logservice/logviewer?logid=989bf19beba725aa841caf6096e257d8), but I'm not sure it tells you anything beyond what I've relayed in this narrative.
I've used several of your mods over the years and think you do great work - I hope this helps with a likely very rare issue.
since the old version of that is still available to download, would be cool if this mod had the old version as well, in optional downloads perhaps. no demands of course, thanks for updating your stuff so regularly <3
Hello! I use several mods from here, but I don't understand which of the compatibility patches to put on Miranda's Nemesis Armor and how to determine which one I need. In casual hubs I use the Miranda option
In Casual Hubs, Miranda uses either the default cat suit or the black cat suit as casuals. IF you want to see the nemesis armor on the Normandy etc, pick which one you want to replace. If not, just don't install the patch.
Just wanted to say that I absolutely love the Jack's Piercings mod! For something so small, I can't see myself not using it now. I feel like the piercings suit her so much (I also love that u didn't go overboard), what with her tattoos and future punk hair in ME3. I only wish that there was a mod that could give Shepard some piercings, but it's fine. Thank you so much for posting these mods!
Giving piercings to Shepard would require extracting and knowing every single custom shep out there, as they have to be tailored to that head. It's possible for personal use on LE3 using Blender etc if you have a custom head mesh (like I do), but not for public release. Yet. Maybe someone more experienced would be able to answer you but it won't be possible on my end.
I'm sorry, that was an ignorant thing for me to say. I wasn't trying to imply that making mods is easy, I can't even begin to imagine it, it was meant as another compliment to ur work.
43 comments
Before making requests, please remember:
2024
November 7th, 2024
I'm aware of the update to Liara Consistency Mod. You'll have to be patient and wait until Saturday for me to update my Liara mods.
EDIT: The update uses internal checks which I technically don't need to use.
September 9th, 2024
I'm aware of the update to Liara Consistency Mod. You'll have to be patient and wait until Saturday for me to update my Liara mods.
2023
November 26th, 2023
Miranda's Nemesis Armor and Samara's Asari Commando Outfit can now be found over at Squadmate Outfits (LE2).
July 12th, 2023
Miranda's Nemesis Armor and Samara's Asari Commando Outfit have been removed. I have updated them for the new LE2 Squadmate Merge feature and will be released on a separate mod page once this feature is on the stable Mod Manager.
June 12th, 2023
I will no longer be releasing any new mods. If any of my current mods need fixing, I will do my best to fix them.
Comments without a log or very little to no information will be ignored.. Here is how you provide a log. Please try to also include the steps you took that led to the bug AND a Save File of where it happened. Preferably before it does.
https://www.nexusmods.com/masseffectlegendaryedition/mods/1680
No clue. Works fine here. Read the troubleshooting post above like everyone should and submit a log. I can't magically guess which mods you have installed and could be affecting mine.
It already is and has been since the patch was updated.
Because you don't have the right combination of mods that can enable them. That's what it's supposed to do. Since you have a certain combination of mods, only one option from the list will be auto-enabled. There is no reason for you to install a patch for a combination if you don't have the mods for it.
Ergo, it auto-selects based on the mods you have installed. So it's doing it's job from what your telling me.
Also, this was the same as the previous versions. The only change was that I cleaned it up. Same installation method but different layout.
I understand this is completely unsolicited, but here is my troubleshooting and resolution:
-my intentions are to use Cerberus Scientists, Anderson & Hackett Consistency Mod (with Anderson ME3 Looks, per your requirements) and Expanded Shepard Armory, but not Cerberus/Alliance Uniform Consistency.
-I vanilla'ed my LE2 game and attempted to install Cerberus Scientists - successful install.
-I re-vanilla'ed and installed A&HC with the Anderson ME3 Looks option, followed by Cerberus Scientists - install button is greyed out, Archer options are greyed out, Chakwas options are correctly auto-selected.
-At this point, I look at the moddesc for Archer's options, since he seems to be the problem (isn't he always?). The default patch for Archer requires that ESA, A&HC, and CUC/AUC are all uninstalled. The CUC/AUC patch for Archer requires only that CUC/AUC is installed. However, in the case that someone has either of ESA or A&HC and not CUC/AUC, neither Archer option will be available to them and so they can't install the mod.
-I test my hypothesis by re-vanilla'ing and installing ESA, then attempting to install Cerberus Scientists - same inability to install because of Archer.
-my proposed resolution: I edited the moddesc to remove "-DLC_MOD_ESA;-DLC_MOD_Alliance_Consistency;" from the DLCRequirements for Archer's default option, so that which Archer option is available for install relies only on the presence or absence of CUC/AUC. After re-vanilla'ing and installing A&HC with ME3 looks, I was able to install Cerberus Scientists with the correct options - Archer uses vanilla, Chakwas uses A&HC.
I have a log here (https://me3tweaks.com/modmanager/logservice/logviewer?logid=989bf19beba725aa841caf6096e257d8), but I'm not sure it tells you anything beyond what I've relayed in this narrative.
I've used several of your mods over the years and think you do great work - I hope this helps with a likely very rare issue.
I hate making patches so I'm bound to miss something.
You'll hopefully see it in the next few minutes... if Nexus doesn't do it's usual 50 times trying to upload shit.
Samara looks like such a fuckin BADASS in that armor :o