Hi, How do I get it to work? Because this keeps on coming up wgen I try loading the game. Access to the path 'C:\Program Files\EA Games\Mass Effect Andromeda\ModData\Default\' is denied. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.Directory.InternalCreateDirectory(String fullPath, String path, Object dirSecurityObj, Boolean checkHost) at System.IO.Directory.InternalCreateDirectoryHelper(String path, Boolean checkHost) at Frosty.ModSupport.FrostyModExecutor.Run(FileSystem inFs, CancellationToken cancelToken, ILogger inLogger, String rootPath, String modPackName, String additionalArgs, String[] modPaths) at FrostyModManager.MainWindow.<>c__DisplayClass16_0.<launchButton_Click>b__0(FrostyTaskWindow task) at System.Threading.Tasks.Task.Execute() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at Frosty.Core.Windows.FrostyTaskWindow.<FrostyTaskWindow_Loaded>d__19.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) Thank You LadyKadeemia980
launch it through steam once first. EA might prompt you for a passcode. Then close it and launch from frosty. Steam will ask you if you are sure you want to launch from a third party (or something along those lines) just hit okay and you're good. This is what happened to me. Now I never actually started a game so i dont know if any of the mods loaded but it launched didnt crash and i was able to open character creator.
How.. do I launch this? I just put the files AnselSDK64_org and AnselSDK64 in my game folder, then launched Frosty Mod Manager, pressed Launch and... it just opens EA App and... nothing else?
1. Run the game at least once before modding (then close it again) 2. Open Frosty Mod Manager 3. Select your EA app game (in this case Mass Effect Andromeda) 4. At the top press "Tools" and then press "Options" 5. At the top press "Launch Options" 6. Enable "Platform Launching Enabled" with the tick box checked 7. In "Platform" underneath change your launcher to "EADesktop" 8. Open the game through Frosty and it should work
Make sure to use the version of Frosty Mod Manager (1.0.6.2)
If the problem still occur, you can read how to fix it in here
I spend a lot of time to fix that issue. The folloeing things helped me: 1) Downloaded frosty mod manager 6.0.3 ver on git 2) Deleted the game on EA app and (that was important for me - deleted Mass Effect Andromeda folder from 'c://program_files/origin_games/' directory because the game directory was changed after EA app updation and there were 2 places with game files: old and new. So it broke mod manager and EA app for me) 3) Download the game again 4) Run the frosty and it works, thanks god
If you google the Frost Mod manager, it will come up on Github. Same file, and I can confirm it still works as I just installed it and got it working this morning.
16 comments
Access to the path 'C:\Program Files\EA Games\Mass Effect Andromeda\ModData\Default\' is denied.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.Directory.InternalCreateDirectory(String fullPath, String path, Object dirSecurityObj, Boolean checkHost)
at System.IO.Directory.InternalCreateDirectoryHelper(String path, Boolean checkHost)
at Frosty.ModSupport.FrostyModExecutor.Run(FileSystem inFs, CancellationToken cancelToken, ILogger inLogger, String rootPath, String modPackName, String additionalArgs, String[] modPaths)
at FrostyModManager.MainWindow.<>c__DisplayClass16_0.<launchButton_Click>b__0(FrostyTaskWindow task)
at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Frosty.Core.Windows.FrostyTaskWindow.<FrostyTaskWindow_Loaded>d__19.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
Thank You
LadyKadeemia980
1. Run the game at least once before modding (then close it again)
2. Open Frosty Mod Manager
3. Select your EA app game (in this case Mass Effect Andromeda)
4. At the top press "Tools" and then press "Options"
5. At the top press "Launch Options"
6. Enable "Platform Launching Enabled" with the tick box checked
7. In "Platform" underneath change your launcher to "EADesktop"
8. Open the game through Frosty and it should work
Make sure to use the version of Frosty Mod Manager (1.0.6.2)
If the problem still occur, you can read how to fix it in here
1) Downloaded frosty mod manager 6.0.3 ver on git
2) Deleted the game on EA app and (that was important for me - deleted Mass Effect Andromeda folder from 'c://program_files/origin_games/' directory because the game directory was changed after EA app updation and there were 2 places with game files: old and new. So it broke mod manager and EA app for me)
3) Download the game again
4) Run the frosty and it works, thanks god