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- A Lot Of Textures (ALOT) for ME1
A Lot Of Textures (ALOT) for ME1
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Version2021.14.1
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- Manual
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Last updated
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CreeperLavaUploaded by
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This page was last updated on 07 November 2021, 11:34AM
- Changelogs
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Version 2021.14.1
- New texture for a Pinnacle Station hologram
- Backported fix with galaxy map transparency from LE
- Fix transparency in smoke
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Version 2021.14.0
- - Ported several hundred textures from the Legendary Edition (LE) to the Original Trilogy (OT)
- - LE textures are only used as replacements of existing ALOT textures for now, and only if existing ALOT textures are inferior to LE. Future updates might expand the list of textures a bit, but memory limits for the OT are still there, so I need to be careful.
- - Textures included for now: environments, armours, weapons, some squadmates, skyboxes, ...
- - I removed most of the addons and replaced them by LE textures. This should make the installation of ALOT a lot less troublesome.
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Version 2021.12.1
- Some Turian jaws (eg Nihlus) were missing markings
- Minor improvement to a spec map
- Fixes for two old environment textures
- New texture for the still behind Nihlus
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Version 2021.12.0
- The goal of this update is to polish the already excellent state of ALOT and to fix any remaining bugs or inconsistencies. There's really little left to work on now. Many thanks to the users who helped point out missing textures and helped testing the new textures (cristi1990an, Dwailing, Hadrorex, InfinityBeing, Nukleon, Paragon, ScifiIsMyJam101, STEVE HARVEY).
- [ALL]
- ALOT Installer has been updated to version 4. All credit goes to Mgamerz.
- Reworked GUI for better usability
- Better integration of ALOV into ALOT
- Support for standalone installation of mods, without ALOT
- Maaaany small improvements and optimisations, mostly in the backend
- [ME1]
- Added new textures that were still missing in ALOT: large computers, Volus NPCs, Krogan NPCs, Turian NPCs, main menu clouds, VI and Avina, Geth turret and armature, Citadel bridge and buildings, a bunch of chairs, a few computers and lamps
- Fixed a vanilla bug whereby some Turians displayed weird jaw colouring
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Version 2020.11.1
- Fixed Kaidan and Anderson's dental cavities. Improved teeth pretty much everywhere.
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Version 2020.11
- [NEW]
- New textures for ALL faces, scalp and hair textures. Powered by AI, but manually tweaked to remove any seams and get the best possible quality
- New textures for Feros
- New textures for the Mako
- New textures for all ammo cases
- New textures for all gunships
- [IMPROVED]
- Major improvement of facial hair (eyebrows, eyelashes, beards) by JimbobJeffers. Should look closer to vanilla now
- New AI models have enabled large improvements over many old textures. I've only scratched the surface of what's possible, more is coming.
- Improved ~50 normal maps for better detail and less artefacting due to compression of the textures. This includes objects like conduits on the Normandy, the pilot seat and many miscellaneous items
- Improved all textures of the Normandy's outside
- [FIXED]
- Downscaled all 4K normal maps to 2K. This won't reduce quality, since the engine is by design only able to load up to 2K normal maps for 4K diffuse maps. It will however reduce the crash problems due to the 3.5GB memory limitation.
- Fixed blue glow on Shepard's red armor
- Fixed market stall glow
- Fixed vanilla bug on the Mako's normal map. The Mako uses 2 overlapped normal maps, one of them used the wrong UV, causing weird bumps where there shouldn't be. Credit to Mellin for the fix.
- [ADDONS]
- Added ALOV to the Installer. Only the 1080p version is there, the 4K version would have to be installed manually.
- Removed 4 addons that were rendered obsolete by the new hair and scalp textures.
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Version 2020.10.1
- Fixed specular of a Citadel wall for better light reflection
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Version 2020.10.0
- [OPTIONAL]
- Completely new, massive overhaul of the game's static lighting textures. This improves the game's pre-rendered lights and shadows (lamps, shadows under objects...). 14,000 textures in total across all 3 games of the trilogy. Don't let the file size scare you, any computer will be able to run it just fine, it's not costly in terms of performance.
