Anderson Consistency dropdown → Anderson Head LE3 - No Uniform Change. "Makes Anderson use his Mass Effect 3 facial look while keeping his Mass Effect 1 and 2 Dress Blues."
Just FYI, when choosing this in the configuration, the "no uniform change" doesn't mean it will default to his regular Dress Blues – it means that it will default to his Councilor uniform (Udina's outfit recolored). Not that this is an issue! Just wanted to clarify, since the information doesn't seem entirely correct.
(Unless, of course, my noob ass has done something wrong and this isn't intended behavior – in which case, feel free to correct me.)
Unless I made a terrible mistake on the latest update, he should be changing to the Councilor outfit only if he is Councilor. The installation option refers to changes that will happen if he is Admiral and his military uniform (ME1/2 version versus ME3 one).
Was he still an Admiral in your savegame and not a Councilor? If the answer is yes, I will need a mod manager log with a savegame attached so I can investigate.
he should be changing to the Councilor outfit only if he is Councilor.
Omfg of course. Yes, he was definitely Councilor! I just checked to make sure. I guess there's something else wrong (unrelated to your mod), since it showed in my save file (and before the start of the playthrough) that Udina was made Councilor. Then I skipped through all dialogue with Anderson when I reached him, so it didn't even click for me. That's totally my bad. Big brain moment for sure!
My apologies for the late reply. It seems I bugged it in the latest release. I will investigate what happened to it and restore it as soon as possible.
Wait a minute... If it weren't for this mod, I would never have known Anderson had a picture of Kaidan in his office. Normally I would leave right after chatting with him. So that's why Kaidan got promoted so fast? That explains a lot though...
I'd love to see this for ME1. :) I played ME3 first (my ex's doing lol), and I've grown so attached to him after that game that it feels weird when he looks so different.
The mod is actually done and "ready to be released"; but there's a lot of work behind the scenes among modders to ensure swift and easy compatibility (LE1 is just annoying to edit characters as they are spread through level files...).
Here's one sneak peak of what I hope to be able to release later this year if everything goes as planned (this is Flux after the Normandy is grounded 😉):
As the mod page says, it can be safely removed and/or added at any point. The textures last install order applies, just as in every Mass Effect mod. So, if you have your game texture modded, you should revert to vanilla first and then reapply your mods before textures. If you aren't using textures, you can just add it without issue.
It's not in my plans. There are already 3 different options for the embassy file alone. You can still keep Anderson looking as vanilla. Only if he is an Admiral, he will get his Admiral outfit from 3. Or you can keep the old uniform and the ME3 head. If he is councilor, nothing but the picture would be changed for you.
There is one glaring inconsistency, in the ME3 Opening the Admirals that are questioning Anderson and Shepard are wearing Lt. Commander uniforms, as if they have the same rank as Shepard. They should be wearing Hackett's uniform.
I tried this mod with a new game. Anderson is still in his vanilla outfit. The only mods I installed are the Unofficial Patch and this mod. I selected ME3 Uniform and Face option at the time of installation
That looks correct... I must ask, when you say his outfit is vanilla, do you mean the dress blues? Or is he dressing as Councilor because he is such as per your decisions?
My understanding is that the option I selected changes the face to ME3 face and outfit to ME3 dress blues. However, he is dressed in civilian Councilor outfit.
So, if he is a councilor his outfit won't change to dress blues?
The mod updates the dress blues to LE3 models and textures... If he is an Admiral. Councilor Anderson always had a different outfit in vanilla and this mod doesn't edit the Councilor versions of him (only their heads if chosen an option that involves his LE3 head).
I'm sorry, but I won't offer such option. The file permutations would be duplicated and is of no interest for me to do that. If you want Anderson to look like an Admiral, don't make him Councilor.
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Just FYI, when choosing this in the configuration, the "no uniform change" doesn't mean it will default to his regular Dress Blues – it means that it will default to his Councilor uniform (Udina's outfit recolored). Not that this is an issue! Just wanted to clarify, since the information doesn't seem entirely correct.
(Unless, of course, my noob ass has done something wrong and this isn't intended behavior – in which case, feel free to correct me.)
Was he still an Admiral in your savegame and not a Councilor? If the answer is yes, I will need a mod manager log with a savegame attached so I can investigate.
Omfg of course. Yes, he was definitely Councilor! I just checked to make sure. I guess there's something else wrong (unrelated to your mod), since it showed in my save file (and before the start of the playthrough) that Udina was made Councilor. Then I skipped through all dialogue with Anderson when I reached him, so it didn't even click for me. That's totally my bad. Big brain moment for sure!
Perhaps it's an incompatibility with something else
https://me3tweaks.com/modmanager/logservice/logviewer?logid=059dfd67432dcf7369d1f67b10c4f6e1
Here's one sneak peak of what I hope to be able to release later this year if everything goes as planned (this is Flux after the Normandy is grounded 😉):
Is there a way to get Anderson's head from 1&2 into ME3 ?
Thanks in advance.
Any plans to import the ME3 Admiral uniforms for Kahoku and Mikhailovich in ME1?
There is one glaring inconsistency, in the ME3 Opening the Admirals that are questioning Anderson and Shepard are wearing Lt. Commander uniforms, as if they have the same rank as Shepard. They should be wearing Hackett's uniform.
The only mods I installed are the Unofficial Patch and this mod. I selected ME3 Uniform and Face option at the time of installation
Mod Manager Log Viewer (me3tweaks.com)
My understanding is that the option I selected changes the face to ME3 face and outfit to ME3 dress blues. However, he is dressed in civilian Councilor outfit.
So, if he is a councilor his outfit won't change to dress blues?
Is it possible to add an option to change his Councilor outfit to dress blues... That would be awesome..:)