I have not played in 2 years or 3. And I can not get any of the mods to work. And all of a sudden frosty is now launching the game with steam after downloading and using the frosty fix.
Please do not spam every mod page for this game with the same question minutes apart. I alone have gotten four of these from you within six minutes today, and it is not related to my mods as you have not ever downloaded any of them. Not sure what your issue is, one of the eighteen other posts you made about this may get a better answer
Sorry, when i had gone to the forums. I had made a post and it would be deleted. I would make another one and it would get deleted again without a reply that those posts were being deleted. This was more of a last ditch effort, I was not sure of my posts here would be deleted as well.
They are getting deleted because posting the same thing everywhere is spam, and launching issues are not related to specific mods so mod authors are likely taking them down due to it being irrelevant and having repeat comments on more than one of their mods. Look into frosty fix and make sure your game path is right. Beyond that, idk.
Not trying to be rude but if you want it to work you should probably try it, if you've followed the installation instructions closely. Can't really think of anything else for you to try. I've personally not had a single issue ever with any of the alpha versions at all, and they've fixed issues for me with certain mods both with this game and dragon age inquisition.
Did you extract like the instructions say? Can you show me the crash log?
Don't worry you're not rude. I extracted the file beforehand and then clicked on "Import Mod" in the mod manager. My log is only in german, but if you want to look at it here is a link.
I tried the alpha version and unfortunately the mod conflicts tab doesn't work at all and I switched back to the older version. But I will definitely remember your mod and use it as soon as a new stable version of the mod manager comes out.
In the meantime I will use your "Initiative Cora Armor V2" mod from your "Project Pretty" mod.
Your mods are super cool and brought me back to ME Andromeda.
Thank you so much! The conflicts tab is called the actions tab in 1.0.6, which is confusing, it might be what's tripping you up. You just have to scroll to the right when it's open to see if you have conflicts, it shows what assets are modified in each active mod.
Edit: So I don't speak german but that error report seems to suggest you already have the file imported, or at least one with the same name. You can delete the other imported file and it shouldn't be an issue. You can also try renaming the fbmod in your file explorer before importing.
I found your mod in the "Mods" folder of the mod manager. The mod just doesn't show up in the manager. So I deleted the mod in the "Mod" folder and tried to install your mod again but now the manager keeps crashing with no error log. So yeah it's weird But anyway I will use your other mod and thanks for the help anyway.
Used 1.0.6 alpha mod manager as i downloaded the file it only gave me an unzipped verson and it looked really different from the other files and crash frosty Object reference not set to an instance of an object. at FrostyModManager.Compression.SevenZipDecompressor.<EnumerateFiles>d__12.MoveNext() at FrostyModManager.MainWindow.<>c__DisplayClass27_0.<InstallMods>b__0(FrostyTaskWindow task) at System.Threading.Tasks.Task.Execute() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at Frosty.Core.Windows.FrostyTaskWindow.<FrostyTaskWindow_Loaded>d__8.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) i dont understand what happened could someone explain?
This is a retexture so it will work in any area. The suggested replacers I put in the description work in every area, they are the ones I use in every playthrough.
26 comments
I have not played in 2 years or 3. And I can not get any of the mods to work. And all of a sudden
frosty is now launching the game with steam after downloading and using the frosty fix.
But none of the mods show up in the game.
Any help would be appreciated.
I also recommend using 1.0.6
Did you extract like the instructions say? Can you show me the crash log?
My log is only in german, but if you want to look at it here is a link.
https://bilderupload.org/bild/7aae79483-log53c5b2affa12eed8444579
I'll try the alpha version later.
Edit:
I tried the alpha version and unfortunately the mod conflicts tab doesn't work at all and I switched back to the older version.
But I will definitely remember your mod and use it as soon as a new stable version of the mod manager comes out.
In the meantime I will use your "Initiative Cora Armor V2" mod from your "Project Pretty" mod.
Your mods are super cool and brought me back to ME Andromeda.
Thanks
Edit: So I don't speak german but that error report seems to suggest you already have the file imported, or at least one with the same name. You can delete the other imported file and it shouldn't be an issue. You can also try renaming the fbmod in your file explorer before importing.
So yeah it's weird
But anyway I will use your other mod and thanks for the help anyway.
Object reference not set to an instance of an object.
at FrostyModManager.Compression.SevenZipDecompressor.<EnumerateFiles>d__12.MoveNext()
at FrostyModManager.MainWindow.<>c__DisplayClass27_0.<InstallMods>b__0(FrostyTaskWindow task)
at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Frosty.Core.Windows.FrostyTaskWindow.<FrostyTaskWindow_Loaded>d__8.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
i dont understand what happened could someone explain?
I am a unsure which of Cora Armor Replacer files I have to use so that Sara could wear this beautiful armor.
Do you have a hint for me, please?
Thank's a lot!
I am a bit stupid, mixed up your link with the name of the mod.
If I want to use the handmade one outside of Tempest and similar areas will it work with Cora Armor Chest and Full Armor Replacer All Variants?
Many thanks for your patience and help!
I will post an image which shows how beautiful your armor and mine Sara looks together
Many thanks again