- [NEW]
- - 200 environment textures (rocks, grass, wood, snow, sand...) were upscaled 4x by JimbobJeffers and CreeperLava
- - High resolution textures for facial hair (beards, eyebrows) by JimbobJeffers
- - 4K sky textures
- - New junk textures (computer parts...)
- [IMPROVED]
- - Reworked all 4K ME1 armors with updated AI models
- - Much better cluster textures by Mellin and CreeperLava
- - Improved MEDc armor
- - Improved weapon textures based on new AI models
- - Improved Galaxy map texture
- - Improved many clothing normals
- - Better citadel door normal
- - Various miscellaneous
- [FIXED]
- - Fixed red console
- - Fixed wrong rubble texture on Feros
- - Downscaled (I know) some textures to reduce RAM usage
- - Fixed vanilla bug: Earth is flipped on Luna
- - Fixed minor seam on sand texture on Virmire
- - Somewhat fixed flicker on weapons. The remaining flicker is also present in vanilla and would most likely require mesh editing to be fixed.
- - Various others, I honestly can't remember them all
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Version 2019.9.4
- Improved first aid station
- Improved lockers
- Improved tram (Noveria)
- Improved small crates
- Improved bunk beds
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Version 2019.9.3
- New stretcher texture
- New hologram textures
- Improved citadel doors
- Fixed red console. Thanks @Trent Hawkins for all the testing !
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Version 2019.9.2
- Added 4K texture for HMM ARM MEDc (armor obtainable through console only)
- Fixed 4 spec textures that caused graphical glitches
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Version 2019.9.1
- Fix orange crates. Thanks Marcus22Khaar for the bug report.
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Version 2019.9.0
- 250 new/improved 2K environmental textures (walls, concrete). Some improvements to Alvaro's Normandy textures
- Remade all 32 human (male, female; light, medium, heavy) armor normal textures to add more relief (see screenshots)
- Replaced most galaxy map cluster textures with Gigapixel upscales
- Some new face textures
- Minor fix to Phoenix armor
- New krogan clothes and faces
- New biotic field texture
- New crate textures
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Version 2019.8.0
- ALOT for ME1 has just quadrupled in size with 350 new textures by CreeperLava and 35 more by JimbobJeffers. This is the largest update yet, and combined with MEUITM, the graphical overhaul of ME1 is pretty much complete.
- - All human armors have been retextured to 4K : male and female; light, medium and heavy. 200 textures in total.
- - All weapons have been upscaled 4x and improved. 100 textures.
- - A variety of horribly low resolution objects have been improved : screens, holograms, water (with textures by isoku, from Skyrim's Realistic Water Two), spaceport robotic arm, steel cables, windows, medical station, microscope, mass relays, grizzly tank... 50 textures.
- - New 4K environment textures (snow, sand, grass...) by JimbobJeffers. 35 textures.
- Comparison screenshots to be added soon-ish. I've already uploaded a bunch of 4K screenshots to replace the outdated ones and show how ME1 looks with MEUITM 2018 and ALOT 2019.8.0.
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Version 2019.7.0
- Bit early for a 2019 release, but there's probably not going to be one at the beginning of the year, and I don't want to make you wait just to have a beautiful 2019 in my version number. So there you go.
Not a huge release, but still some very welcome additions !
[INSTALLER]
The installer has been merged with the textures download. It is now sufficiently stable and its autoupdate feature means it is unnecessary to separate the downloads. You can still download it separately from Mgamerz' github page : https://github.com/Mgamerz/AlotAddOnGUI/releases
[TEXTURES]
- Added hologram textures by Darziak
- Added Mellin's reaper textures
- Bit early for a 2019 release, but there's probably not going to be one at the beginning of the year, and I don't want to make you wait just to have a beautiful 2019 in my version number. So there you go.
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Version 2018.6.1
- Added jaws52590's superb textures for the Explorer armour.
- Added shifty cow textures by CreeperLava
- Added medic outfit texture
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Version 2018.6.0
- [INSTALLER]
- Entirely new installation procedure. Should now be more beautiful, less buggy, way more functional. All credit to Mgamerz and aquadran.
- Overhauled the additional mods available for download in the installer for better consistency with the rest of the textures. Added some mods, removed a few others.
[TEXTURES]
- Added and updated many, many textures with CDAMJC's recently released update for MEUITM.
