Hi, this is crucial mod on my mod list, and those tweeks top notch, because in original mod sprint speed i combat and too high juma were too much.
I just wonder is it possible to just speed up a little walking speed, just enough so we can often just walk and immersive ourself in game, because original walking speed is too slow?
This mod doesn't include any changes to walking when guns are holstered. The walking speed when using Ryder's scanner is perfect.
Hi, I have a problem, when I release any of the movement keys, Ryder keeps moving as if he is on ice. I tried 2 versions: Hyper Mobility Grounded - No sprint increase and Hyper Mobility Mk1 - No sprint increase, and in both the same thing happens. Has anyone else had this inconvenience?
Sorry about the late response (nexus doesn't notify about comments on your mods for some reason). Do you experience the same issues with the Ground Movement Changes version or just the Hyper Mobility ones?
I'm confused as to which file on the main files tab corresponds to each explanation in the description:
DeltaTypes90's Hyper Mobility Mk1 mod, but without the sprint speed increase
DeltaTypes90's Hyper Mobility Grounded mod, but without sprint increase
My own movement tweaks that I initially made, which is a bit more of a moderate change compared to HM.
My own movement tweaks, now with the jump increase from HM Mk1 included for convenience. No more overwriting needed.
In other words, it does not seem like the order in the description is the same order in the main files. Correct me if I am wrong though. You may want to put in parenthesis next to each description which file name it corresponds to.
Like which specific file will just do the ground movement tweaks and not the sprint or jump increases?
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Edit: works with the normal version you run both mods.
I just wonder is it possible to just speed up a little walking speed, just enough so we can often just walk and immersive ourself in game, because original walking speed is too slow?
This mod doesn't include any changes to walking when guns are holstered. The walking speed when using Ryder's scanner is perfect.
Do you experience the same issues with the Ground Movement Changes version or just the Hyper Mobility ones?
In other words, it does not seem like the order in the description is the same order in the main files. Correct me if I am wrong though. You may want to put in parenthesis next to each description which file name it corresponds to.
Like which specific file will just do the ground movement tweaks and not the sprint or jump increases?