Mass Effect Andromeda
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Forkinator

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  1. Forkinator
    Forkinator
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    • 77 kudos
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    7/7

    New version up. Works with patch 1.09.

    Version 1.04 increases weapon damage on some weapons more than 1.03 did. In 1.03, Some weapons still felt lacking(namely, but not limited to, the raptor), so I increased their weapon damage. Feedback is welcome.
  2. BABUT
    BABUT
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    does anyone know how to batch change values in the "Frosty Editor"? there is an export to xml but no import. there is bin import, but there is no xml to bin converter. and it is impossible to edit bin directly, since compression is used there (small changes in the editor lead to large changes in the file). i asked the author of "Frosty Editor" if he seriously believes that someone will manually edit 700 values if the script can change xml in a few minutes (i wrote such a script, but it turned out that i wasted my time)? he didn't answer anything, just closed my question. i hate that dude!

    ps: i just want to increase the damage by two or three times, but i don't need someone's "alternative vision of reality"
  3. Spiderman459
    Spiderman459
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    Will "Cyclone - No Wind Up" work with this?
  4. Onlyman1995
    Onlyman1995
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    Frosty Mod Manager won't start the game.
    запрошенная операция требует повышения
       в System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo)
       в Frosty.ModSupport.FrostyModExecutor.ExecuteProcess(String processName, String args, Boolean waitForExit, Boolean asAdmin, Dictionary`2 env)
       в Frosty.ModSupport.FrostyModExecutor.Run(FileSystem inFs, CancellationToken cancelToken, ILogger inLogger, String rootPath, String modPackName, String additionalArgs, String[] modPaths)
       в FrostyModManager.MainWindow.<>c__DisplayClass13_0.<launchButton_Click>b__0(FrostyTaskWindow task)
       в System.Threading.Tasks.Task.Execute()
    --- Конец трассировка стека из предыдущего расположения, где возникло исключение ---
       в System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
       в System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
       в Frosty.Core.Windows.FrostyTaskWindow.<FrostyTaskWindow_Loaded>d__8.MoveNext()
    --- Конец трассировка стека из предыдущего расположения, где возникло исключение ---
       в System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
       в System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
       в System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
  5. NightGuy09
    NightGuy09
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    my FmM v1.0.6.0 is giveing me a warning: mod was designed for a different game version

    I would appreciate if you can update this mod for the current patch of v1.10

    1. Machiavegli
      Machiavegli
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      The warning is standard for any mod not matching the current game version.  Most mods showing this warning actually work fine.
  6. Arlyana
    Arlyana
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    • 1 kudos
    please update to current game and frosty mod manager version thank you.
  7. TheRomanRuler
    TheRomanRuler
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    This mod is mostly brilliant, but Hurricane seems very OP even on insanity. I gave it vintage heat sink, damage boosts, i use soldier profile and armor that improves accuracy. There is little reason to use any other weapon, assault rifles are useless when you have Hurricane. Even sniper rifles are not that useful anymore, Hurricane does it all.

    It seems too strong when compared to other weapons even without any buffs. Reducing it's damage by something like 30 (points, not percentage) seems like a good idea.
  8. SamPlatte
    SamPlatte
    • BANNED
    • 9 kudos
    You should update your better squad mod
  9. mbrto1
    mbrto1
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    • 6 kudos
    this is considered too op by most hardcore players?
  10. JustinWare
    JustinWare
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    Does this work with the latest patch? The title says 1.10, but Frosty Mod Manager says it was designed for a different patch. Same for all of your mods that I have, actually.
  11. poseidon595
    poseidon595
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    So does this mod still function with the latest version of the game? Frosty's mod manager is reporting a mismatch with the mod and the game version.

    Yes my game is up to date.

    EDIT: NVM. The game says 1.10 so I'm just going to assume the mod is safe to use.