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Jandof

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LordJandof

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18 comments

  1. Mencos
    Mencos
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    Hey, task cold hard cache on kadara. If you can, thank you very much
  2. Hirok678
    Hirok678
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    Data Trail, pleeeeeeease)
  3. onedownyeahs
    onedownyeahs
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    Oh my gosh, thank you SO much for this mod. My OCD was really getting bothered by those exclamation marks and you've fixed that! Gratefully endorsed.
  4. leezannie
    leezannie
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    Hey, I know it's been forever since this game/mod came out but I just hit this bug and am looking for a fix. I think it's coming from the "Data Trail" quest. I tried downloading the .fbproject and editing it myself but I've never used Frosty Editor before so am having a little trouble. Any tips/help would be appreciated!
    1. Jugr
      Jugr
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      Hi! The same problem with "Data Trail" quest. We are wating for updates Jandof! Thanx :)
  5. byVentrex
    byVentrex
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    Hey, I just wanted to thank you for making this mod. The exclamation mark really annoyed the hell out of me and this mod worked perfectly fine :)
  6. LadySilverwolf
    LadySilverwolf
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    Love the concept of this mod, but I think it may need to be looked at once again. My game version is 1.10 and I tried to use this to get rid of the annoyingly persistent (!) in the journal using this mod, but it still remains. I did notice that there were a few other quests that also 'popped' being read, to include "Cold Hard Cache", "Kadera's Ransom", "Beer Run", and "Data Trail" to name a few, but its possible that these simple were not read by me in the completed category prior to installing the mod, since they were recently completed by me in the game. If you need more data, please let me know. More than willing to help test out solutions.
    1. Samustus
      Samustus
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      Same is happening for me in Version 1.10.

      My persistent (!) started soon after arriving on Voeld. I've been through every mission in the list, completed or not, and waited on each one to let it pop and nothing makes the (!) disappear.

      Shame. I was really hoping this would sort it out for me.

      P.S. After playing NG+, I kept an eye on my Journal making sure that it was cleared the whole time. "Task: Data Trail" on EOS is the mission that bugged me out this time. Seeing as how I was now bugged there was no way to see which mission on Voeld bugged last time.
  7. LordJandof
    LordJandof
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    UPDATED

    Like I promised earlier, I keep adding bugged quests as I find them.
    This new version contains five more problematic ones, now eight altogether.

    Enjoy =)

    Jandof

    P.S. If you think there are more than these out there, just post your suspicions here and I'll look into them.
  8. Jandof
    Jandof
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    Please let me know if it worked for you or not. It is probably possible to expand the mod to cover all potentially bugged quests and do away with the problem once and for all.
     
    If you have a problematic save game or a good idea about which quest is causing the problem for you, drop a post and we´ll see what we can do about it. =)
     
    Jandof
    1. Mensab
      Mensab
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      It kills FrostyModManager with error:

      Value cannot be null.
      Parameter name: buffer

      at System.Security.Cryptography.HashAlgorithm.ComputeHash(Byte[] buffer)
      at FrostySdk.Utils.GenerateSha1(Byte[] buffer)
      at Frosty.ModSupport.FrostyModExecutor.<>c__DisplayClass17_0.<Run>b__0()
      at System.Threading.Tasks.Task.Execute()
      --- End of stack trace from previous location where exception was thrown ---
      at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
      at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      at Frosty.ModSupport.FrostyModExecutor.<Run>d__17.MoveNext()
      --- End of stack trace from previous location where exception was thrown ---
      at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
      at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      at FrostyModManager.MainWindow.<launchButton_Click>d__12.MoveNext()
      --- End of stack trace from previous location where exception was thrown ---
      at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
      at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
      at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

      FMM version: 1.0.3.1
    2. LordJandof
      LordJandof
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      Hmm... That is peculiar. I´m unable to reproduce this error.
      I just downloaded my mod from here in order to test it. Installs and works fine for me.

      Does it crash when you load FMM with this in the Mods directory, when you try to activate this or when you hit launch?

      Might be a conflict with other mods. I´d try running this solo once, saving and then restoring the other mods you are using without this one activated.
      Also make sure you have MassEffectSDK.dll in your version of FMM and nothing inappropriate in its ini-file.
      Could be worth it trying a fresh install of FMM.

      If none of these suggestions help, leave me another post and I´ll look into it with fresh eyes =)

      Jandof
    3. Mensab
      Mensab
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      FMM crashes after I hit Launch button.
      MasseffectSDK.dll present in FMM folder.
      I deactivated all other mods - and nothing changed.
      I created empty profile, activated your mod - FMM still crashes.

      I downloaded zip archive only with .fbmod file inside. Is it right? There is no .archive file?
    4. LordJandof
      LordJandof
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      Oh dear. I think you´re onto something.
      I may have messed up the packaging. Strange thing though I couldn't get the error even when I reinstalled it.

      Anyway, I prepared another package. Should show up there now. Give it a go and let me know if it works better. =)

      Jandof
    5. Mensab
      Mensab
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      Yeah, now it can be loaded. Thanks.

      But blasted icon not gettin away.
      I pass through all quest notes - done and current. Some of them are blinked.
      But icon still here.
  9. CluckenDip
    CluckenDip
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    I hate that bloody icon seeing it all the time when I've already done it. Thanks for this :)
    1. LordJandof
      LordJandof
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      Nice to hear it's appreciated =)

      Did it work for you as intended? I mean no errors installing and the marker was cleared?
      I´m going to do my best to develop this until it handles all the Journal notification problems.
      (Luckily the other sections can be manually cleared or aren't bugged.)

      If you get an error, try the new package I just updated.

      Jandof
    2. CluckenDip
      CluckenDip
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      Lol sorry I'm actually saving this mod for when I play Andromeda again, I'm trying to complete other games currently and I'll get to MEA in a long while. I bet it does work tho :)