- Added some new textures related to the solar system, made by myself.
- Added a hologram texture made by JimbobJeffers.
- Various bugfixes.
- [INSTALLER]
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Version 2017.5.2
- - Readded JimbobJeffer's Holograms mod to the main ALOT package.
- Updated the addon with Ellise's face tweaks and Heleuss' face textures (there is no overlap). - Major changes to the addon in preparation for version 2018.
- - Readded JimbobJeffer's Holograms mod to the main ALOT package.
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Version 2017.5.1
- - Added ThinkBlueN7's Turian (Garrus included), Salarian and Quarian new textures, from Alien Aliens.
- Fixed some of the environment textures I made in 2017.5. Should resolve the black texture issue.
- - Added ThinkBlueN7's Turian (Garrus included), Salarian and Quarian new textures, from Alien Aliens.
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Version 2017.5.0
- This is a major release mainly so that everyone uses the new version of MEM.
- Updated MEM to v167. The format of the texture scan file has changed in this version to fix some issues. If you had already installed ALOT, you need to revert ME1 to vanilla and reinstall everything.
- Added something like 50 new environment textures (mainly walls) by myself, CreeperLava
- Added 2 new textures by cristi1990an
- Some fixes and additions to duplicate vanilla textures ported within ME1
- Fixed a seam on a female NPC, between scalp and face - ALOT is now using a versioning system (Boar). This doesn't change anything on your side, it's all in the background. It means the textures are tracked much more professionally between updates, and are easier to revert in case of regressions.
- This is a major release mainly so that everyone uses the new version of MEM.
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Version 2017.4.1
- Added 24 new textures, mainly on the Normandy and the Citadel.
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Version 2017
- Initial Release of ALOT for ME1 and it's Addon.
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- Author's activity
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November 2021
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07 Nov 2021, 11:34AM | Action by: CreeperLava
File added
'ALOT for ME1 14.1 - Update [version 2021.14.1]'
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06 Nov 2021, 9:14AM | Action by: CreeperLava
Changelog added
'Change log added for version 2021.14.1'
July 2021
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25 Jul 2021, 9:17PM | Action by: CreeperLava
Attribute change
'Description changed.'
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23 Jul 2021, 7:21PM | Action by: CreeperLava
Attribute change
'Description changed.'
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23 Jul 2021, 7:05PM | Action by: CreeperLava
Attribute change
'file visible to the public'
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23 Jul 2021, 5:07PM | Action by: CreeperLava
Changelog added
'Change log added for version 2021.14.0'
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23 Jul 2021, 4:56PM | Action by: CreeperLava
Attribute change
'file hidden from public viewing'
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23 Jul 2021, 1:19PM | Action by: CreeperLava
File added
'ALOT for ME1 14.0 - Torrent [version 2021.14.0]'
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22 Jul 2021, 4:34PM | Action by: CreeperLava
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File 'ALOT for ME1 12.1 - Update' category changed to Old versions.
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22 Jul 2021, 4:34PM | Action by: CreeperLava
File added
ALOT for ME1 14.0 [version 2021.14.0]
May 2021
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14 May 2021, 11:00AM | Action by: CreeperLava
Attribute change
Description changed.
February 2021
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19 Feb 2021, 1:10PM | Action by: CreeperLava
File added
ALOT for ME1 12.1 - Update [version 2021.12.1]
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18 Feb 2021, 10:38PM | Action by: CreeperLava
Changelog added
Change log added for version 2021.12.1
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08 Feb 2021, 10:19PM | Action by: CreeperLava
Changelog added
Change log added for version 2021.12.1
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07 Feb 2021, 3:55PM | Action by: CreeperLava
Changelog added
Change log added for version 2021.12.1
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04 Feb 2021, 6:55PM | Action by: CreeperLava
Attribute change
Description changed.
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04 Feb 2021, 6:54PM | Action by: CreeperLava
Attribute change
Description changed.
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04 Feb 2021, 6:47PM | Action by: CreeperLava
Attribute change
Description changed.
November 2020
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22 Nov 2020, 11:59AM | Action by: CreeperLava
File added
Installer Support Package [version 2021.12.0]
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19 Nov 2020, 5:08PM | Action by: CreeperLava
Attribute change
Description changed.
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