Mass Effect Andromeda
0 of 0

File information

Last updated

Original upload

Created by

KrrKs

Uploaded by

KrrKs

Virus scan

Safe to use

Documentation

Readme

View as plain text

Enhanced Hotkeys ( former Lightswitch Mod )
Version: 2.0a

Features:
- Toggle Ryder's suit flashlight with the 'Cobra RPG (MP)' button
- Create a quicksave* using the 'Ammo Pack (MP)' button
- Trigger party banter while on foot using the 'First Aid (MP)' button
All three of these work only while on foot. Not in the Nomad, and while using the galaxy map.
For the quicksave to show up with the correct name instead of empty, a textmod in your game's textlanguage is required. Use only the textmod(s) in languages selectable in your game!

Quicksave Details:
The Quicksave feature has been added to Hubs and UNC (open) worlds while on foot, not in the Nomad. (Which might be for the better considering that the Nomad autosaves on Voeld are notorious prone to breaking)
It will not work during priority or loyalty missions that load separate maps. Quicksaves are not disabled during part of those quest that take place in the open worlds. However there is no guarantee that a quicksave made during those instances will not break that questline when loaded again later!
ATTENTION: Quicksaves can only be loaded with this mod active! This feature should considered to be in alpha stage and unstable, there may be problems caused by it.

Party banter Details:
There is a delay after each of these during which no new banter can be started. Sometimes party banter does not trigger for several tries. It will not start at all if all available conversations already played.

Note for modders:
This mod adds a new timeline, which is called from all the of the vanilla game's armour chest piece or full set -timelines. If you want this mod's functionality with a new added armour, call one of the vanilla armour piece timelines.

Changelog:
v2.0a Fix messed up reset for squad banter. Rebased on Playerspawner assets from the MEA Fixpack for compatibility.
v2.0 Add Quicksave feature and party banter trigger.
v1.0e Switched to Cobra RGP key-binding, as suggested by Kahmu.
v1.0d Discovered that relase events are also fired when interacting with some other conversations, certain doors, picking up items, etc. Switched back to 'press button' to toggle. Adds auto-deactivation of the flashlight when inside the Nomad.
v1.0c Discovered that release events are fired when entering conversations. Added check for conversation state to suppress that.
v1.0b Discovered that the mako does in fact not count as excluded trigger. Switched from 'press button' to toggoe to 'release button' to toggle.
V1.0a Discovered that the armours effects and such the light toggle is active even when not wearing armour. This version provides check to only allow switching in combat zones.
V1.0 Initial release.


Credits and Special Thanks:
Tajfun403 for the polish translations
Loadingue for the french translations
Cole Phelps for the russian translations
beep / bp and friends for the brazilian-portuguese translations
TittyFish for the italian translations
Treyker for the spanish translations
NightWolf2503 for granting permission to use her MEA Fixpack files, and the Fixpack itself.
Kahmu for suggesting to hijack the MP consumable buttons
Metalunacy for suggesting the QuestTracker intent as alternative for controllers
Knighthawk for suggesting the new mod name
Gman, Cade, Wannkunstbeikor and all the other contributors to the Frosty Tool Suite
Pete and LionAG / Nesae for the ObjectFlagsCalculator
Cirosan for the 'Rune of Banter' mod for DAO, which inspired the banter trigger