Excellent!. This is the best addition to my custom Ryder!. Now I can see her entire body properly as it should be. Why on earth did they screwed angles and viewport this much is beyond me.
Would it be possible to adjust somehow the way the character is zoomed in to the bottom left corner?. It goes too much and my character is barely visible. This is not something due to your mod, at all, it's the standard behavior for the game (which I hate).
I think you mean during combat, right? If you're looking for changes to the combat cam, I suggest the original Push Down Camera mod. Mine is specifically not changing the combat cam.
thank you! both your and Oleaster's mods are fantastic and fix that really bizarre angles during exploration. it's like someone is following Ryder and filming them from the ceiling LOL
I will say I tried both and you are right... in combat it was little easier with this version, I guess MEA combat is made with higher camera angle in mind, otherwise you cant see enemies or anything that's going on :)
The only thing I’d like to tweak is the starting position of the camera, it starts out low behind his back each time the game loads. Bugs me a little, I may tinker around some more.
downloading your mod now but will try tonight, is it compatible with the other camera mod or have to chose either one? edited: the mod doesn't contained the archive file so can't install through Frosty.
Hey okpc, I am using Frosty to play with the mod myself. Just drag and drop the fbmod file into Frosty and it will work. I’m not sure where the archive files come from, the fbmod file is all the Frosty editor gives you when exporting a mod. Maybe you need to upgrade to the latest version of Frosty, it may have been an old feature.
Edit: no, it’s not compatible with the the other camera mod. It modifies many of the same files, so it will be a conflict. The functionally is largely the same though except for not affecting the scanning and combat cameras. If you want those, his mod will have you covered and you won’t need this one.
9 comments
Would it be possible to adjust somehow the way the character is zoomed in to the bottom left corner?. It goes too much and my character is barely visible. This is not something due to your mod, at all, it's the standard behavior for the game (which I hate).
I will say I tried both and you are right... in combat it was little easier with this version, I guess MEA combat is made with higher camera angle in mind, otherwise you cant see enemies or anything that's going on :)
Amazing how much this simple change improves my experience.
I'm at the beginning stage of the game and it's working good so far..
The only thing I’d like to tweak is the starting position of the camera, it starts out low behind his back each time the game loads. Bugs me a little, I may tinker around some more.
edited: the mod doesn't contained the archive file so can't install through Frosty.
edit 2: yes, did some research, you need the newer version of Frosty to use newer mods made with the latest version of the frosty editor. Explained here: https://daimodder.tumblr.com/post/184736708444/frosty-dai-modding-missing-archive-file
Edit: no, it’s not compatible with the the other camera mod. It modifies many of the same files, so it will be a conflict. The functionally is largely the same though except for not affecting the scanning and combat cameras. If you want those, his mod will have you covered and you won’t need this one.