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kryptikcyphor27

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kryptikcyphor27

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23 comments

  1. pzaw
    pzaw
    • supporter
    • 6 kudos
    can you add an .archive file to your mod please.
    I can't install it.
    1. kryptikcyphor27
      kryptikcyphor27
      • supporter
      • 0 kudos
      Try extracting the .zip file to a newly created folder and then installing the extracted .fbmod file Frosty Mod Manager v1.0.6.2
  2. pzaw
    pzaw
    • supporter
    • 6 kudos
    hi
    FMM keeps saying mod is empty.
    Please help. How do I install this.
  3. If I try to use your mod with FMM v1.0.5.9, FMM crashes out completely and I am unable to load / apply the mod at all.

    If I try to use your mod with FMM v1.0.6.0 it still says "this mod was made for a different version of the game..." and it does not increase any inventory / key stack sizes.

    I unzipped the files and then selected the fbmod file when adding the mods in FMM.

    Verified running v1.10 of the game
    1. same here, I use 1.0.6.0 have the same problem
    2. Is there a solution how to run it.I have the same using Mod manager v1.0.5.9 and just crashes when installing this mod.
    3. Have you had the same issue when loading any other mods for MEA? If not, I am looking into it now.
      Please post issues in the "Bugs" tab in the future.

      Thank you
    4. altean
      altean
      • supporter
      • 3 kudos
      I'm on 1.6.1. and running smooth right away..got like 9,999,999.never able to fill it ever.Wish I could have that much  money   XD
  4. Snezko
    Snezko
    • premium
    • 34 kudos
    Any chance for just Remnant key version or both but smaller inventory increase? like to only 999 or 9,999
    1. kryptikcyphor27
      kryptikcyphor27
      • supporter
      • 0 kudos
      sorry, i uninstalled the game to fit another then i moved and lost my login info to my origin acct. still unpacking may be awhile before that happens.
      again, my apologies
    2. maxofthenorth
      maxofthenorth
      • premium
      • 1 kudos
      you can get your login details easy by going to the EA login site and going though the forgot password options as all your EA related stuff is now under the one account from old games like dragon age to this one and also their online ones its all a linked account now and your Origin launcher is also linked to that same info so you only need your email you signed with to first get the account so they can send the reset emails 
    3. kryptikcyphor27
      kryptikcyphor27
      • supporter
      • 0 kudos
      thanks, but I found the info while unpacking. I finished reinstalling the game on my laptop a few days ago.
    4. kryptikcyphor27
      kryptikcyphor27
      • supporter
      • 0 kudos
      yes, i will get that uploaded as soon as i can.

      i am so sorry for the extended delay.
    5. kryptikcyphor27
      kryptikcyphor27
      • supporter
      • 0 kudos
      Here is the link to the requested mod: https://www.nexusmods.com/masseffectandromeda/mods/1073
    6. Snezko
      Snezko
      • premium
      • 34 kudos
      Ty, downloaded & will endorse as soon as it lets me.
  5. Nap1985
    Nap1985
    • member
    • 25 kudos
    Do I need to launch the game through Frosty for the mod to work, or just use frosty to install/apply mod and then launch normal?
    1. kryptikcyphor27
      kryptikcyphor27
      • supporter
      • 0 kudos
      yes, you need to launch the game through frosty for the mods to get recognized as 'enabled' 
  6. Empi3
    Empi3
    • supporter
    • 0 kudos
    welp. Frosty says "Archive contains no installable mods".
    tried both zip and rar files.
    1. kryptikcyphor27
      kryptikcyphor27
      • supporter
      • 0 kudos
      I am sorry for the inconvenience. I have been away for awhile. I have looked into the issue and found i receive the same message, i think it is something to do with the FrostyMM
      again I am sorry

      if you haven't already tried this, try loading the mod with frosty mod manager after extracting the file from .rar or .zip
  7. kryptikcyphor27
    kryptikcyphor27
    • supporter
    • 0 kudos
    i apologize for the possible confusion.
    the editor was NEVER REQUIRED for this mod to work, therefore it has been removed from the requirements list

    thnx for the support
  8. UhuruNUru
    UhuruNUru
    • premium
    • 32 kudos
    You shouldn't list the editor as a requirement, which are intended for things essential to using the mod.
    Anybody wanting to make their own edits to your mod, knows they need the editor to do that, and that's if the mods project file is actually provided

    You don't even include the Mods Project File, e.g.
    Super Uprgaded Inventory and Remnant Key Stacksize.fbproject

    So even that dubious reason for listing an editor as a mod requirement doesn't exist.
    Listing it as a false requirement, will just confuse the inexperienced mod users.

    Please remove it, it's not a requirement for using your mod.
    1. kryptikcyphor27
      kryptikcyphor27
      • supporter
      • 0 kudos
      sorry, i will do so immediately.
      i am new to uploading mods, thank you for the helpful input
  9. kryptikcyphor27
    kryptikcyphor27
    • supporter
    • 0 kudos
    sorry for the mistake,
    the original mod didn't have the inventory stacksize that it was suppose to...
    I have rectified this mistake and have reuploaded the mod with the correct values edited

    has now been tested and both parts of the mod work
    thx