Weird. So, I tried two complexion mods, starting with my 2017 Stormi one. I only ever used 4 mods, consisting of Stormi Ryder, Stormi eyelashes, eyes and the complexion mod. I logged into my existing character, and she had honeycomb patterns on her face. So, then I removed all of mod manager (deleted the folder) and downloaded all new updated version, in addition to the same mods...same thing. No change. So, then I removed Stormi Ryder and Stormi complexion and used this one. Same thing. Anyone else getting honeycombs on the cheeks?
I have 7-Zip and have repeatedly tried to open it to unzip it and it will not open. If I try to put it in Frosty as is, it crashes the program. Any ideas what the problem might be?
Hey. First of all, those look absoluty magnificent and way more better than the original Sara. But I'm really sorry, I don't understand how it works. I have my game updated and only got your mods in the Complexion. I already have a game with a vanilla Sara, but in the medbay on the Tempest I can't change her face to those I have downloaded and activated on Frosty (Ana, Emily or Universal Blonde).
Am I missing something ? Followed the path of the instruction for install. I really don't understand how it works ? The 10 possibility doesnt match the faces I have downloaded.
Sorry for jumping in the thread but I was wondering if you are using the default Sara or the custom made one? If you created a custom Sara in the beginning, this should work based from my experience even on the medbay facial re-construction .
What do you mean by the 10 possibility? Do you mean the preset faces? My mod only changes the skin itself, not the shape of the preset faces or hair/eye color, etc. You have to edit those yourself in the creator using the the in game options. Most of the screenshots I have are preset 10, or preset 1, just customized in game. in my opinion those are the best presets and they're easy to customize to something that looks nice.
If you mean my mods aren't showing up at all, then I'm not sure what the issue would be, I'm sorry :(
I tried to use the latest version of frosty. also I tried to use the FrostyModManager_v1.0.3.1.rar with old bcrypt.dll from 1.0.2b LINK and result same
I'm running the game on window 10 with fitGirl repack I hope its work with that version! -------------------------------------
unable to cast object of type 'System.Boolean' to type 'FrostySdk.DbObject'.
at FrostySdk.IO.DbReader.ReadDbObject() at FrostyModManager.MainWindow.VerifyMod(Stream stream) at FrostyModManager.MainWindow.<>c__DisplayClass25_0.<InstallMods>b__0() at System.Threading.Tasks.Task.Execute() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at FrostyModManager.MainWindow.<InstallMods>d__25.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
You're using a pirated game. Any issues you have are more likely to do with that than my mod. I'm not going to help you get a pirated game to work. Using a seriously outdated version of frosty isn't going to fix any issues from an illegitimate copy of the game and will only cause more problems, so please don't blame my mod.
Looks good! Looking forward to your version of Amy's complexion. I'm almost done with my first playthrough of the ME trilogy and after that, planning to start my second playthrough of MEA Auto-tracking this progress!
Hello! Sorry for the bother but I'm curious what reshade you used to get? Those pics look so good. Also, do you take requests? It's already if you're not. XD
It's my own reshade, plus nvidia geforce game filter. I would have put it out but it's more suited to screenshots than gameplay and it looks off during many parts of the game. Plus it's also performance heavy.
Edit: I am totally open to requests but it depends on what it is, and I can't promise to get it out super quick because I'm working on a lot of things.
sorry, ive triied reading multiple times to understand but i think im missing something. i have a feq questions, hope you dont mind.
1) do these complexions replace all existing complexions? 2) do they apply to NPCs or just Ryder? 3) will they apply if i have already created my Ryder? 4) do i need to download all of them (except universal i guess where i choose blonde or dark?)
No problem! These complexions replace each of the female complexions in the character creator, and for many of the female human NPCs, but not all of them. If you look at the images, they're labeled. That's the complexion they replace. You can download however many you want. If you already created your Ryder they will still apply, and they will apply to the NPCs as well. If you uninstall my mod, your save will be fine, the complexions will just revert back to the default ones. The only files I have here that conflict with each other are the three "Universal" ones, because they are the same complexion with different brow colors. And because it's confusing, The Cora complexion I made doesn't change the character Cora's complexion. It's just what the developers named the complexion in the game files. It actually changes Suvi's, Ryder's (if you choose that one in the character creator), and some other NPCs.
thank you so much for the super clear and patient response :) I REALLY appreciate it! fantastic work by the way, you are a gift to gamers everywhere.
i do still have a question about the Universal one - which does this replace? and should i only choose one of the 3 available (Universal, Universal Blonde, Universal Darj)? Thank you!
You're so welcome! The universal one replaces the very first complexion for Sara. And you can only choose one file for each complexion, so sadly you can only have one of the brow colors at a time for Universal.
42 comments
But I'm really sorry, I don't understand how it works. I have my game updated and only got your mods in the Complexion. I already have a game with a vanilla Sara, but in the medbay on the Tempest I can't change her face to those I have downloaded and activated on Frosty (Ana, Emily or Universal Blonde).
Am I missing something ? Followed the path of the instruction for install. I really don't understand how it works ? The 10 possibility doesnt match the faces I have downloaded.
Thanks for any help
If you mean my mods aren't showing up at all, then I'm not sure what the issue would be, I'm sorry :(
I tried to use the latest version of frosty. also I tried to use the FrostyModManager_v1.0.3.1.rar with old bcrypt.dll from 1.0.2b LINK and result same
I'm running the game on window 10 with fitGirl repack I hope its work with that version!
-------------------------------------
unable to cast object of type 'System.Boolean' to type 'FrostySdk.DbObject'.
at FrostySdk.IO.DbReader.ReadDbObject()
at FrostyModManager.MainWindow.VerifyMod(Stream stream)
at FrostyModManager.MainWindow.<>c__DisplayClass25_0.<InstallMods>b__0()
at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at FrostyModManager.MainWindow.<InstallMods>d__25.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
Banned - TVD.
thanks! :)
Edit: I am totally open to requests but it depends on what it is, and I can't promise to get it out super quick because I'm working on a lot of things.
1) do these complexions replace all existing complexions?
2) do they apply to NPCs or just Ryder?
3) will they apply if i have already created my Ryder?
4) do i need to download all of them (except universal i guess where i choose blonde or dark?)
thanks so much! appreciate the patience with noob
i do still have a question about the Universal one - which does this replace? and should i only choose one of the 3 available (Universal, Universal Blonde, Universal Darj)? Thank you!
Brilliant work on my favorites starting choices. The smooth skin is so ... hmmmm !
I will start a new game right now. Can't wait.