Manual installation (a la without Mod Manager) is not supported. Editing TESTPATCH manually is not easy and is easy to screw up, compared to other types of easy mods like DLC mods.
If you are having issues with this mod you should submit a link to a Mod Manager diagnostic log. You can generate one by starting Mod Manager fresh, then going to Help > Generate Diagnostics Log and then upload it to Pastebin, and then post the link to the paste here.
This is interesting, but it has a drawback, many times you order them to use a power, the projectile tends to stay in the cover where they are, so this requires that you not order them to use their powers, but that the companions use them when they want or order them to use them but make sure that the teammates are aimed at the enemy and not protected in their cover. This is interesting, but it has a drawback, many times you order them to use a power, the projectile tends to stay in the cover where they are, so this requires that you not order them to use their powers, but that the companions use them when they want or order them to use them but make sure that the teammates are aimed at the enemy and not protected in their cover.
Yo, since you did this, would it be possible to make squadmates use the storm animation when Shepard does the same thing, instead of that obnoxious fast walk?
No idea. This is a completely different setup. I doubt they even have the storm animation assigned to them. It's like when Shepard uses the fly command and his legs move fast
Heyo, can this be installed (and uninstalled if it doesn't fit my taste) into an existing playthrough after ALOT? Don't want to do a clean install + all mods again but I would love to try this out.
This mod can be installed and uninstalled after ALOT (though you can only revert the entirety of testpatch). Mods that modify ONLY testpatch are the only exception to installing after alot, because alot does not touch that DLC.
Instant casting was literally one of my biggest pet peeves in the game, and I had no clue this even existed until I was creeping around your profile 5 minutes ago. Why in the hell isn't this more popular?
More importantly, how did you accomplish this? Don't tell me it was just a switch somewhere.
This should have allways been part of the game, while playing I noticed Liara initiating a biotic explosion. Loved it. Watching Ashley throw grenades was wonderful. love this mod. Wish they did it more often.
You should be able to create this mod using the gif on the main file description, but also pick Powers - No Shared Cooldowns mixin too. Then they're mixed!
14 comments
Manual installation (a la without Mod Manager) is not supported. Editing TESTPATCH manually is not easy and is easy to screw up, compared to other types of easy mods like DLC mods.
If you are having issues with this mod you should submit a link to a Mod Manager diagnostic log. You can generate one by starting Mod Manager fresh, then going to Help > Generate Diagnostics Log and then upload it to Pastebin, and then post the link to the paste here.
This is interesting, but it has a drawback, many times you order them to use a power, the projectile tends to stay in the cover where they are, so this requires that you not order them to use their powers, but that the companions use them when they want or order them to use them but make sure that the teammates are aimed at the enemy and not protected in their cover.
Its not under Modified DLC archives (SFAR) and can't restore it.
edit: never mind I figured it out.
Don't want to do a clean install + all mods again but I would love to try this out.
More importantly, how did you accomplish this? Don't tell me it was just a switch somewhere.
You should be able to create this mod using the gif on the main file description, but also pick Powers - No Shared Cooldowns mixin too. Then they're mixed!