Mass Effect 3
0 of 0

File information

Last updated

Original upload

Created by

Kinkojiro Ottemis Chashan

Uploaded by

KkJiro

Virus scan

Safe to use

Tags for this mod

75 comments

  1. davvero123
    davvero123
    • member
    • 1 kudos
    Is there a way to hide helmet?
  2. vtudor
    vtudor
    • member
    • 0 kudos
    The game crashes when I open the armor locker:  I have the correct DLC (AAP and citadel) yet the game crashes nonetheless and it happened so many times!
  3. MRBUGGLES
    MRBUGGLES
    • premium
    • 0 kudos
    Any plans for this mod to be put on legendary edition? :)
  4. DarkShark74
    DarkShark74
    • member
    • 0 kudos
    Will this work for the Legendary Edition?
    1. KkJiro
      KkJiro
      • premium
      • 327 kudos
      No.  No existing ME1/2/3 mods will work in LE.
    2. DarkShark74
      DarkShark74
      • member
      • 0 kudos
      Ok thanks.
  5. matronpol0
    matronpol0
    • supporter
    • 0 kudos
    edit: i discovered that option i menu about helmets in cutscenes is the reason for me. i had it disable bcs i like see shep face in those but i will had to enable helmets all time for modded armors helmets to display properly

    so i have no helmets, any helmet apart from vanilla armor are invisible and even vanilla helmets dont show up i see only his head. Any thoughts why that happen ? i have all dlc for the game, maybe there are conflicts with other mod like PV but they supposed to work with each other i think. mod list for now :
    alliance warpack
    ark mod
    better dreams
    bonus power pack 1 & 2
    EGM
    ME3 opening remaster
    ME3R
    Miranda mod
    Omega hub
    Priority Earth Overhaul
    Project Variety, Extra, Patches
    Spectre Expansion mod
    Stimulant - true bonus power
    Tali romance mod
    Vignette remover

    installed mod with mod manager then uninstall and with egm only installer but no changes
  6. Inquisitor016
    Inquisitor016
    • member
    • 0 kudos
    Shade/Nightmare/Spirit looks all the same on my game, is that correct?
    1. llKyroll
      llKyroll
      • member
      • 3 kudos
      its an alliance version of the cerberus phantoms armor, since they're all alike as well, I just assume it is correct, yes.
    2. llKyroll
      llKyroll
      • member
      • 3 kudos
      its an alliance version of the cerberus phantoms armor, since they're all alike as well, I just assume it is correct, yes.
  7. skyomegazero2
    skyomegazero2
    • premium
    • 0 kudos
    It works fine but my character is missing it's head, or it's bald, when it comes to the helmets or the full outfit. 
  8. Zinodin
    Zinodin
    • member
    • 0 kudos
    Hm, the non EGM-installer doesn't work. Or it tells me it can't find Citadel or Alt appearance pack 1. I have both and I tried showing it the required folders.

    Edit: Welp. That's odd. It randomly works now. It wanted the default folder it suggested to begin with all along now. Hm, welp, this situation reminded me of the ending to the Wizard of Oz, and that's ultimately not a bad thing. Anyway, sorry to bother you and thank you for the mod.
  9. greenfaerie38
    greenfaerie38
    • premium
    • 1 kudos
    Thanks for the great mods! Since I love this armor and wanted to use it without the helmet, I finally decided to try the EGM and it's a literal game changer! Since this armor pack doesn't replace the Cerberus armors, could it be used with one of Ottemis' retextures of the Cerberus armors? I would love to have both this version and the Ashley retexture available.
    1. KkJiro
      KkJiro
      • premium
      • 327 kudos
      Not tested but most likely yes, you can replace textures on cerberus armors without having any impact on this mod.
    2. greenfaerie38
      greenfaerie38
      • premium
      • 1 kudos
      Thank you! They're working great together!
  10. jrman
    jrman
    • member
    • 0 kudos
    Armors disappeared after installing EGM Version 1.40 and Squadmate Pack Version 1.40. They show up again in the Alliance Requisitions store for purchase. If I buy them directly from the store they still don't show in locker but will if I buy them through the ship store. Armors disappear again if I do the N7 Communication Hub mission.
    1. KkJiro
      KkJiro
      • premium
      • 327 kudos
      Apologies. Yes there is a bug. Will will be updating EGM shortly with a fix.

