Mass Effect Legendary Edition
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MacedonianMuse

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MacedonianMuse

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About this mod

Class abilities makeover that I made for my game and decided to share

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**Note** For some reason, if powers don't show right away, try saving and reloading. A lot of people doing similar mods have also had these problems. I am still looking into it, but for the time being, just grab your gear from the locker and do a save and reload and you should be good to go.


I've played the Mass Effect Games too many times even to begin to count, and after a while, I got where some abilities I just never used. So now that I am on PC, I decided to remake the class powers to fit more to my play styles and wants in my game. For any of the powers that were initially bonus powers or needed unlocking, I removed the requirements so that you can access them right away. I know not everyone will like my changes. After all, they were made for my game, but I thought I would go ahead and share so if anyone else likes them and wants to try them out. I also decided to offer each class an individual download so that if you only wish to use one class, you can.



Soldier -
Incendiary Ammo, Disruptor Ammo, Adrenaline Rush, Concussive Shot. I added Geth Shield Boost.
                (Abilities removed: Cryo Ammo)

Adept - Singularity, Shockwave, Warp. I added Reave and Slam.
                (Abilities removed: Throw and Pull)

Vanguard - Biotic Charge, Shockwave, Incendiary Ammo. I added Adrenaline Rush and Singularity.
                (Abilities removed: Cyro Ammo and Pull)

Vanguard Destroyer - Biotic Charge, Incendiary Ammo, Shockwave. I added Singularity and Fortification
               (Abilities removed: Cyro Ammo and Pull)

Engineer -  Combat Drone, Overload, AI Hacking, Incinerate. I added Tech Armor.
                (Abilities removed: Cyro Blast)

Infiltrator - Disruptor Ammo, Tactical Cloak, Incinerate. I added Energy Drain and Neural Shock.
                (Abilities removed: Cyro Ammo and AI hacking)

Sentinel - Overload, Warp, Tech Armor. I added Shockwave and Incinerate.
                (Abilities removed: Throw and Pull)

* Note *I tried to do an All in One option but couldn't get it to work right, so for now it will stay as it is until I can figure out how to do it right without screwing up the mod.

The only changes will be if there are bugs. I tried all classes, and all powers show up fine, so I doubt there are, but I can't test them against every mod out there. If you find a bug, please let me know right away, and I will do all I can to resolve it.  This will obviously be incompatible with anything that touches the same ME2 Player Classes.

As always, thanks to my friend Aleirdra for being encouraging, helpful, and just a great person. Check out her mods cause they are fantastic!!

The ME Modding Discord Group for being awesome. Great and helpful people who are fun to talk to. Especially Padme4000, Dseszu, Munchyfly, and Mgamerz who walked me through all this and answered all of my questions, even the dumb ones ;)

Also to team Pan-Taz-tic, my furry modding partners, Panda and Taz