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About this mod

ME2Recalibrated (ME2Re) is an overhaul for Mass Effect 2 that fixes bugs and broken lore, rectifies poorly implemented content, restores cut material, and in a few small cases, adds new content to the game.

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  • Russian
29 Dec 2017 - Release Notes now available!

ME2Recalibrated (ME2Re) is an overhaul for Mass Effect 2 that fixes bugs and broken lore, rectifies poorly implemented content, restores cut material, and in a few small cases, adds new content to the game. To be clear, ALL content has been fully modded into ME2. There are no Gibbed hacks here, no discrepancies in quest status between the journal, galaxy map, etc. Vanilla, just better.

The initial v1.0 release of ME2Re is large. A complete list of changes is located in the Release Notes and I encourage all new users to read this document. Doing so will prevent misunderstandings about what the mod does and doesn’t do, and in certain cases briefly explains specific development decisions.

This list is a VERY brief summary of the Release Notes:

  • Early Illium — Crescent Nebula and Tasale system are available after Freedom’s Progress
  • Expanded Recruitment — Thane and Samara are recruitable after Freedom’s Progress
  • Gated DLC — Overlord now opens after Horizon; Arrival is played post-suicide mission as a bridge to ME3
  • Main Missions — Bugfixes and improvements to the Suicide Mission, Collector Ship, recruitments for Mordin/Garrus/Grunt/Samara/Jack, and loyalty missions for Thane/Miranda/Tali
  • Side Missions — Bugfixes and improvements for Packages for Ish and False Positives/Found Forged IDs
  • Dialogue — Bugfixes and improvements for Jacob, Grunt, Chakwas, Liara, Tuchanka Overcaptain, and the Sophist advert on the Citadel. Restored cut content for the volus ship salesman and the C-Sec Security checkpoint on the Citadel.
  • Bug/Lore Fixes — For a variety of non-mission content. This includes emails, galaxy map content, codices (fixes and restorations), level edits, subtitle owners, assorted TLK references, Shadow Broker dossiers, SB model ship award, and Anderson. Anderson has many issues in ME2.
  • Saviour — Shepard's LI will now help them onto the Normandy at the final jump during the Suicide Mission. This will occur under two conditions: the LI is in Shepard's squad and survived the reaper fight OR the LI is already on the Normandy and Shepard's entire squad died at the Reaper fight. In any other situation the game will follow vanilla behavior.
  • FemShep Can Dance — FemShep now dances in Afterlife and Eternity more similar to ME1; BroShep continues to do the “Shepard Shuffle”.
  • Luna Returns — Luna is again on the galaxy map. Description ported from ME1 with additions as needed to match ME2 conventions.
  • A Real Breakup — The cabin photo of the ME1 LI can now be permanently removed, as long as you haven’t locked in a new romance. If not removed, then it will use the vanilla convention upon locking in an ME2 romance.
  • Intimidate Zaeed — Zaeed’s loyalty can now be earned via a new dialogue path and intimidate check when saving the refinery workers. Renegons and paragades, rejoice!
  • Consistent Liara — Liara’s facial appearance will no longer change during ME2. LOTSB now uses the texture as the base game (and will be replaced by any texture that replaces the base game’s). All her face properties (like eyecolor) have been transferred to LOTSB content AND compatible GUI textures have been included.
  • Better Launcher — Optional new launcher artwork and music provided

ME2Recalibrated is being released concurrently with Giftfish’s Textures for ME2. All new textures were made to be lore-friendly and were created with ME2Re in mind. I strongly encourage folks to download these and give them a try in game :)

Before installing ME2Re, it’s important to be aware of a few requirements:

  • ME2Re is for new playthroughs, only. This is non-negotiable. It needs to set new plot data to work properly and these plots will not be set on an existing PT without ME2Re installed. 
  • ME2Re is made for English localizations, only. It *will not* work for other localizations. If you attempt to use it anyway, I will not answer questions, nor provide technical support. More on this below.
  • ME2Re requires use of Erik JS's DLL Patcher for ME2 DLC. This must be downloaded and installed, separately. Users should follow the author’s instructions; I cannot provide assistance.

ME2Re contains modified dialogue and is distributed for English localizations, only. This is also known as the "International" version of the game, and is indicated in the game files by a "_INT" suffix. ME2Re will not work properly with other localizations and should not be used with these versions. Evidence of SOME of the mod working in game does not mean ALL of the mod is working. Using a mod that is not fully-functional is always a bad idea, regardless of game or mod. If you choose to ignore this and use the mod with a non-English localization of ME2, understand that you run a very real risk of introducing bugs to your playthrough.

Modders interested in creating localizations for my mods should refer to this page on the ThaneMOD website.

Like ME3Recalibrated, ME2Recalibrated is, for the most part, a DLC mod. Due to certain differences between ME2 andME3, it is not a full DLC mod for this release. I’ll continue to investigate this in the future and attempt to complete the implementation.

See the Install Guide for further instructions. Both the guide and the Release Notes can be downloaded here and are available on Google Docs.

ME2Recalibrated is compatible with all mods released by myself, and any other mod that doesn't change the same game assets. Users should compare files across their DLC mods to check for themselves. Other DLC mods can override ME2Re if they have higher "mount priority". Modders interested in creating patches for my mods should refer to this page on the ThaneMOD website.

ME2Re is explicitly incompatible with three existing mods for ME2 at the time of release: Just Talking For a Bit and Illium Landing Movie Mod by Deager, and MrFob’s ArrivalTriggering Mod. All are redundant and should be removed in the presence of ME2Re.

IMPORTANT. For those of you who like to attempt to create compatibility on your own, be aware that there is no such thing as "optional" files for content/story mods. Content/story mods are not like mesh/texture mods. All files, regardless of mod, are required. It is extremely important for folks to understand that you cannot pick and choose which files for a mod to use -- unless a mod author explicitly says you can.  Attempting to create compatibility yourself will only result in breaking different aspects of all mods you are tinkering with. This includes attempts at changing a mod's mount priority.
I will not provide answers, comments, feedback, or technical support for folks who refuse to heed this warning and attempt to use my mods in a way they weren't designed. I also will not allow discussions in my mod threads of how to "safely" break them, since there is no safe way. Posts of this nature will be deleted without comment.

ME2Recalibrated has undergone a good amount of testing, and no bugs are known at this time. If you run into any problems, please do the following before reporting:

  • Verify whether the issue persists in the absence of ME2Re
  • Verify whether the issue persists when keeping ME2Re installed, but removing all other content mods

If BOTH of the above are "yes", then leave a comment and I'll take a look. If you can only answer "yes" to one of the two, it means you have more research to do before reporting.

Mass Effect 2 has a lot of bugs. This initial release represents everything I could address in about 3 months of development. I do plan on more releases in the future, but they'll be on deck as I continue to work on (and finish) ThaneMOD v3.0.

ME2Recalibrated is brought to you by Giftfish. This mod is not affiliated with or endorsed by BioWare Corp. or Electronic Arts, Inc.

Much appreciation to:

  • Barddoc1992, for feedback, discussion, editing, testing, and moral support
  • Circadian, for testing
  • Deager, for technical discussion, feedback, and permission to let me run with a couple of his ideas <3
  • Kinkojiro, for technical discussion, feedback, and never-ending inspiration
  • ThaneMOD Forum Community, for feedback and ideas
  • ME3Explorer Toolset Team, creators of the best modding tool for Mass Effect