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munchyfly

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munchyfly

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  1. munchyfly
    munchyfly
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    READ THIS STICKY POST BEFORE POSTING




    • If you would like to provide fixes, please let me know and I will upload the file crediting you.
    • Please read the whole page before asking questions.
    • I don't support Frosty Packs/Collections.
    • Those using outdated versions of my mods and/or deleted mods WILL NOT receive any support. This includes mods downloaded from sites other than Nexus.
    • I don't do commissions.
    • I don't make realistic mods.
    • I don't make lore-friendly mods.
    • I don't make balanced mods.
    • I don't make immersive mods.
    • I am but one person. I don't mod for fame or glory. I mod for fun and share my mods in case someone else would like to use it.
    • Unless I provide a legit court order with 5000 pages explaining why your opinion matters to me, don't give it.


    Q: Can you make--
    A:
  2. munchyfly
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    General Updates


    As of June 12th, 2023, I no longer release new mods. If any of my current mods need fixing, I will do my best to fix them.



    2023

    Spoiler:  
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    June 12th, 2023

    I will no longer be releasing any new mods. If any of my current mods need fixing, I will do my best to fix them.

  3. munchyfly
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    PSA




    DO NOT use wavebend's build (1.0.7.0) with Mass Effect Andromeda. It was made with Veilguard in mind. Using it with any game other than Veilguard can, and most likely will, cause issues.

    You can have two separate installations of Frosty with no issues.

    If you are using 1.0.7.0 with Mass Effect Andromeda, I will not provide support.

  4. GreatSephiroth
    GreatSephiroth
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    nice. how did you figure out how to do weapon swaps is there a guide somewhere? I'd like to be able to choose my companions weapons myself.
    1. munchyfly
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      I apologize for the video. I'm not making full tutorials anymore so I just made a quick one. If I recall correctly, this is how I did it.

      Note: I THINK this only changes the appearance and NOT how the weapon fires. The values are in the same file at the bottom. MEA uses tables sometimes for guns and powers so if these do, you'll find them in a folder call ExcelDataImports (or something like that). I have not tried changing what type of weapons they carry, however (ex.: Cora will carry an Assault Rifle).

      Unfortunately there aren't many tutorials for MEA. Due to how the majority of the nagging people treated the game, not many wanted to mod it. I have a few small videos in my channel but they're mostly for meshes. You can also check out Padme's channel. She has a ton more than I do.

      I hope this helps and, once again, I apologize for the lack of information. No more motivation to be involved in the modding "community" outside of updating my mods.

      In a couple a weeks I'll be working (finally, after 300 years) so I might not have much time later on to help (if I can). It's a short lived job but I need to start somewhere.

      Good luck!


      Here's where you'll find NPC files:

      Cora
      • game/ai/cora/_launch/shotgun_cora

      Jaal
      • game/ai/jaal/gun_sniperrifle_ket_lanat_jaal

      Liam
      • game/ai/liam/_launch/gun_smg_mws_charger_liam

      Peebee
      • game/ai/peebee/pistol_sidewinder_peebee

      Vetra
      • game/ai/vetra/gun_assaultrifle_mws_cyclone_vetra


  5. BruceNolan
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    Is there any chance to change crew weapons for real? I would like Vetra to use more efficient rifle than she has by default.