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BlackMaze

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BlackMaz3

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25 comments

  1. HEXADH
    HEXADH
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    nice idea, but this mod is completely buggy
    1. BrupcatUSA
      BrupcatUSA
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      Others have made this mod in a way which works perfectly but they keep getting deleted.
  2. solymi16
    solymi16
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    High amount of clipping is better than a mod without body mesh
  3. Glenlerner
    Glenlerner
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    Is there a newer version of this mod with the body mesh at all?
  4. JoshuaYeoh1
    JoshuaYeoh1
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    Thanks a lot. If only this mod existed for the Trilogy also, but probably not possible
  5. karinka1991
    karinka1991
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    screenshot is about nothing ...
  6. CDRStephenShepard
    CDRStephenShepard
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    This is fantastic!  It even works on MP!  I'd spam the endorse button if I thought it would do any good; thanks for all your work, BlackMaz3!
    1. JoshY47
      JoshY47
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      hello,

      Did you load this mod in the end of mod list? I use 1.06 meta Frosty Mod manager to install it. I put it in the top of mod lists. The game still have 3rd person view for me.
  7. Zasz333
    Zasz333
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    Does this only work with frosty mod manager? Because the tool doesnt load the game regardless if a mod is selected or not. And any tips to how to install this exactly might help just incase some of us are doing it wrong.
  8. Silentmokus
    Silentmokus
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    Would be cool if the weapon shows up, idk what to feel, anyways the exploration and dialogues are good :), i hope can make it better!
  9. Laicus
    Laicus
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    Thank you for the wonderful mod! Could you make a version so that the fov in the exploration, combat and sprint mode is the same? I am not a fan of changing the fov at all, I like maximum realism, so I would like the fov to change only when aiming with optics.
  10. LiquidBronze
    LiquidBronze
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    I presume by the pic and this note "Player mesh is hidden due to the high amount of clipping" it means you do not see your weapon and arms in 1st person?

    If not, Wavebend made a 1st person mod where you could see everything and it worked imo near perfect (few things needed tweaking, but was amazing). Have you taken a look at how he did it? His file is hidden at the moment, but not sure you used that as reference or not.

    I dont have the game installed at the moment, have just been waiting for a first person update.
    1. BlackMaz3
      BlackMaz3
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      I searched all across the web and managed to find a fbmod file from Waveband but I think his mod isnt working with the current version of ME:A as I wasnt able to move my camera.

      When I decided to make my own, I first tried without hiding the mesh but you always end up with the players head clipping, especially during mantles, evades and sprinting.

      If you have a fbproject file of Waveband’s mod I’m happy to take a look!

      I suspect the issue can be solved by somehow hiding only parts of the player mesh but I wouldnt know how.

      Another solution could be to attach the camera to the weapon bone with an offset but I also dont know how to do that.
    2. LiquidBronze
      LiquidBronze
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      Just checked, I dont have the project file, I forget if he offered that or not... maybe wavebend will pop up at some point and see this to help, or can combine efforts :)
    3. cogoyo
      cogoyo
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      I HAVE THE FILE! I will happy to help you because First Person Mod of Wavebend is not working now...
    4. woopjimbo
      woopjimbo
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      please send
    5. nin808
      nin808
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      I remember the old mod. They hid the head, but the problem was your shadow no longer had a head. It was a little distracting.
    6. XXLpeanuts
      XXLpeanuts
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      I'd take that over literally no weapon or body in game wtf.
    7. deadjau5H
      deadjau5H
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      Hey did this ever go anywhere?

      I recently found the old mod.  Someone on reddit posted on google drive (link is at the top of this post). I installed, but I have a similar problem with look when the gun is drawn that breaks the game. Having hands, gun, body visible really does improve immersion.  It would be awesome to take the mesh from Wavebends and put it into this much smoother mod -- as if it is that simple haha.  Thought I'd post the link tho in case anyone wants to look into this (pretty please) 

      https://www.reddit.com/r/MassEffectAndromeda/comments/faipwe/question_about_first_person_mod/