      Can I ask which version of Alliance Armor Pack are you using? Do you have both Citadel and the Alternate Appearance Pack DLCs?

      UPDATE: I have uploaded a temporary fix if you have this issue. A full fix to EGM will come shortly.
    2. jrman
      jrman
      • member
      • 0 kudos
      Tried both Mod Manager and installer. Have both Citadel and the Alternate Appearance Pack DLCs installed. Thanks for the fix.

      UPDATE: Tried the fix. Error is still there.

      UPDATE: Installed EGM Version 1.41. this update was supposed to fix the issue but it is still there. Armors disappear when I use the galaxy map. Do I have to start a new play through?

      UPDATE: Updated to Alliance Armor Pack 2.01. Still having the same problem. Do I need to start a new play through?
    3. JimmyFury
      JimmyFury
      • premium
      • 9 kudos
      Same issue. The armor is in the armor locker after i buy it but if i access the armor locker at any point after going to the galaxy map it's not listed as an option anymore even though I'm still wearing it. As long as I don't change the body armor it stays but if I do then I have to buy it again.
    4. KkJiro
      KkJiro
      • premium
      • 327 kudos
      I have found the issue. It is in EGM. A fix will be released this weekend.
    5. greenfaerie38
      greenfaerie38
      • premium
      • 1 kudos
      I'm running into the same issue, and unfortunately the temporary fix didn't work for me either. I'll keep an eye out for the pending full fix.

      ETA: Nevermind, just found the armors in the Alliance requisitions shop. Just didn't realize I would need to repurchase them. Thanks for the fix!

      Second edit: The armor keeps disappearing from my armory and then I have to repurchase. Back to waiting on the permanent fix.

      Last edit (probably lol): EGM update has solved the disappearing armor problem for me. Thanks for the quick solution!
    6. jrman
      jrman
      • member
      • 0 kudos
      Updated to EGM 1.42. Armors are still disappearing. Do I have to start a new play through? Also, just because i'm curious, is there a reason that the Alliance Armors have to be in a separate mod?
    7. jrman
      jrman
      • member
      • 0 kudos
      I see EGM 1.43 is coming. Will this fix the disappearing Alliance Armors?
    8. KkJiro
      KkJiro
      • premium
      • 327 kudos
      This was fixed in 1.42. It works perfectly for me, so there is nothing further I can do. I would check you have properly updated EGM and any controller mods.
    9. jrman
      jrman
      • member
      • 0 kudos
      These are my mods. Could any of them cause a conflict?

      SP Controller Support
      EGM
      Ark Mod
      Respawn
      Spectre Expansion
      Omega Hub
      Miranda Mod
      ME3Recalibrated
      Project Variety (with Extras and Patches)
      Priority Earth Overhaul
      Alliance Armor Pack
      Alliance Warpack
      Ashley Battle Pack
      Ashley Warpack
      Traynor Nude Mod
    10. KkJiro
      KkJiro
      • premium
      • 327 kudos
      Controller mod.
    11. jrman
      jrman
      • member
      • 0 kudos
      Does this mean that I can't use the controller mod at all if I want the armors?

      Update: Used an older version of Mod Manager and ran the conflict detector. This fixed the problem. Newer version of Mod Manager doesn't have this feature. Thanks for the info.
    12. KkJiro
      KkJiro
      • premium
      • 327 kudos
      You can use controller mod. In Mod Manager run "Mod Management"=> "Interface Scaling/Controller Mod compatibility patch generator (ME3)". This copies various Mod/DLC files and injects the controller gui into those.