Mass Effect Andromeda

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Created by

Athlov

Uploaded by

Athlov

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13 comments

  1. danieylshah
    danieylshah
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    If only i can get a goatee with my custom ryder. mod works well too.
  2. weirdsciencex
    weirdsciencex
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    There's something weird with the way your mod is packaged which causes Frosty 1.0.5.9 to force close when using drag/drop

    "Object reference not set to an instance of an object.

    at FrostyModManager.Compression.SevenZipDecompressor.<EnumerateFiles>d__12.MoveNext()
    at FrostyModManager.MainWindow.<>c__DisplayClass26_0.<InstallMods>b__0()
    at System.Threading.Tasks.Task.Execute()
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
    at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
    at FrostyModManager.MainWindow.<InstallMods>d__26.MoveNext()
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
    at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
    at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)"
    1. Athlov
      Athlov
      • supporter
      • 11 kudos
      I'm not sure what you mean by drag/drop? You unzip them and import them into FrostyMod Manager, then apply them.
      Each zip file contains the mod(s), screenshot(s), and a text file.
    2. Athlov
      Athlov
      • supporter
      • 11 kudos
      OK, I re-uploaded both of the mods; remember to only apply one Better Beard mod at a time. I re-zipped them as well. These should have worked the first time. I've run all of my mods in FrostyMod Manager 1.0.5.9. Let me know if you have anymore problems.
  3. ritianfitchett
    ritianfitchett
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    When trying to import into FrostyModManager:

    Insufficient memory to continue the execution of the program.

    at System.Text.StringBuilder.ExpandByABlock(Int32 minBlockCharCount)
    at System.Text.StringBuilder.Append(Char value, Int32 repeatCount)
    at System.Text.StringBuilder.Append(Char value)
    at FrostySdk.IO.NativeReader.ReadNullTerminatedString()
    at FrostySdk.IO.DbReader.ReadDbObject(String& objName)
    at FrostySdk.IO.DbReader.ReadDbObject()
    at FrostyModManager.MainWindow.VerifyMod(Stream stream)
    at FrostyModManager.MainWindow.<>c__DisplayClass26_0.<InstallMods>b__0()
    at System.Threading.Tasks.Task.Execute()
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
    at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
    at FrostyModManager.MainWindow.<InstallMods>d__26.MoveNext()
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
    at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
    at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
    1. Metalunacy
      Metalunacy
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      • 16 kudos
      Try updating Frosty to the latest version.
    2. JimmyFury
      JimmyFury
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      • 9 kudos
      nevermind mine was something else entirely
    3. Athlov
      Athlov
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      • 11 kudos
      The mod works for me, so it's play tested. I made the mods on Windows 10, using Frosty Editor 1.0.5.9. and I bought the game on Origin. So, I have a few questions.
      Which version of FrostyMod Manager are you using?
      What operating system are you using?
      What gaming platform did you buy MEA on?
  4. Adromolek
    Adromolek
    • supporter
    • 0 kudos
    I don't know what is wrong but when I try to load this mod it just causes frosty ModManager broken and when I reopen frosty I cannot find this mod. However, I also cannot reload this mod, it shows The file 'Mods/MassEffectAndromeda/ScottBetterBeard.fbmod' already exists.
    1. Athlov
      Athlov
      • supporter
      • 11 kudos
      I've made my mods in Frosty Editor 1.0.5.9. All I've done is photoshop the images I exported, and then imported them back in. Some people have an issue with Frosty. I wish I knew how to fix it.

      I made the mods on Windows 10, using Frosty Editor 1.0.5.9. and I bought the game on Origin. So, I have a few questions.
      Which version of FrostyMod Manager are you using?
      What operating system are you using?
      What gaming platform did you buy MEA on?
  5. bubbleso
    bubbleso
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    • 1 kudos
    The screenshots are so LQ it's hard to tell the difference...
    1. Athlov
      Athlov
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      • 11 kudos
      Thanks for the feedback.
    2. Athlov
      Athlov
      • supporter
      • 11 kudos
      I added more before and after images.