Skyrim Legendary Edition
Most of you may have seen that hideous Legendary Edition cover that has been floating around the net lately. Well, now the real thing is on its way. Bethesda announced it about an hour ago, and it is set to be released June 4th in the US and June 7th in Europe. The price will be set to:
Consoles: $59.99 US / £39.99 / €49.99 / $69.99 AUD
PC: $59.99 US / £29.99 / €39.99 / $49.99 AUD
The Legendary edition will include all DLCs (Hearthfire, Dawnguard, and Dragonborn), as well as the latest version of the game.
Now, the bad news is that they have said that update 1.9 will be employed for the Legendary Edition, which "kind of" confirms that they will not be making any more updates to the game.
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A moderator has closed this comment topic for the time beingwow is ONE instance, I don't see any reason why they would stop making their cash cow
and what proof do you have of that, none what-so-ever, that's what
they WILL continue to make new TES games, and they WILL continue to release them on PC, because despite what every one is determined to think:
BETHESDA STILL GIVES A f*#@
Seconded,
The community has fixed far more bugs and improved the game way more than any of the patches have to date.
First of all, you have to download the game\content before it gets shut down, miss that opportunity for whatever reason, and it's gone. (I highly doubt a bankrupt company is going to run their servers for very long.)
(I also doubt you'll be able to legally host this material on other servers, which means, anyone who was unfortunate enough to have missed that opportunity, will either have to pirate the material they OWN, or, do without. Best case scenario, every company involved host their own DLC data\etc, but, many gaming companies have went bankrupt, so, who gets to host their content?)
Many games are incomplete without connecting and downloading removed bits of content, and code, so, let's say that they do have a backup plan, fine, but, what happens after you uninstall the game, then decide to install again 2 years later?
The servers are gone by then, I'd wager.
There isn't a "one size fits all" solution either, some games have multiple DLC's, and some ppl only payed for "X" DLC content, so, what, catch them at the right time and get all the DLC free? Custom installers created for every case scenario, for every single game? (It would have to be something downloadable, how else would you store it for future use?)
They could, I suppose, look at your account, and automate the process based on what you own, but, even then, you have to wonder what state the content will be delivered in, is it just loose files, will they automate the process of creating an easy to use installer, etc,. ?
It will likely be the laziest method available, which is as stated, looking at your account, and just stuffing the files down your throat in a big folder. (Then, YOU have to create some method of installing everything properly. Hardly a job for the average user.)
What happens if you want a piece of DLC that you skipped out on buying, say, 5 years later? You can't buy it anymore, I guess you have to pirate it, or do without. (Or pray the developer is still around, and cares enough to host it.)
I think it's a technical nightmare, and personally, I think it's just a story they tell you to make you trust them.
Just about every game worth playing has been cracked by pirates. And they will continue to do that, indefinitely.
What happened to the old days of put cd in, install game, store cd and play game?
I could even deal with cd in drive required to play. But anything else is just annoying the average user. So game companies, stop using DRM! It's not saving you money, its costing you money, and its costing you customers.
I'll never buy a GTA game again after IV's retarded DRM system.
Bethesda is alright with their DRM but its going too far with Steam, I think.
/rant
they don't make them anymore, you have to go to underground means to find it, if you can
oh, and your idiots if you think the content owners are just going to sit around with their thumbs up their asses while steam goes belly-up and not get their content onto other services
and those other services will not miss the opertunity to get new customers by offering to link those old steam games with their service for free as a gesture of good faith
Sure, except, the solution to that problem, is not being 12. (ie, Being responsible, and taking care of your things like a big boy.)
Also, it's a bit more like, if Steam were to break into your home, and smash up all your games.
Other than that, spot on analogy. /sarcasm
"oh, and your idiots if you think the content owners are just going to sit around with their thumbs up their asses while steam goes belly-up and not get their content onto other services"
Sure, NEW titles will be cared for, but, do you honestly believe they'll spend money on OLD titles. (ie, At some point, they WILL stop making money on "x" game, after that, it's ALL maintenance(ie, fan service, if you will), and in business, you weigh cost\gains, if there is NO gain, and a HIGH cost, they're generally NOT going to do it, that's just business.)
Would it be NICE if every company cared that much, sure, but, its far from realistic, I can name off an endless list of AAA game titles that have bugs, technical issues, etc, that have, and NEVER will be solved, because the DEVS couldn't justify the cost. (ie, pleasing the fans is LOW on their to-do list.)
So, if releasing a patch is too costly, how do you think they'll justify hosting 10+ year old games, etc,. ??? (Hint: They probably won't.)
"and those other services will not miss the opertunity to get new customers by offering to link those old steam games with their service for free as a gesture of good faith "
This is just funny.
You have no idea how things really work, do you...
Deals have to be made, contracts signed, etc, etc, sometimes these can be spread out over multiple owners(Devs\publishers\etc), making an agreement hard to come by.
Games over 5+ years old, aren't going to be very profitable in any case. (But, the owners of the content, will still WANT top dollar based on the nostalgia, and what it was, etc,.)
in other words, these new services, may want to provide everything you suggest, but, it's NOT their decision, you can't just HOST content you don't own, deals must be made, and that's the problem, no one is going to spend top dollar to host a bunch of old titles that likely aren't going to sell very well to begin with. (Heck, I doubt they'll even be able to justify the cost of trying for most titles.)
You know what, never mind, believe whatever you want to believe.
nostalgia sells, it is a profitable venture, GOG.com wouldn't exist if it didn't, reboots, remakes, HD editions; all of these are based on the concept that you seem to think most wouldn't give the time of day for
those people do spend top dollar to get those old games on new systems because the people that remember them will buy them again, new people will buy them to see what all the fuss is about, it's a proven system
It still will require Steam.
from comments in linked announcement:
gstaff said on Thursday, April 25, 2013 at 2:48 pm: The add-on content is on the disc for all three platforms. Two things to note:
1) On PC, the content still requires Steam activation.
2) On PS3, the DLC content installs from the Blu Ray disc. If you have any existing DLC content from the game that you downloaded from PSN, it will not be compatible with the Legendary disc. Youd still need to install everything from the disc. Likewise, the game content requires that you then use the Legendary Edition disc rather than using the original Skyrim disc.
But there's an example of an interesting business model, I paid for the game on release and for each DLC, I would pay again in a heartbeat to go Steam free. I'm not the only one who despises Steam but tolerated it to have Skyrim.
if a steam-free version is released this problem simply doesn't exist at all, you can install it at any time and play without steam butting in.
- Steam Support
less than 1 minute of searching google.
I sincerely hope there will be another update to fix these animation bugs though because I doubt people will appreciate total abandonment...even our stellar modding community can't patch up these detrimental animation bugs caused by the latest major patch.
I played Oblivion so far and wanted to buy Skyrim Legendary Edition but then I read that Skyrim needs Steam to play and now I decided not to buy, not to play any version of Skyrim - ever. So sad, but I really hate steam, online versions-played games. One option wuold be this game for PS3-but on PS3 dwnloading and using mods it's inpossible, so I don't want it either.
I don't know when publishers will realise that this is wrong way. Bethesda is not the only one who looses customers because of that.
This is not the subject here, but just for example: If the future Sims4 will be also kind of that way, I'm not buying it. And I'm not the only one who feels that way.
So Bethesda, EA etc. say goodbye to many customers and vice versa: we say goodbye to such games.
Beth has said there will be no more content (DLC = content). Beth has said they will continue to support Skyrim, issuing bug fixes and patches as necessary. This may or may not (likely will not, but likely != for sure) lead to a revision higher than 1.9.