Very nice. I like how it buffs powers without making them ridiculously strong. I also like the Sentinel changes. My favorite part of ME1 and 2 was using both Biotics and Tech powers from a distance. Then the new Sentinel profile goofed that up with shield restoration garbage. Glad its been set back to its original intent!
I'm glad you like it. I do agree with you about the sentinel, since their purpose was for CQC, so having more shields would make sense. Although there were some inconsistencies from game to game. ME2 sentinel is still my favorite compared to 1, 3, and Andromeda.
seems pretty overpowered tbh. Like the soldier profile doubles assault rifle damage. 60 free dr with explorer. Insanity is easy as it is but with these it just makes it a clown fest.
They both affect the same files, soo do you know if there is a way to merge this with Tech Armor for all Profiles? https://www.nexusmods.com/masseffectandromeda/mods/588
Edit: Better yet, may you provide the project file? I just figured out how to edit the values (kinda) in the Frosty Editor
Just wanted to point out that you have the Vanguard Profile listed as "+10%,+20%,+30%,+40%,+50%,+60% Damage Resistance". Damage Resistance is x *points*, not percent (which is how it shows up in-game when using this mod). Notably, Under Combat Fitness, one of the level 6 choices gives you 200 points of damage resistance at low health, the other gives you 100 DR while in cover, and there are other ways to get over 100 DR.
Not a big deal, just something I noticed while reading this.
That mod only changes the powers themselves and not the profiles, so it should be fine. I've used "Powers Boosted and Balanced" alongside "Profile Tweaks" and there haven't been any issues.
I remember looking at that link, but the issue I have with it is that not all the information listed doesn't directly correspond both in-game and in the editor. Such as "damage protection" on the soldier profile is not listed anywhere in the editor or in the actual game. As an alternative, I'll dig around through the editor again to find the actual vanilla stats. I would agree that this mod plus other mods do make the game significantly easy, even on insanity, so maybe I'd buff the enemies; assuming no one is currently working on that.
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Much appreciation from a noob learning his way around modding.
Edit:
Better yet, may you provide the project file? I just figured out how to edit the values (kinda) in the Frosty Editor
Not a big deal, just something I noticed while reading this.
https://www.nexusmods.com/masseffectandromeda/mods/404/?tab=1&navtag=https%3A%2F%2Fwww.nexusmods.com%2Fmasseffectandromeda%2Fajax%2Fmoddescription%2F%3Fid%3D404%26preview%3D&pUp=1
- I'm not using this mod since it got way to overpowered with my mods. but nice to have on another playthrough .